Player Matchup

Artemis
Artemis
BlavkoGotBankz
Artemis
Level 101
God Stats
26W - 37L
1,407 SR
Queue Stats
516W - 692L
1,407 Elo+
Solo
Cerberus
Cerberus
JakeBAY
Cerberus
Level 91
God Stats
5W - 9L
1,465 SR
Queue Stats
345W - 345L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
the96Cdog765
Baron Samedi
Level 79
God Stats
30W - 25L
1,565 SR
Queue Stats
293W - 301L
1,478 Elo+
Party 2
Team Averages
Level 90
1,479 SR
1,465 Elo+

VS

Team Averages
Level 122
1,528 SR
1,562 Elo+
Geb
Geb
InsomniacKev
Geb
Level 141
God Stats
5W - 6L
1,589 SR
Queue Stats
336W - 262L
1,693 Elo+
Party 1
Set
Set
MySplash2Great
Set
Level 138
God Stats
18W - 10L
1,611 SR
Queue Stats
410W - 320L
1,693 Elo+
Party 1
Persephone
Persephone
sadboiTM
Persephone
Level 86
God Stats
3W - 4L
1,384 SR
Queue Stats
32W - 57L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,090
609
5,771
8,433
2,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
JakeBAY
Cerberus
10
3 / 4 / 1
7,018
702
6,864
11,800
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
the96Cdog765
Baron Samedi
10
1 / 6 / 3
6,568
657
4,512
7,639
2,836
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,494
749
5,352
7,984
4,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
10 / 2 / 5
8,822
882
12,548
11,653
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
sadboiTM
Persephone
11
2 / 1 / 8
7,313
731
5,529
4,349
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
15
15
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
3
1
9
7.5
L
Cerberus
JakeBAY
Cerberus
3
4
1
0.88
W
10
2
5
6.25
W
Persephone
sadboiTM
Persephone
2
1
8
6
L
Baron Samedi
the96Cdog765
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
23,429
27,872
Taken
23,986
16,517
Mitigated
10,411
4,726
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,771
1,207
0
483
8,433
2,688
310
3,409
4,776
0
14,356
W
5,352
442
416
1,971
7,984
4,426
255
3,104
4,706
18,249
0
L
Cerberus
JakeBAY
Cerberus
6,864
792
470
2,463
11,800
10,993
0
4,763
6,495
19,641
0
W
12,548
5,347
0
1,717
11,653
4,956
810
5,927
5,434
0
34,954
W
Persephone
sadboiTM
Persephone
5,529
461
0
1,118
4,349
1,029
210
2,286
1,844
16,973
0
L
Baron Samedi
the96Cdog765
Baron Samedi
4,512
267
562
748
7,639
2,836
266
2,859
4,525
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,676
Gold Earned
23,629
110
Minions Killed
114
3
Camps Cleared
6
503,298
Distance Traveled
529,000
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,090
609
23
2
0
153,860
1
W
Geb
7,494
749
11
1
0
192,997
1
L
Cerberus
7,018
702
35
4
1
185,495
4
W
Set
8,822
882
61
6
6
183,327
1
W
Persephone
7,313
731
42
4
0
152,676
3
L
Baron Samedi
6,568
657
52
5
2
163,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role