Player Matchup

Gilgamesh
Gilgamesh
MTX Bobert
Gilgamesh
Level 116
God Stats
1W - 1L
1,507 SR
Queue Stats
16W - 7L
1,811 Elo+
Party 1
Sol
Sol
nobodygoodatall
Sol
Level 124
God Stats
1W - 0L
1,546 SR
Queue Stats
13W - 7L
1,937 Elo+
Party 1
Odin
Odin
ooshkoosh
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,657 Elo+
Party 1
Team Averages
Level 89
1,517 SR
1,801 Elo+

VS

Team Averages
Level 72
1,355 SR
1,326 Elo+
Cerberus
Cerberus
BillyMfMaize
Cerberus
Level 63
God Stats
3W - 7L
1,391 SR
Queue Stats
73W - 100L
1,359 Elo+
Party 2
Bakasura
Bakasura
Raphaelis12
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 63L
1,295 Elo+
Party 2
Thoth
Thoth
TheOnlyTDams
Thoth
Level 68
God Stats
1W - 5L
1,175 SR
Queue Stats
38W - 66L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MTX Bobert
Gilgamesh
14
13 / 2 / 9
9,523
1,058
10,953
7,955
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 2 / 12
9,174
1,019
17,165
9,418
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
10
1 / 5 / 14
7,134
793
3,367
10,260
6,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BillyMfMaize
Cerberus
10
1 / 8 / 4
6,704
745
4,678
16,241
10,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Raphaelis12
Bakasura
12
5 / 7 / 2
8,364
929
6,166
12,506
4,624
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 8 / 5
6,752
750
5,515
8,814
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
23
Kills
7
9
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BillyMfMaize
Cerberus
1
8
4
0.38
W
Gilgamesh
MTX Bobert
Gilgamesh
13
2
9
8.75
L
Bakasura
Raphaelis12
Bakasura
5
7
2
0.86
L
1
8
5
0.44
W
9
2
12
7.5
W
Odin
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
16,359
27,633
Taken
37,561
12,290
Mitigated
17,488
7,570
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BillyMfMaize
Cerberus
4,678
359
95
2,874
16,241
10,404
0
8,226
8,015
15,052
0
W
Gilgamesh
MTX Bobert
Gilgamesh
10,953
4,955
0
2,060
7,955
2,897
774
2,322
5,317
0
22,668
L
Bakasura
Raphaelis12
Bakasura
6,166
3,864
0
1,547
12,506
4,624
0
4,177
8,329
0
14,661
L
5,515
460
0
0
8,814
2,460
0
3,411
5,403
15,156
0
W
17,165
7,615
0
4,802
9,418
3,260
1,958
4,484
4,741
40,997
4,015
W
Odin
3,367
1,618
0
708
10,260
6,133
48
3,108
6,823
0
10,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
21,820
99
Minions Killed
94
4
Camps Cleared
3
492,733
Distance Traveled
413,561
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,704
745
40
4
1
140,304
2
W
Gilgamesh
9,523
1,058
18
2
1
180,736
1
L
Bakasura
8,364
929
31
3
2
143,826
1
L
Thoth
6,752
750
23
3
0
129,431
0
W
Sol
9,174
1,019
66
7
2
159,094
1
W
Odin
7,134
793
15
2
1
152,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role