Player Matchup

Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
VaLHaLLa8585
Apollo
Level 33
God Stats
9W - 18L
1,458 SR
Queue Stats
74W - 97L
1,445 Elo+
Party 2
Loki
Loki
mamadsaedi
Loki
Level 119
God Stats
7W - 13L
1,478 SR
Queue Stats
397W - 422L
1,499 Elo+
Party 2
Bastet
Bastet
Диаспора
Bastet
Level 42
God Stats
2W - 2L
1,714 SR
Queue Stats
58W - 48L
1,571 Elo+
Solo
Team Averages
Level 72
1,530 SR
1,503 Elo+

VS

Team Averages
Level 68
1,531 SR
1,507 Elo+
Geb
Geb
AmiroF
Geb
Level 121
God Stats
4W - 6L
1,679 SR
Queue Stats
714W - 789L
1,506 Elo+
Party 3
Medusa
Medusa
HajHamed
Medusa
Level 23
God Stats
1W - 1L
1,337 SR
Queue Stats
27W - 14L
1,587 Elo+
Party 3
Nike
Nike
Stahlkissen
Nike
Level 29
God Stats
7W - 4L
1,694 SR
Queue Stats
130W - 83L
1,524 Elo+
Party 1
Mercury
Mercury
arman1384
Mercury
Level 108
God Stats
0W - 2L
1,329 SR
Queue Stats
36W - 34L
1,517 Elo+
Party 3
Agni
Agni
xFangsx
Agni
Level 61
God Stats
4W - 3L
1,616 SR
Queue Stats
164W - 174L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
1 / 0 / 0
3,575
715
1,224
2,925
814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
 
The Morrigan
6
0 / 0 / 0
3,401
680
328
1,189
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
5
0 / 1 / 1
3,058
612
1,819
2,123
411
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,127
625
277
1,709
269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 0 / 0
3,288
658
683
2,743
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AmiroF
Geb
5
0 / 0 / 1
3,488
698
1,230
3,127
1,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
HajHamed
Medusa
3
1 / 1 / 0
3,054
611
917
1,523
263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,636
727
1,419
1,809
628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
arman1384
Mercury
3
0 / 0 / 0
2,769
554
359
1,600
275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
xFangsx
Agni
6
0 / 0 / 0
3,519
704
346
1,257
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
0
1
W
The Morrigan
 
The Morrigan
0
0
0
0
L
Geb
AmiroF
Geb
0
0
1
0.5
L
Medusa
HajHamed
Medusa
1
1
0
1
L
0
0
0
0
W
Apollo
0
1
1
0.5
L
Mercury
arman1384
Mercury
0
0
0
0
W
0
0
0
0
L
Agni
xFangsx
Agni
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,331
Damage
4,271
10,689
Taken
9,316
2,324
Mitigated
2,418
4,126
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,224
454
681
1,265
2,925
814
0
617
2,308
8,465
0
W
The Morrigan
 
The Morrigan
328
0
0
500
1,189
298
0
346
843
13,413
0
L
Geb
AmiroF
Geb
1,230
127
195
1,705
3,127
1,023
0
674
2,453
8,339
0
L
Medusa
HajHamed
Medusa
917
489
0
79
1,523
263
0
550
973
0
4,038
L
1,419
58
0
772
1,809
628
0
0
1,809
0
11,874
W
Apollo
1,819
965
0
10
2,123
411
0
613
1,510
0
9,641
L
Mercury
arman1384
Mercury
359
289
0
1,094
1,600
275
0
52
1,522
0
4,048
W
277
0
0
750
1,709
269
0
0
1,446
0
10,676
L
Agni
xFangsx
Agni
346
0
0
484
1,257
229
0
178
1,007
13,165
0
W
683
370
0
920
2,743
532
0
0
2,743
0
14,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,449
Gold Earned
16,466
120
Minions Killed
116
0
Camps Cleared
0
499,415
Distance Traveled
394,460
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,575
715
12
2
0
102,635
2
W
The Morrigan
3,401
680
34
7
0
85,507
1
L
Geb
3,488
698
11
2
0
93,968
0
L
Medusa
3,054
611
11
2
0
48,648
0
L
Nike
3,636
727
41
8
0
90,526
0
W
Apollo
3,058
612
19
4
0
98,132
0
L
Mercury
2,769
554
13
3
0
60,147
1
W
Loki
3,127
625
16
3
0
111,798
0
L
Agni
3,519
704
40
8
0
101,171
3
W
Bastet
3,288
658
39
8
0
101,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role