Player Matchup

Vamana
Vamana
Astalorf
Vamana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,372 Elo+
Solo
Xbalanque
Xbalanque
Bnic3
Xbalanque
Level 160
God Stats
2W - 6L
1,637 SR
Queue Stats
87W - 98L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Jotaro420
Cthulhu
Level 89
God Stats
5W - 3L
1,544 SR
Queue Stats
242W - 275L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
MrFahrenheit90
Baron Samedi
Level 48
God Stats
0W - 3L
1,086 SR
Queue Stats
230W - 208L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
shedim
Erlang Shen
Level 129
God Stats
11W - 10L
1,595 SR
Queue Stats
736W - 713L
1,612 Elo+
Solo
Team Averages
Level 92
1,472 SR
1,503 Elo+

VS

Team Averages
Level 124
1,489 SR
1,481 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Anubis288
Neith
Level 135
God Stats
8W - 4L
1,615 SR
Queue Stats
534W - 518L
1,546 Elo+
Solo
Olorun
Olorun
Glowss
Olorun
Level 129
God Stats
2W - 1L
1,213 SR
Queue Stats
149W - 155L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
SoulFerry
Gilgamesh
Level 159
God Stats
3W - 3L
1,626 SR
Queue Stats
504W - 498L
1,542 Elo+
Solo
Nu Wa
Nu Wa
xFMPx
Nu Wa
Level 43
God Stats
3W - 1L
1,489 SR
Queue Stats
202W - 221L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Astalorf
Vamana
16
0 / 7 / 11
10,017
626
7,975
19,414
16,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Bnic3
Xbalanque
18
7 / 5 / 8
11,886
743
24,242
17,474
7,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Jotaro420
Cthulhu
17
1 / 8 / 11
10,355
647
16,010
32,905
30,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
MrFahrenheit90
Baron Samedi
19
8 / 3 / 7
11,781
736
29,179
15,424
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
shedim
Erlang Shen
17
4 / 6 / 9
10,752
672
18,315
27,498
30,211
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 2 / 18
12,360
773
19,472
37,191
42,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Anubis288
Neith
20
8 / 2 / 15
12,657
791
28,942
16,440
9,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Glowss
Olorun
19
6 / 6 / 13
11,745
734
12,094
16,202
8,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SoulFerry
Gilgamesh
18
4 / 4 / 17
11,984
749
19,132
24,170
27,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
xFMPx
Nu Wa
18
5 / 6 / 15
11,059
691
17,427
12,121
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
107
20
Kills
29
29
Deaths
20
46
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
18
7.5
W
Neith
Anubis288
Neith
8
2
15
7.75
L
Vamana
Astalorf
Vamana
0
7
11
0.79
L
Xbalanque
Bnic3
Xbalanque
7
5
8
2.2
W
Olorun
Glowss
Olorun
6
6
13
2.08
L
Cthulhu
Jotaro420
Cthulhu
1
8
11
0.81
L
Baron Samedi
MrFahrenheit90
Baron Samedi
8
3
7
3.83
W
Gilgamesh
SoulFerry
Gilgamesh
4
4
17
3.13
L
Erlang Shen
shedim
Erlang Shen
4
6
9
1.42
W
Nu Wa
xFMPx
Nu Wa
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,721
Damage
97,067
112,715
Taken
106,124
92,613
Mitigated
92,443
47,330
Healing
47,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
19,472
5,298
1,463
15,180
37,191
42,085
232
16,832
19,961
43,654
0
W
Neith
Anubis288
Neith
28,942
13,069
1,649
5,530
16,440
9,086
3,415
5,572
10,291
0
48,612
L
Vamana
Astalorf
Vamana
7,975
3,068
1,161
4,222
19,414
16,991
767
7,490
11,924
0
21,141
L
Xbalanque
Bnic3
Xbalanque
24,242
14,271
2,660
4,916
17,474
7,485
335
7,453
10,021
0
57,923
W
Olorun
Glowss
Olorun
12,094
6,620
4,709
5,297
16,202
8,377
1,387
8,897
7,076
27,070
0
L
Cthulhu
Jotaro420
Cthulhu
16,010
1,031
2,265
8,254
32,905
30,239
0
13,286
19,619
33,073
0
L
Baron Samedi
MrFahrenheit90
Baron Samedi
29,179
2,176
4,782
7,868
15,424
7,687
102
7,684
7,740
49,403
0
W
Gilgamesh
SoulFerry
Gilgamesh
19,132
2,120
6,202
5,982
24,170
27,680
489
7,647
16,183
2,361
28,047
L
Erlang Shen
shedim
Erlang Shen
18,315
5,881
2,062
9,140
27,498
30,211
368
14,287
13,211
0
21,886
W
Nu Wa
xFMPx
Nu Wa
17,427
5,367
1,224
720
12,121
5,215
535
6,241
5,596
28,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,791
Gold Earned
59,805
200
Minions Killed
160
0
Camps Cleared
0
1,360,292
Distance Traveled
1,410,356
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,360
773
30
2
0
295,506
0
W
Neith
12,657
791
41
3
0
271,852
0
L
Vamana
10,017
626
25
2
0
293,417
0
L
Xbalanque
11,886
743
73
5
0
233,676
3
W
Olorun
11,745
734
45
3
0
263,921
0
L
Cthulhu
10,355
647
35
2
0
291,162
1
L
Baron Samedi
11,781
736
57
4
0
272,814
2
W
Gilgamesh
11,984
749
26
2
0
316,000
0
L
Erlang Shen
10,752
672
10
1
0
269,223
1
W
Nu Wa
11,059
691
18
1
0
263,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role