Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArtemisKnox
Izanami
Level 106
God Stats
169W - 117L
1,595 SR
Queue Stats
540W - 568L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Chase7Petty
Baron Samedi
Level 128
God Stats
9W - 2L
1,815 SR
Queue Stats
334W - 318L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Lazy SoulReaper
Amaterasu
Level 106
God Stats
22W - 26L
1,465 SR
Queue Stats
728W - 766L
1,547 Elo+
Party 1
Cupid
Cupid
ToonaLunaa
Cupid
Level 144
God Stats
1W - 1L
1,724 SR
Queue Stats
84W - 73L
1,533 Elo+
Solo
Team Averages
Level 129
1,620 SR
1,522 Elo+

VS

Team Averages
Level 110
1,567 SR
1,513 Elo+
Pele
Pele
Schooo
Pele
Level 112
God Stats
4W - 1L
1,979 SR
Queue Stats
61W - 49L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
SlenderBaller
Heimdallr
Level 121
God Stats
1W - 3L
1,470 SR
Queue Stats
110W - 109L
1,547 Elo+
Party 2
Cabrakan
Cabrakan
TTVOneUpGod
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,403 Elo+
Solo
Poseidon
Poseidon
VIDA ANIME
Poseidon
Level 128
God Stats
14W - 16L
1,511 SR
Queue Stats
239W - 270L
1,502 Elo+
Solo
King Arthur
King Arthur
devidgrade
King Arthur
Level 84
God Stats
4W - 10L
1,375 SR
Queue Stats
80W - 70L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 6 / 19
12,963
519
12,208
27,881
39,022
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ArtemisKnox
Izanami
20
12 / 2 / 10
14,703
588
16,522
14,929
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Chase7Petty
Baron Samedi
20
12 / 8 / 12
13,988
560
20,752
22,284
11,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lazy SoulReaper
Amaterasu
20
4 / 1 / 9
14,194
568
10,091
22,817
24,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
20
11 / 3 / 6
14,900
596
19,894
15,730
5,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Schooo
Pele
20
6 / 8 / 5
14,314
573
17,098
23,802
10,268
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
SlenderBaller
Heimdallr
19
2 / 7 / 6
11,535
461
16,072
21,181
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
TTVOneUpGod
Cabrakan
13
3 / 8 / 2
9,104
364
10,761
18,867
19,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
VIDA ANIME
Poseidon
20
7 / 13 / 6
13,388
536
12,886
19,674
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
devidgrade
King Arthur
19
2 / 7 / 2
11,903
476
16,236
20,514
21,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
43
Kills
20
20
Deaths
43
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
6
19
2.25
W
Izanami
ArtemisKnox
Izanami
12
2
10
8.5
W
Baron Samedi
Chase7Petty
Baron Samedi
12
8
12
2.25
W
Amaterasu
Lazy SoulReaper
Amaterasu
4
1
9
8.5
L
Pele
Schooo
Pele
6
8
5
1.06
L
Heimdallr
SlenderBaller
Heimdallr
2
7
6
0.71
L
Cabrakan
TTVOneUpGod
Cabrakan
3
8
2
0.5
W
Cupid
11
3
6
4.67
L
Poseidon
VIDA ANIME
Poseidon
7
13
6
0.77
L
King Arthur
devidgrade
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,467
Damage
73,053
103,641
Taken
104,038
86,863
Mitigated
66,600
31,502
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,208
3,340
560
4,062
27,881
39,022
21
7,265
20,307
35,558
0
W
Izanami
ArtemisKnox
Izanami
16,522
11,733
218
2,891
14,929
6,301
4,505
3,129
11,680
0
126,114
W
Baron Samedi
Chase7Petty
Baron Samedi
20,752
1,287
1,105
6,026
22,284
11,377
252
6,944
15,147
79,286
0
W
Amaterasu
Lazy SoulReaper
Amaterasu
10,091
3,994
0
10,505
22,817
24,486
0
2,522
19,390
0
105,607
L
Pele
Schooo
Pele
17,098
5,194
0
6,355
23,802
10,268
1,035
3,123
20,513
0
126,826
L
Heimdallr
SlenderBaller
Heimdallr
16,072
8,382
0
4,987
21,181
8,613
1,869
9,150
11,917
0
89,682
L
Cabrakan
TTVOneUpGod
Cabrakan
10,761
1,563
214
1,519
18,867
19,023
238
6,179
12,424
22,666
0
W
Cupid
19,894
11,875
604
5,531
15,730
5,677
1,659
3,862
11,815
0
102,142
L
Poseidon
VIDA ANIME
Poseidon
12,886
2,347
23
1,017
19,674
6,747
0
9,178
10,013
82,751
0
L
King Arthur
devidgrade
King Arthur
16,236
2,750
0
3,471
20,514
21,949
534
4,219
16,211
0
77,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,748
Gold Earned
60,244
659
Minions Killed
645
0
Camps Cleared
0
2,273,343
Distance Traveled
2,106,012
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,963
519
27
1
0
462,978
5
W
Izanami
14,703
588
195
8
0
492,564
0
W
Baron Samedi
13,988
560
113
5
0
405,315
7
W
Amaterasu
14,194
568
172
7
0
478,523
2
L
Pele
14,314
573
188
8
0
510,776
3
L
Heimdallr
11,535
461
145
6
0
402,299
2
L
Cabrakan
9,104
364
17
1
0
372,116
0
W
Cupid
14,900
596
152
6
0
433,963
0
L
Poseidon
13,388
536
147
6
0
380,677
2
L
King Arthur
11,903
476
148
6
0
440,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role