Player Matchup

Izanami
Izanami
BellaCroNika_xPR
Izanami
Level 62
God Stats
19W - 27L
1,433 SR
Queue Stats
205W - 229L
1,376 Elo+
Party 3
Achilles
Achilles
KiiNGz_N3KO-
Achilles
Level 69
God Stats
9W - 16L
1,409 SR
Queue Stats
298W - 353L
1,375 Elo+
Party 4
Danzaburou
Danzaburou
L-u-Bu
Danzaburou
Level 144
God Stats
1W - 6L
1,278 SR
Queue Stats
401W - 441L
1,389 Elo+
Party 3
Chaac
Chaac
SC0-RP0
Chaac
Level 26
God Stats
0W - 3L
1,326 SR
Queue Stats
64W - 81L
1,390 Elo+
Party 4
Anubis
Anubis
kala5hnk0v_4747
Anubis
Level 21
God Stats
0W - 1L
1,177 SR
Queue Stats
41W - 65L
1,368 Elo+
Party 4
Team Averages
Level 64
1,325 SR
1,380 Elo+

VS

Team Averages
Level 80
1,501 SR
1,424 Elo+
Gilgamesh
Gilgamesh
Im no good1439
Gilgamesh
Level 112
God Stats
3W - 3L
1,498 SR
Queue Stats
9W - 9L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maybe Holden
Tsukuyomi
Level 64
God Stats
8W - 5L
1,492 SR
Queue Stats
183W - 185L
1,425 Elo+
Party 1
Discordia
Discordia
Rhyno26
Discordia
Level 89
God Stats
4W - 3L
1,466 SR
Queue Stats
127W - 140L
1,412 Elo+
Party 2
Neith
Neith
SchwiftyDabs
Neith
Level 90
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 100L
1,419 Elo+
Party 2
Nike
Nike
Step Aside Boyz
Nike
Level 44
God Stats
33W - 25L
1,548 SR
Queue Stats
123W - 135L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,880
452
3,697
8,815
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
KiiNGz_N3KO-
Achilles
13
0 / 0 / 2
7,274
560
2,811
6,044
4,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
L-u-Bu
Danzaburou
7
0 / 2 / 0
5,267
405
1,358
5,573
1,209
Chaac
SC0-RP0
Chaac
12
2 / 4 / 2
7,050
542
6,631
12,092
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 2
7,141
549
3,435
9,515
3,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im no good1439
Gilgamesh
9
3 / 2 / 3
6,241
480
6,466
10,393
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Maybe Holden
Tsukuyomi
13
4 / 1 / 1
7,823
602
7,030
8,842
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Rhyno26
Discordia
13
2 / 1 / 7
7,745
596
7,654
5,117
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 4
7,287
561
5,648
5,627
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
6,624
510
3,466
6,224
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
13
13
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Gilgamesh
Im no good1439
Gilgamesh
3
2
3
2.25
L
Achilles
KiiNGz_N3KO-
Achilles
0
0
2
1
L
Danzaburou
L-u-Bu
Danzaburou
0
2
0
0
W
Tsukuyomi
Maybe Holden
Tsukuyomi
4
1
1
4.5
W
Discordia
Rhyno26
Discordia
2
1
7
5.5
L
Chaac
SC0-RP0
Chaac
2
4
2
0.75
W
4
0
4
6
W
0
1
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
30,264
42,039
Taken
36,203
15,684
Mitigated
14,611
15,805
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,697
2,470
236
3,094
8,815
2,286
0
1,173
7,612
0
28,662
W
Gilgamesh
Im no good1439
Gilgamesh
6,466
1,562
0
987
10,393
6,586
10
804
9,589
2,068
13,665
L
Achilles
KiiNGz_N3KO-
Achilles
2,811
316
580
2,824
6,044
4,120
344
0
5,482
0
40,198
L
Danzaburou
L-u-Bu
Danzaburou
1,358
512
278
2,002
5,573
1,209
0
657
4,874
0
15,149
W
Tsukuyomi
Maybe Holden
Tsukuyomi
7,030
1,986
0
4,485
8,842
2,582
0
1,286
7,475
0
50,153
W
Discordia
Rhyno26
Discordia
7,654
451
0
1,323
5,117
1,339
406
540
4,577
46,312
0
L
Chaac
SC0-RP0
Chaac
6,631
1,319
0
3,487
12,092
4,780
0
2,127
9,764
0
41,184
W
5,648
744
0
3,106
5,627
1,687
1,110
0
5,627
0
46,897
W
3,466
196
0
2,103
6,224
2,417
0
805
5,023
0
32,445
L
3,435
181
0
3,304
9,515
3,289
0
3,801
5,258
38,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
35,720
337
Minions Killed
362
0
Camps Cleared
0
1,179,990
Distance Traveled
1,316,705
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,880
452
61
5
0
242,197
0
W
Gilgamesh
6,241
480
23
2
0
269,263
2
L
Achilles
7,274
560
87
7
0
251,479
4
L
Danzaburou
5,267
405
29
2
0
196,101
1
W
Tsukuyomi
7,823
602
88
7
0
272,864
6
W
Discordia
7,745
596
88
7
0
249,096
0
L
Chaac
7,050
542
87
7
0
258,902
3
W
Neith
7,287
561
88
7
0
253,628
0
W
Nike
6,624
510
75
6
0
271,854
3
L
Anubis
7,141
549
73
6
0
231,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role