Player Matchup

Khepri
Khepri
Silver II
Mairuzi
Khepri
Silver II
Level 63
God Stats
1W - 0L
1,644 SR
Queue Stats
163W - 168L
1,040 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
White_Mamba_Lion
Baron Samedi
Silver I
Level 146
God Stats
47W - 42L
1,498 SR
Queue Stats
332W - 355L
1,194 MMR
Party 1
Pele
Pele
Silver II
colts0625
Pele
Silver II
Level 145
God Stats
3W - 3L
1,307 SR
Queue Stats
86W - 107L
1,061 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,483 SR
1,098 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,472 SR
1,226 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
D RUGGGZZ
Sol
Silver II
Level 142
God Stats
5W - 12L
1,323 SR
Queue Stats
423W - 497L
997 MMR
Solo
Nike
Nike
Silver I
Reclamps
Nike
Silver I
Level 62
God Stats
6W - 4L
1,593 SR
Queue Stats
25W - 34L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mairuzi
Khepri
19
3 / 5 / 10
16,914
651
10,900
41,639
68,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
White_Mamba_Lion
Baron Samedi
19
2 / 2 / 11
15,846
609
22,807
25,259
21,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
20
11 / 5 / 1
17,670
680
29,990
34,442
21,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
GilgameshPersephoneMulanBastetKumbhakarna

VS

Bans
Morgan Le FayScyllaAresPoseidonCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
6 / 7 / 4
16,098
619
31,248
28,299
9,323
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 5 / 4
16,669
641
32,651
16,127
4,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
18
0 / 4 / 10
15,534
597
19,074
32,606
34,546
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
16
Kills
12
12
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
7
4
1.14
L
6
5
4
1.6
W
Khepri
Mairuzi
Khepri
3
5
10
1.6
L
Nike
0
4
10
1.25
W
Baron Samedi
White_Mamba_Lion
Baron Samedi
2
2
11
3.75
W
Pele
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,697
Damage
82,973
101,340
Taken
77,032
112,299
Mitigated
48,160
42,323
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
31,248
11,214
0
5,277
28,299
9,323
849
14,310
13,989
0
80,175
L
32,651
9,243
0
4,046
16,127
4,291
277
6,798
9,329
73,100
0
W
Khepri
Mairuzi
Khepri
10,900
1,564
1,350
11,107
41,639
68,878
647
16,407
25,232
39,958
0
L
Nike
19,074
1,573
937
8,755
32,606
34,546
220
12,916
19,690
667
58,383
W
Baron Samedi
White_Mamba_Lion
Baron Samedi
22,807
648
5,649
13,280
25,259
21,676
864
8,792
16,467
81,297
0
W
Pele
29,990
4,288
1,211
9,726
34,442
21,745
2,668
9,231
25,211
0
95,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
48,301
307
Minions Killed
268
9
Camps Cleared
10
1,337,220
Distance Traveled
1,232,362
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
16,098
619
115
4
5
410,328
3
L
Sol
16,669
641
78
3
4
349,711
4
W
Khepri
16,914
651
59
2
3
413,681
18
L
Nike
15,534
597
75
3
1
472,323
7
W
Baron Samedi
15,846
609
133
5
0
455,822
6
W
Pele
17,670
680
115
4
6
467,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role