Player Matchup

Achilles
Achilles
BetaMax28
Achilles
Level 26
God Stats
1W - 4L
1,168 SR
Queue Stats
11W - 32L
1,175 Elo+
Party 2
Hel
Hel
Briannewell69
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 41L
1,129 Elo+
Party 2
Cupid
Cupid
FP Light
Cupid
Level 28
God Stats
2W - 4L
1,463 SR
Queue Stats
19W - 43L
1,201 Elo+
Party 2
Ganesha
Ganesha
MarchedPrism88
Ganesha
Level 40
God Stats
1W - 4L
1,435 SR
Queue Stats
24W - 49L
1,237 Elo+
Party 2
Thanatos
Thanatos
WigglyPeansU
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 205L
1,347 Elo+
Solo
Team Averages
Level 43
1,413 SR
1,218 Elo+

VS

Team Averages
Level 84
1,394 SR
1,355 Elo+
Achilles
Achilles
Leon151216
Achilles
Level 107
God Stats
28W - 22L
1,531 SR
Queue Stats
549W - 540L
1,375 Elo+
Solo
Neith
Neith
MirokuNightlife
Neith
Level 68
God Stats
8W - 13L
1,438 SR
Queue Stats
200W - 224L
1,422 Elo+
Solo
Thanatos
Thanatos
Mr_Fahrenheit186
Thanatos
Level 102
God Stats
4W - 6L
1,272 SR
Queue Stats
151W - 158L
1,316 Elo+
Party 1
Zeus
Zeus
ShadowMeap
Zeus
Level 80
God Stats
12W - 9L
1,278 SR
Queue Stats
142W - 150L
1,400 Elo+
Party 1
Yemoja
Yemoja
kidee_kat
Yemoja
Level 62
God Stats
37W - 31L
1,450 SR
Queue Stats
269W - 333L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BetaMax28
Achilles
10
0 / 5 / 0
6,238
416
2,613
11,742
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 5 / 0
5,694
380
707
5,765
1,267
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
FP Light
Cupid
9
1 / 6 / 1
5,649
377
6,796
8,990
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 2
5,550
370
2,111
10,157
8,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
WigglyPeansU
Thanatos
13
3 / 7 / 0
7,655
510
6,416
13,917
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Leon151216
Achilles
15
4 / 0 / 2
9,156
610
7,204
6,633
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 6
7,477
498
5,055
8,284
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
15 / 0 / 1
10,050
670
10,891
9,692
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 4
8,755
584
7,882
5,883
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
kidee_kat
Yemoja
11
1 / 1 / 6
7,548
503
4,031
10,090
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
25
25
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
BetaMax28
Achilles
0
5
0
0
L
0
5
0
0
L
Cupid
FP Light
Cupid
1
6
1
0.25
W
Achilles
Leon151216
Achilles
4
0
2
5
L
0
2
2
0.5
W
1
1
6
4
W
15
0
1
15.5
W
4
2
4
3
L
Thanatos
WigglyPeansU
Thanatos
3
7
0
0.43
W
Yemoja
kidee_kat
Yemoja
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,643
Damage
35,063
50,571
Taken
40,582
24,077
Mitigated
19,160
13,868
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BetaMax28
Achilles
2,613
695
0
3,347
11,742
6,573
0
0
11,742
0
26,199
L
707
63
0
1,614
5,765
1,267
0
880
4,709
19,788
0
L
Cupid
FP Light
Cupid
6,796
2,534
0
1,130
8,990
2,856
243
3,043
5,835
0
25,848
W
Achilles
Leon151216
Achilles
7,204
2,506
0
1,725
6,633
6,074
614
265
6,368
0
53,543
L
2,111
169
0
370
10,157
8,683
98
4,648
5,387
17,237
0
W
5,055
2,537
170
3,257
8,284
1,992
2,249
441
7,843
0
41,773
W
10,891
3,612
0
9,057
9,692
3,546
0
460
9,232
0
64,964
W
7,882
969
0
569
5,883
1,547
0
529
5,354
51,436
0
L
Thanatos
WigglyPeansU
Thanatos
6,416
3,001
0
7,407
13,917
4,698
0
3,026
10,753
0
36,397
W
Yemoja
kidee_kat
Yemoja
4,031
721
1,116
3,283
10,090
6,001
597
1,123
8,967
24,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
42,986
235
Minions Killed
426
0
Camps Cleared
0
1,205,009
Distance Traveled
1,350,059
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,238
416
56
4
0
225,064
2
L
Hel
5,694
380
41
3
0
183,894
1
L
Cupid
5,649
377
54
4
0
237,907
0
W
Achilles
9,156
610
107
7
0
315,467
5
L
Ganesha
5,550
370
5
0
0
284,085
1
W
Neith
7,477
498
70
5
0
232,688
0
W
Thanatos
10,050
670
99
7
0
304,535
0
W
Zeus
8,755
584
98
7
0
261,129
8
L
Thanatos
7,655
510
79
5
0
274,059
4
W
Yemoja
7,548
503
52
3
0
236,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role