Player Matchup

Izanami
Izanami
FastestGalaxy4
Izanami
Level 89
God Stats
1W - 0L
1,628 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Online Beast 17
Cthulhu
Level 16
God Stats
7W - 2L
1,497 SR
Queue Stats
7W - 2L
1,446 Elo+
Party 2
Pele
Pele
beastassassin09
Pele
Level 106
God Stats
2W - 0L
1,559 SR
Queue Stats
11W - 7L
1,453 Elo+
Party 2
Team Averages
Level 70
1,562 SR
1,450 Elo+

VS

Team Averages
Level 90
1,423 SR
1,395 Elo+
Baron Samedi
Baron Samedi
BioSnoop
Baron Samedi
Level 108
God Stats
3W - 3L
1,426 SR
Queue Stats
158W - 219L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
KJDoubleGlide
Danzaburou
Level 37
God Stats
4W - 9L
1,297 SR
Queue Stats
55W - 74L
1,348 Elo+
Solo
Chaac
Chaac
elzbthb
Chaac
Level 124
God Stats
10W - 11L
1,546 SR
Queue Stats
1,232W - 1,335L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
9,645
804
11,140
5,915
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 12
8,453
704
6,855
11,945
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 2 / 5
9,346
779
6,713
6,627
5,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BioSnoop
Baron Samedi
11
1 / 5 / 1
7,450
621
6,025
8,214
3,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KJDoubleGlide
Danzaburou
11
1 / 4 / 1
7,198
600
5,710
10,681
3,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
elzbthb
Chaac
10
1 / 5 / 2
7,184
599
4,802
9,790
8,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BioSnoop
Baron Samedi
1
5
1
0.3
W
6
0
7
9.5
L
Danzaburou
KJDoubleGlide
Danzaburou
1
4
1
0.38
W
1
1
12
7
W
7
2
5
4.75
L
Chaac
elzbthb
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
16,537
24,487
Taken
28,685
14,836
Mitigated
15,658
9,931
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BioSnoop
Baron Samedi
6,025
628
265
1,147
8,214
3,219
0
2,226
5,732
21,480
0
W
11,140
8,158
0
2,120
5,915
2,113
1,561
1,119
4,796
0
54,944
L
Danzaburou
KJDoubleGlide
Danzaburou
5,710
1,674
118
2,507
10,681
3,883
0
2,048
8,378
0
21,466
W
6,855
565
350
5,093
11,945
7,133
331
4,042
7,903
14,875
0
W
6,713
1,162
294
2,074
6,627
5,590
466
1,983
4,644
0
29,726
L
Chaac
elzbthb
Chaac
4,802
406
0
2,083
9,790
8,556
0
2,226
7,195
419
17,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
21,832
170
Minions Killed
106
7
Camps Cleared
5
641,732
Distance Traveled
557,787
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,450
621
41
3
2
188,642
3
W
Izanami
9,645
804
96
8
5
217,477
3
L
Danzaburou
7,198
600
43
4
1
172,965
0
W
Cthulhu
8,453
704
16
1
0
199,468
0
W
Pele
9,346
779
58
5
2
224,787
1
L
Chaac
7,184
599
22
2
2
196,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role