Player Matchup

Fenrir
Fenrir
DragoonRose44
Fenrir
Level 13
God Stats
1W - 2L
1,392 SR
Queue Stats
1W - 4L
1,418 Elo+
Party 3
Chiron
Chiron
N1bbl3s
Chiron
Level 17
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Artio
Artio
Protaeus
Artio
Level 128
God Stats
16W - 12L
1,546 SR
Queue Stats
62W - 38L
1,570 Elo+
Party 3
Osiris
Osiris
Sharpbacca
Osiris
Level 29
God Stats
0W - 2L
1,210 SR
Queue Stats
77W - 86L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
Zurotath
Kukulkan
Level 36
God Stats
1W - 4L
1,534 SR
Queue Stats
90W - 92L
1,485 Elo+
Party 2
Team Averages
Level 45
1,479 SR
1,487 Elo+

VS

Team Averages
Level 85
1,461 SR
1,451 Elo+
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Buttwhole88
Chaac
Level 104
God Stats
9W - 11L
1,434 SR
Queue Stats
546W - 650L
1,399 Elo+
Solo
Nox
Nox
Martnez
Nox
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
439W - 524L
1,469 Elo+
Party 1
Anhur
Anhur
MorbidlyThiccc
Anhur
Level 49
God Stats
2W - 3L
1,341 SR
Queue Stats
130W - 154L
1,418 Elo+
Party 1
Cabrakan
Cabrakan
SpicyIVIoans
Cabrakan
Level 88
God Stats
3W - 3L
1,532 SR
Queue Stats
213W - 268L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,047
459
1,258
7,521
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
N1bbl3s
Chiron
7
1 / 4 / 1
4,883
444
4,049
5,228
1,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Artio
Protaeus
Artio
7
1 / 4 / 0
5,112
465
3,837
7,892
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Sharpbacca
Osiris
9
1 / 4 / 1
5,649
514
4,320
8,696
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Zurotath
Kukulkan
9
2 / 4 / 0
5,905
537
3,374
5,093
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 1 / 4
7,146
650
5,500
7,484
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 2 / 0
6,419
584
4,752
8,400
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
13
6 / 0 / 3
7,479
680
4,568
3,711
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 3
6,330
575
6,540
5,717
1,782
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SpicyIVIoans
Cabrakan
10
2 / 1 / 6
6,223
566
2,605
7,162
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
19
19
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
4
6
W
2
2
0
1
L
0
3
0
0
W
Nox
6
0
3
7.5
W
5
1
3
6.5
L
Chiron
N1bbl3s
Chiron
1
4
1
0.38
L
Artio
Protaeus
Artio
1
4
0
0.25
L
Osiris
Sharpbacca
Osiris
1
4
1
0.38
W
Cabrakan
SpicyIVIoans
Cabrakan
2
1
6
5
L
Kukulkan
Zurotath
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
23,965
34,430
Taken
32,474
14,153
Mitigated
15,539
8,875
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,500
3,985
0
3,908
7,484
3,124
0
1,081
6,403
0
45,571
W
4,752
1,234
0
3,225
8,400
4,555
714
912
7,488
0
30,324
L
1,258
375
0
2,378
7,521
2,303
0
924
6,597
0
22,936
W
Nox
4,568
760
0
1,081
3,711
1,320
0
718
2,993
43,355
0
W
6,540
4,343
0
2,325
5,717
1,782
727
2,220
3,497
0
34,188
L
Chiron
N1bbl3s
Chiron
4,049
2,094
273
597
5,228
1,147
0
2,079
3,149
0
15,173
L
Artio
Protaeus
Artio
3,837
201
235
2,842
7,892
4,770
0
1,817
6,075
13,217
0
L
Osiris
Sharpbacca
Osiris
4,320
1,483
0
2,370
8,696
4,572
0
210
8,009
0
19,414
W
Cabrakan
SpicyIVIoans
Cabrakan
2,605
593
356
2,593
7,162
4,758
69
2,593
4,569
13,672
0
L
Kukulkan
Zurotath
Kukulkan
3,374
309
0
180
5,093
1,361
0
2,143
2,950
32,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
33,597
229
Minions Killed
319
0
Camps Cleared
0
1,109,333
Distance Traveled
1,105,783
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,146
650
83
8
0
249,131
3
W
Chaac
6,419
584
72
7
0
226,270
0
L
Fenrir
5,047
459
57
5
0
237,207
0
W
Nox
7,479
680
81
7
0
228,779
5
W
Anhur
6,330
575
64
6
0
192,111
1
L
Chiron
4,883
444
33
3
0
211,729
3
L
Artio
5,112
465
14
1
0
234,035
2
L
Osiris
5,649
514
53
5
0
220,577
2
W
Cabrakan
6,223
566
19
2
0
209,492
1
L
Kukulkan
5,905
537
72
7
0
205,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role