Player Matchup

Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ACGJoker
Mercury
Level 129
God Stats
8W - 6L
1,610 SR
Queue Stats
198W - 170L
1,587 Elo+
Solo
Hachiman
Hachiman
KRITICALITY
Hachiman
Level 133
God Stats
5W - 14L
1,362 SR
Queue Stats
696W - 658L
1,588 Elo+
Solo
Bacchus
Bacchus
OP Zumba
Bacchus
Level 156
God Stats
4W - 2L
1,615 SR
Queue Stats
421W - 396L
1,508 Elo+
Solo
Raijin
Raijin
TAPIAPF
Raijin
Level 128
God Stats
6W - 3L
1,654 SR
Queue Stats
318W - 298L
1,593 Elo+
Party 2
Team Averages
Level 129
1,548 SR
1,555 Elo+

VS

Team Averages
Level 105
1,620 SR
1,590 Elo+
Artio
Artio
CykPlays
Artio
Level 126
God Stats
37W - 33L
1,537 SR
Queue Stats
714W - 683L
1,529 Elo+
Solo
Serqet
Serqet
EEvasivee
Serqet
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 166L
1,584 Elo+
Solo
Scylla
Scylla
Loleh14
Scylla
Level 89
God Stats
0W - 1L
1,779 SR
Queue Stats
4W - 10L
1,764 Elo+
Solo
Neith
Neith
Zidane2195
Neith
Level 154
God Stats
17W - 11L
1,581 SR
Queue Stats
728W - 688L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chriswiggins5
Tsukuyomi
Level 51
God Stats
0W - 1L
1,705 SR
Queue Stats
199W - 172L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 2 / 4
11,616
581
19,602
19,738
23,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
ACGJoker
Mercury
18
8 / 4 / 4
11,353
568
8,758
15,295
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
KRITICALITY
Hachiman
20
4 / 0 / 1
12,121
606
9,740
12,149
4,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OP Zumba
Bacchus
15
1 / 3 / 9
9,501
475
10,652
12,520
14,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
TAPIAPF
Raijin
17
9 / 4 / 12
11,802
590
13,042
9,524
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CykPlays
Artio
12
1 / 5 / 5
8,975
449
6,084
21,589
21,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
EEvasivee
Serqet
13
3 / 5 / 1
8,760
438
5,456
11,614
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Loleh14
Scylla
14
0 / 8 / 5
8,546
427
4,381
10,834
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
3 / 4 / 0
10,858
543
9,635
15,112
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
chriswiggins5
Tsukuyomi
18
6 / 8 / 3
11,796
590
19,257
24,984
12,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
30
Kills
13
13
Deaths
30
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
4
5
W
Mercury
ACGJoker
Mercury
8
4
4
2.5
L
Artio
CykPlays
Artio
1
5
5
0.7
L
Serqet
EEvasivee
Serqet
3
5
1
0.7
W
Hachiman
KRITICALITY
Hachiman
4
0
1
4.5
L
Scylla
Loleh14
Scylla
0
8
5
0.31
W
Bacchus
OP Zumba
Bacchus
1
3
9
1.83
W
Raijin
TAPIAPF
Raijin
9
4
12
3.75
L
Neith
3
4
0
0.75
L
Tsukuyomi
chriswiggins5
Tsukuyomi
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,794
Damage
44,813
69,226
Taken
84,133
51,640
Mitigated
45,832
20,617
Healing
27,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,602
4,824
0
4,748
19,738
23,795
148
2,033
17,661
16,790
53,403
W
Mercury
ACGJoker
Mercury
8,758
4,373
0
6,340
15,295
5,077
0
1,590
13,227
0
75,004
L
Artio
CykPlays
Artio
6,084
1,580
3,561
6,100
21,589
21,316
0
8,664
11,985
20,315
0
L
Serqet
EEvasivee
Serqet
5,456
1,710
0
3,304
11,614
3,967
0
4,860
6,451
0
43,027
W
Hachiman
KRITICALITY
Hachiman
9,740
4,219
0
6,359
12,149
4,539
2,988
1,495
10,634
0
109,869
L
Scylla
Loleh14
Scylla
4,381
85
81
942
10,834
3,356
62
4,646
5,898
42,984
0
W
Bacchus
OP Zumba
Bacchus
10,652
1,403
245
1,731
12,520
14,568
0
3,176
9,123
39,028
0
W
Raijin
TAPIAPF
Raijin
13,042
925
0
1,194
9,524
3,661
318
2,071
7,143
66,181
0
L
Neith
9,635
3,190
0
5,353
15,112
5,080
819
3,262
11,751
0
81,591
L
Tsukuyomi
chriswiggins5
Tsukuyomi
19,257
5,252
0
8,355
24,984
12,113
139
6,242
17,392
0
87,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,393
Gold Earned
48,935
589
Minions Killed
527
0
Camps Cleared
0
1,968,322
Distance Traveled
1,697,951
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,616
581
118
6
0
385,340
2
W
Mercury
11,353
568
109
5
0
439,788
4
L
Artio
8,975
449
41
2
0
418,042
3
L
Serqet
8,760
438
76
4
0
294,890
1
W
Hachiman
12,121
606
191
10
0
372,631
6
L
Scylla
8,546
427
81
4
0
290,053
0
W
Bacchus
9,501
475
52
3
0
402,695
3
W
Raijin
11,802
590
119
6
0
367,868
1
L
Neith
10,858
543
170
9
0
323,588
0
L
Tsukuyomi
11,796
590
159
8
0
371,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role