Player Matchup

Medusa
Medusa
NephewToto
Medusa
Level 101
God Stats
6W - 2L
1,641 SR
Queue Stats
66W - 22L
1,788 Elo+
Party 1
Ares
Ares
Otaymaster
Ares
Level 160
God Stats
13W - 2L
1,747 SR
Queue Stats
624W - 240L
1,897 Elo+
Party 1
Ymir
Ymir
The Complainer0
Ymir
Level 160
God Stats
66W - 15L
1,902 SR
Queue Stats
559W - 185L
1,881 Elo+
Party 1
Team Averages
Level 140
1,763 SR
1,855 Elo+

VS

Team Averages
Level 121
1,431 SR
1,469 Elo+
Thoth
Thoth
BRUTUALBISCUIT
Thoth
Level 156
God Stats
1W - 12L
1,068 SR
Queue Stats
266W - 309L
1,461 Elo+
Solo
Atlas
Atlas
Vivisei
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,404 Elo+
Party 2
Medusa
Medusa
projectcolors
Medusa
Level 107
God Stats
16W - 12L
1,726 SR
Queue Stats
29W - 29L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NephewToto
Medusa
12
11 / 3 / 11
9,250
925
14,444
10,038
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 16
8,600
860
5,135
11,823
11,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 2 / 15
8,576
858
10,366
13,648
12,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,380
738
6,118
8,718
2,619
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Vivisei
Atlas
10
0 / 6 / 6
7,456
746
5,976
12,708
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 10 / 1
8,369
837
7,551
11,032
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
23
Kills
6
6
Deaths
23
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Medusa
NephewToto
Medusa
11
3
11
5.5
W
5
1
16
13
W
7
2
15
7.25
L
Atlas
Vivisei
Atlas
0
6
6
0.5
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,945
Damage
19,645
35,509
Taken
32,458
28,796
Mitigated
15,882
8,582
Healing
1,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,118
400
0
14
8,718
2,619
0
5,089
3,629
23,605
0
W
Medusa
NephewToto
Medusa
14,444
7,253
0
1,288
10,038
4,686
1,392
4,030
6,008
0
37,143
W
5,135
249
1,936
2,563
11,823
11,873
62
3,855
7,968
11,137
0
W
10,366
3,392
0
2,795
13,648
12,237
371
4,470
9,178
27,988
0
L
Atlas
Vivisei
Atlas
5,976
2,453
65
1,290
12,708
8,919
0
4,451
8,257
9,581
0
L
7,551
3,093
0
292
11,032
4,344
0
6,191
4,841
0
16,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
23,205
100
Minions Killed
66
6
Camps Cleared
2
570,504
Distance Traveled
440,222
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,380
738
42
4
0
134,434
1
W
Medusa
9,250
925
43
4
0
190,410
0
W
Ares
8,600
860
13
1
2
205,202
1
W
Ymir
8,576
858
44
4
4
174,892
4
L
Atlas
7,456
746
7
1
0
160,405
1
L
Medusa
8,369
837
17
2
2
145,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role