Player Matchup

Ra
Ra
BabyDaisy
Ra
Level 70
God Stats
0W - 2L
1,422 SR
Queue Stats
56W - 101L
1,248 Elo+
Solo
Cernunnos
Cernunnos
BrazenBite
Cernunnos
Level 72
God Stats
3W - 4L
1,438 SR
Queue Stats
333W - 377L
1,356 Elo+
Solo
Khepri
Khepri
Camthesaucegod
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,236 Elo+
Party 2
Nemesis
Nemesis
RayTheSauceGOD
Nemesis
Level 53
God Stats
0W - 2L
1,235 SR
Queue Stats
123W - 122L
1,286 Elo+
Party 2
Mulan
Mulan
cglover3832
Mulan
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 219L
1,371 Elo+
Solo
Team Averages
Level 56
1,419 SR
1,299 Elo+

VS

Team Averages
Level 83
1,390 SR
1,332 Elo+
Vamana
Vamana
JuiciestHotDog
Vamana
Level 125
God Stats
1W - 3L
1,127 SR
Queue Stats
166W - 181L
1,378 Elo+
Solo
Artio
Artio
StardustXAngel
Artio
Level 52
God Stats
7W - 4L
1,516 SR
Queue Stats
33W - 65L
1,256 Elo+
Party 1
Baron Samedi
Baron Samedi
THE STONED DUDE
Baron Samedi
Level 66
God Stats
3W - 1L
1,343 SR
Queue Stats
109W - 149L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
XSleepyy_zzzX
Tsukuyomi
Level 62
God Stats
3W - 2L
1,553 SR
Queue Stats
38W - 73L
1,253 Elo+
Party 1
Izanami
Izanami
meno destroyer
Izanami
Level 112
God Stats
13W - 10L
1,409 SR
Queue Stats
705W - 796L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
7,362
368
6,152
14,303
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
BrazenBite
Cernunnos
9
0 / 2 / 1
7,024
351
5,072
5,188
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 0
7,362
368
4,082
17,762
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 2 / 1
8,781
439
10,176
15,094
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 0
9,693
485
20,392
21,113
18,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
10,528
526
11,791
23,223
12,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 9
8,799
440
2,688
14,399
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
THE STONED DUDE
Baron Samedi
17
11 / 0 / 4
11,096
555
16,663
14,225
6,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
XSleepyy_zzzX
Tsukuyomi
16
5 / 2 / 9
10,032
502
12,528
14,392
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 1 / 2
10,996
550
10,808
12,119
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
24
25
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Cernunnos
BrazenBite
Cernunnos
0
2
1
0.25
L
0
7
0
0
W
1
1
4
3
L
3
2
1
1.75
W
1
2
9
2.75
W
Baron Samedi
THE STONED DUDE
Baron Samedi
11
0
4
13
W
Tsukuyomi
XSleepyy_zzzX
Tsukuyomi
5
2
9
4.75
L
3
4
0
0.75
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,874
Damage
54,478
73,460
Taken
78,358
43,531
Mitigated
40,787
19,825
Healing
42,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,152
416
305
3,546
14,303
4,886
126
6,968
7,335
38,705
0
L
Cernunnos
BrazenBite
Cernunnos
5,072
3,047
0
2,111
5,188
1,487
0
1,013
4,175
0
28,388
L
4,082
734
243
2,110
17,762
14,340
0
6,011
11,751
14,727
0
W
11,791
7,235
0
13,572
23,223
12,512
1,356
1,600
20,297
96
73,621
L
10,176
4,584
0
3,724
15,094
4,805
0
2,955
12,139
0
53,809
W
2,688
355
977
3,652
14,399
12,123
220
2,739
11,466
10,577
0
W
Baron Samedi
THE STONED DUDE
Baron Samedi
16,663
2,209
1,674
7,963
14,225
6,922
1,880
5,015
8,918
76,034
0
W
Tsukuyomi
XSleepyy_zzzX
Tsukuyomi
12,528
3,626
0
6,700
14,392
5,126
27
1,586
12,703
0
54,490
L
20,392
2,834
0
7,786
21,113
18,013
0
2,490
18,623
10,388
62,671
W
10,808
7,596
0
7,935
12,119
4,104
2,560
1,295
10,820
0
103,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
51,451
369
Minions Killed
516
0
Camps Cleared
0
1,479,746
Distance Traveled
1,835,362
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,362
368
86
4
0
277,200
0
L
Cernunnos
7,024
351
59
3
0
197,064
1
L
Khepri
7,362
368
19
1
0
301,084
0
W
Vamana
10,528
526
131
7
0
401,451
0
L
Nemesis
8,781
439
73
4
0
372,959
0
W
Artio
8,799
440
6
0
0
365,201
4
W
Baron Samedi
11,096
555
121
6
0
336,212
3
W
Tsukuyomi
10,032
502
88
4
0
405,850
1
L
Mulan
9,693
485
132
7
0
331,439
0
W
Izanami
10,996
550
170
9
0
326,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role