Player Matchup

Hercules
Hercules
ApexPred4209285
Hercules
Level 107
God Stats
3W - 0L
1,765 SR
Queue Stats
140W - 99L
1,547 Elo+
Party 1
Freya
Freya
CaptainBooty483
Freya
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 49L
1,581 Elo+
Party 1
Ymir
Ymir
CosbysCoughDrop
Ymir
Level 88
God Stats
4W - 6L
1,312 SR
Queue Stats
232W - 231L
1,479 Elo+
Party 1
Cerberus
Cerberus
Illus1on V2
Cerberus
Level 152
God Stats
1W - 0L
1,569 SR
Queue Stats
37W - 34L
1,558 Elo+
Party 1
Eset
Eset
IrishDragon5935
Eset
Level 83
God Stats
3W - 4L
1,217 SR
Queue Stats
162W - 118L
1,552 Elo+
Party 1
Team Averages
Level 115
1,473 SR
1,543 Elo+

VS

Team Averages
Level 89
1,461 SR
1,395 Elo+
Artio
Artio
R 0 C K G U T
Artio
Level 89
God Stats
4W - 2L
1,630 SR
Queue Stats
142W - 129L
1,356 Elo+
Party 2
Discordia
Discordia
Tater Tort
Discordia
Level 87
God Stats
2W - 1L
1,835 SR
Queue Stats
176W - 175L
1,359 Elo+
Party 2
Tiamat
Tiamat
TheBigWall
Tiamat
Level 82
God Stats
0W - 4L
1,101 SR
Queue Stats
44W - 47L
1,483 Elo+
Solo
Khepri
Khepri
Yonaswrld
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Sol
Sol
zknumba2
Sol
Level 120
God Stats
0W - 1L
1,237 SR
Queue Stats
107W - 109L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 3 / 13
9,685
880
6,494
19,657
20,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
13 / 3 / 6
11,267
1,024
20,288
14,869
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 14
9,331
848
6,268
17,545
22,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Illus1on V2
Cerberus
15
4 / 4 / 13
9,836
894
9,426
19,139
14,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 14
8,656
787
4,413
9,682
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 12
7,839
713
5,927
15,184
16,440
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Tater Tort
Discordia
15
7 / 5 / 8
9,347
850
19,745
10,700
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
TheBigWall
Tiamat
15
2 / 2 / 12
8,725
793
13,009
6,884
4,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Yonaswrld
Khepri
15
6 / 6 / 6
9,329
848
5,271
15,872
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 2 / 10
9,647
877
19,905
5,191
2,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
66
21
Kills
18
18
Deaths
21
60
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
3
13
2.83
W
13
3
6
5.33
W
1
4
14
2
W
Cerberus
Illus1on V2
Cerberus
4
4
13
2.63
W
1
4
14
2
L
0
6
12
1
L
Discordia
Tater Tort
Discordia
7
5
8
2.2
L
Tiamat
TheBigWall
Tiamat
2
2
12
4
L
Khepri
Yonaswrld
Khepri
6
6
6
1.5
L
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,889
Damage
63,857
80,892
Taken
53,831
71,254
Mitigated
43,661
38,925
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,494
2,004
3,466
9,196
19,657
20,426
935
12,728
6,929
0
14,303
W
20,288
6,536
2,041
6,370
14,869
7,057
2,006
12,844
2,025
41,326
0
W
6,268
1,178
2,146
2,291
17,545
22,900
370
15,052
2,493
13,151
0
W
Cerberus
Illus1on V2
Cerberus
9,426
276
961
3,942
19,139
14,687
1,201
14,849
4,290
25,170
0
W
4,413
255
5,712
2,800
9,682
6,184
760
8,384
1,298
13,120
0
L
5,927
199
1,656
3,059
15,184
16,440
270
11,273
3,911
9,846
0
L
Discordia
Tater Tort
Discordia
19,745
1,686
951
2,112
10,700
3,712
585
9,049
1,651
33,538
0
L
Tiamat
TheBigWall
Tiamat
13,009
1,903
764
2,051
6,884
4,485
150
5,855
1,029
22,460
0
L
Khepri
Yonaswrld
Khepri
5,271
510
1,357
2,541
15,872
16,949
266
10,750
5,122
8,984
0
L
19,905
4,116
665
793
5,191
2,075
1,124
3,468
1,723
34,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,775
Gold Earned
44,887
161
Minions Killed
106
0
Camps Cleared
0
1,041,672
Distance Traveled
990,536
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,685
880
18
2
0
238,457
0
W
Freya
11,267
1,024
62
6
0
206,839
0
W
Ymir
9,331
848
15
1
0
172,805
0
W
Cerberus
9,836
894
47
4
0
208,063
0
W
Eset
8,656
787
19
2
0
215,508
0
L
Artio
7,839
713
6
1
0
206,942
0
L
Discordia
9,347
850
29
3
0
194,479
0
L
Tiamat
8,725
793
30
3
0
200,937
2
L
Khepri
9,329
848
6
1
0
193,122
2
L
Sol
9,647
877
35
3
0
195,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role