Player Matchup

Raijin
Raijin
CasualSeppuku
Raijin
Level 156
God Stats
5W - 2L
1,695 SR
Queue Stats
123W - 116L
1,502 Elo+
Party 2
Anhur
Anhur
FreshDankMemes
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GettingCoffee
Tsukuyomi
Level 123
God Stats
3W - 0L
1,576 SR
Queue Stats
99W - 113L
1,467 Elo+
Party 2
Persephone
Persephone
OmgLumie
Persephone
Level 148
God Stats
1W - 2L
1,190 SR
Queue Stats
153W - 135L
1,515 Elo+
Party 2
Camazotz
Camazotz
RollThatCritical
Camazotz
Level 148
God Stats
1W - 0L
1,378 SR
Queue Stats
152W - 153L
1,496 Elo+
Party 2
Team Averages
Level 136
1,468 SR
1,504 Elo+

VS

Team Averages
Level 111
1,428 SR
1,547 Elo+
Medusa
Medusa
Bpositive247
Medusa
Level 136
God Stats
0W - 1L
1,513 SR
Queue Stats
70W - 58L
1,494 Elo+
Party 1
Thoth
Thoth
CallMeDaddy2603
Thoth
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 145L
1,536 Elo+
Party 1
Ullr
Ullr
Lyjin
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,508 Elo+
Solo
Athena
Athena
M3RKSPARTAN
Athena
Level 98
God Stats
0W - 2L
1,428 SR
Queue Stats
65W - 36L
1,621 Elo+
Solo
Tyr
Tyr
MFGROOVE
Tyr
Level 96
God Stats
0W - 7L
1,199 SR
Queue Stats
189W - 156L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 18
12,728
749
22,261
14,687
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 3 / 13
14,625
860
15,721
12,860
5,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
GettingCoffee
Tsukuyomi
19
3 / 4 / 19
11,914
701
19,675
17,527
16,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
OmgLumie
Persephone
20
5 / 5 / 18
13,385
787
18,660
10,420
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 3 / 20
12,063
710
14,352
21,851
16,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 9 / 13
12,175
716
15,544
18,742
6,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 7 / 12
11,456
674
11,060
16,145
5,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Lyjin
Ullr
18
2 / 6 / 13
11,440
673
10,370
17,217
7,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
19
4 / 5 / 16
12,178
716
10,558
24,296
27,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 6 / 7
13,336
784
18,600
24,777
23,391
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
83
32
Kills
22
23
Deaths
33
88
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
9
13
1.06
L
2
7
12
1.14
W
7
8
18
2
W
12
3
13
6.17
W
Tsukuyomi
GettingCoffee
Tsukuyomi
3
4
19
3.13
L
Ullr
Lyjin
Ullr
2
6
13
1.42
L
Athena
4
5
16
2.4
L
11
6
7
2.42
W
Persephone
OmgLumie
Persephone
5
5
18
2.8
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,669
Damage
66,132
77,345
Taken
101,177
47,986
Mitigated
70,741
29,202
Healing
23,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,544
3,267
886
1,808
18,742
6,950
1,036
6,441
12,301
0
39,893
L
11,060
900
2,537
1,743
16,145
5,617
1,407
7,061
9,084
32,134
0
W
22,261
1,170
440
1,603
14,687
5,737
76
4,947
9,488
40,486
0
W
15,721
5,638
1,220
2,319
12,860
5,413
3,359
2,401
10,368
0
39,346
W
Tsukuyomi
GettingCoffee
Tsukuyomi
19,675
3,730
1,971
5,260
17,527
16,697
695
5,016
12,147
0
33,958
L
Ullr
Lyjin
Ullr
10,370
4,618
1,081
2,318
17,217
7,010
1,551
7,096
10,121
0
25,148
L
Athena
10,558
2,320
2,865
4,335
24,296
27,773
174
12,341
11,955
16,779
0
L
18,600
2,031
1,519
4,477
24,777
23,391
1,197
7,982
16,795
0
30,649
W
Persephone
OmgLumie
Persephone
18,660
921
826
1,179
10,420
3,839
96
2,601
7,679
43,704
0
W
14,352
2,723
1,798
12,586
21,851
16,300
1,005
6,653
14,796
0
23,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,715
Gold Earned
60,585
194
Minions Killed
165
0
Camps Cleared
0
1,424,394
Distance Traveled
1,494,654
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,175
716
41
2
0
335,189
0
L
Thoth
11,456
674
33
2
0
312,134
0
W
Raijin
12,728
749
41
2
0
211,113
0
W
Anhur
14,625
860
55
3
0
305,653
1
W
Tsukuyomi
11,914
701
23
1
0
283,418
0
L
Ullr
11,440
673
49
3
0
263,321
1
L
Athena
12,178
716
13
1
0
292,991
0
L
Tyr
13,336
784
29
2
0
291,019
0
W
Persephone
13,385
787
57
3
0
320,790
0
W
Camazotz
12,063
710
18
1
0
303,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role