Player Matchup

Baba Yaga
Baba Yaga
DarkPancho133
Baba Yaga
Level 122
God Stats
2W - 0L
1,859 SR
Queue Stats
10W - 3L
1,686 Elo+
Solo
Hera
Hera
GogoSneeze
Hera
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,687 Elo+
Party 1
Sylvanus
Sylvanus
Lorahtis
Sylvanus
Level 89
God Stats
1W - 0L
1,581 SR
Queue Stats
21W - 4L
1,761 Elo+
Party 1
Anhur
Anhur
Rickymst
Anhur
Level 85
God Stats
1W - 0L
1,467 SR
Queue Stats
13W - 1L
1,906 Elo+
Party 1
Skadi
Skadi
ScorchedPug
Skadi
Level 116
God Stats
2W - 1L
1,613 SR
Queue Stats
86W - 77L
1,550 Elo+
Party 1
Team Averages
Level 102
1,604 SR
1,718 Elo+

VS

Team Averages
Level 100
1,428 SR
1,561 Elo+
Odin
Odin
Akira_6798
Odin
Level 108
God Stats
7W - 8L
1,612 SR
Queue Stats
240W - 213L
1,529 Elo+
Party 2
Discordia
Discordia
Arodriguez134
Discordia
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 126L
1,660 Elo+
Party 2
Horus
Horus
JamBro
Horus
Level 98
God Stats
0W - 5L
1,151 SR
Queue Stats
160W - 111L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Selta
Gilgamesh
Level 125
God Stats
1W - 4L
1,646 SR
Queue Stats
365W - 274L
1,562 Elo+
Party 2
Chernobog
Chernobog
dshrtfh
Chernobog
Level 100
God Stats
0W - 1L
1,231 SR
Queue Stats
76W - 82L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarkPancho133
Baba Yaga
20
7 / 3 / 12
12,193
813
27,635
16,123
8,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 13
11,292
753
11,655
11,521
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Lorahtis
Sylvanus
18
1 / 2 / 20
10,553
704
11,097
16,534
19,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Rickymst
Anhur
14
3 / 5 / 11
9,733
649
13,707
16,204
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 5 / 11
11,905
794
20,778
18,677
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 13
11,396
760
10,921
20,570
20,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Arodriguez134
Discordia
19
3 / 6 / 13
10,842
723
22,594
11,862
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
JamBro
Horus
17
2 / 3 / 10
9,973
665
4,660
21,102
23,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Selta
Gilgamesh
17
3 / 6 / 13
10,814
721
16,033
23,523
16,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
dshrtfh
Chernobog
19
6 / 4 / 7
11,467
764
15,690
15,561
7,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
75
25
Kills
19
19
Deaths
25
67
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
6
13
1.92
L
Discordia
Arodriguez134
Discordia
3
6
13
1.58
W
Baba Yaga
DarkPancho133
Baba Yaga
7
3
12
4.33
W
4
4
13
2.63
L
Horus
JamBro
Horus
2
3
10
2.33
W
Sylvanus
Lorahtis
Sylvanus
1
2
20
5.5
W
Anhur
Rickymst
Anhur
3
5
11
1.7
W
10
5
11
3.1
L
Gilgamesh
Selta
Gilgamesh
3
6
13
1.58
L
Chernobog
dshrtfh
Chernobog
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,872
Damage
69,898
79,059
Taken
92,618
48,922
Mitigated
72,554
29,275
Healing
40,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,921
1,743
2,085
2,491
20,570
20,180
1,512
10,965
9,605
0
14,948
L
Discordia
Arodriguez134
Discordia
22,594
1,717
1,273
1,071
11,862
5,335
762
7,857
4,005
48,909
0
W
Baba Yaga
DarkPancho133
Baba Yaga
27,635
1,082
2,036
4,499
16,123
8,166
301
3,941
11,597
57,066
0
W
11,655
2,664
2,537
2,140
11,521
4,644
435
3,578
7,822
29,037
0
L
Horus
JamBro
Horus
4,660
2,203
9,770
8,201
21,102
23,099
541
11,158
9,944
245
7,753
W
Sylvanus
Lorahtis
Sylvanus
11,097
2,381
5,078
3,672
16,534
19,694
539
6,103
9,863
15,321
1,286
W
Anhur
Rickymst
Anhur
13,707
6,731
1,061
2,016
16,204
7,693
941
4,801
11,006
0
19,877
W
20,778
9,650
954
5,282
18,677
8,725
1,495
5,871
12,377
0
35,986
L
Gilgamesh
Selta
Gilgamesh
16,033
2,541
4,380
4,693
23,523
16,682
0
10,222
13,301
3,955
23,829
L
Chernobog
dshrtfh
Chernobog
15,690
8,711
2,722
3,606
15,561
7,258
1,496
9,387
6,174
0
41,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,676
Gold Earned
54,492
167
Minions Killed
159
0
Camps Cleared
0
1,317,751
Distance Traveled
1,462,173
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,396
760
15
1
0
304,740
0
L
Discordia
10,842
723
54
4
0
285,484
0
W
Baba Yaga
12,193
813
51
3
0
276,609
0
W
Hera
11,292
753
42
3
0
277,979
0
L
Horus
9,973
665
3
0
0
309,265
0
W
Sylvanus
10,553
704
10
1
0
255,030
5
W
Anhur
9,733
649
15
1
0
237,163
2
W
Skadi
11,905
794
49
3
0
270,970
0
L
Gilgamesh
10,814
721
26
2
0
272,718
0
L
Chernobog
11,467
764
61
4
0
289,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role