Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Khemti
Pele
Level 49
God Stats
7W - 6L
1,526 SR
Queue Stats
130W - 145L
1,352 Elo+
Solo
Atlas
Atlas
kazragore34
Atlas
Level 29
God Stats
2W - 2L
1,356 SR
Queue Stats
40W - 52L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
salvaaproo2
Tsukuyomi
Level 58
God Stats
5W - 11L
1,266 SR
Queue Stats
74W - 99L
1,356 Elo+
Party 2
Team Averages
Level 75
1,430 SR
1,419 Elo+

VS

Team Averages
Level 49
1,359 SR
1,215 Elo+
Kukulkan
Kukulkan
BetaMax28
Kukulkan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 32L
1,165 Elo+
Party 1
Nemesis
Nemesis
Briannewell69
Nemesis
Level 44
God Stats
0W - 6L
1,044 SR
Queue Stats
11W - 41L
1,117 Elo+
Party 1
Danzaburou
Danzaburou
FP Light
Danzaburou
Level 28
God Stats
1W - 5L
1,252 SR
Queue Stats
19W - 43L
1,195 Elo+
Party 1
Ganesha
Ganesha
MarchedPrism88
Ganesha
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 49L
1,233 Elo+
Party 1
Gilgamesh
Gilgamesh
ziqp
Gilgamesh
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 102L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 2 / 2
8,240
549
6,294
7,821
2,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
 
Ao Kuang
13
2 / 0 / 6
7,930
529
2,923
8,849
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Khemti
Pele
12
4 / 3 / 3
8,088
539
7,793
12,624
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 4
7,812
521
3,279
8,963
7,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
salvaaproo2
Tsukuyomi
15
9 / 1 / 3
8,945
596
10,223
6,856
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BetaMax28
Kukulkan
12
0 / 4 / 1
7,249
483
5,338
7,143
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
12
2 / 3 / 0
7,459
497
704
6,399
1,708
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FP Light
Danzaburou
11
2 / 5 / 1
7,788
519
6,090
9,302
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 0
5,419
361
306
6,094
2,855
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ziqp
Gilgamesh
13
2 / 5 / 2
8,239
549
7,451
13,206
8,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
6
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
2
1.5
W
Ao Kuang
 
Ao Kuang
2
0
6
5
L
Kukulkan
BetaMax28
Kukulkan
0
4
1
0.13
L
Nemesis
2
3
0
0.67
L
Danzaburou
FP Light
Danzaburou
2
5
1
0.5
W
Pele
Khemti
Pele
4
3
3
1.83
L
0
1
0
0
W
1
0
4
3
W
Tsukuyomi
salvaaproo2
Tsukuyomi
9
1
3
10.5
L
Gilgamesh
ziqp
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
19,889
45,113
Taken
42,144
19,941
Mitigated
18,537
15,351
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,294
3,679
0
1,721
7,821
2,865
623
443
7,378
0
52,908
W
Ao Kuang
 
Ao Kuang
2,923
436
0
6,605
8,849
3,040
0
1,599
7,094
46,858
0
L
Kukulkan
BetaMax28
Kukulkan
5,338
637
0
914
7,143
2,264
530
1,083
6,060
36,089
0
L
Nemesis
704
238
0
674
6,399
1,708
0
0
6,399
0
28,781
L
Danzaburou
FP Light
Danzaburou
6,090
2,459
0
1,719
9,302
2,759
1,098
1,983
7,319
0
40,467
W
Pele
Khemti
Pele
7,793
3,315
0
1,884
12,624
3,844
1,931
1,662
10,914
0
43,269
L
306
0
0
250
6,094
2,855
0
2,522
3,572
5,339
0
W
3,279
991
1,217
1,696
8,963
7,678
167
1,749
7,052
25,007
0
W
Tsukuyomi
salvaaproo2
Tsukuyomi
10,223
1,940
0
2,228
6,856
2,514
478
378
6,444
0
58,445
L
Gilgamesh
ziqp
Gilgamesh
7,451
2,162
0
587
13,206
8,951
301
614
12,592
2,714
32,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
36,154
402
Minions Killed
294
0
Camps Cleared
0
1,548,769
Distance Traveled
1,327,477
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,240
549
107
7
0
290,656
6
W
Ao Kuang
7,930
529
94
6
0
319,402
5
L
Kukulkan
7,249
483
84
6
0
272,385
3
L
Nemesis
7,459
497
64
4
0
302,415
1
L
Danzaburou
7,788
519
82
5
0
246,330
1
W
Pele
8,088
539
60
4
0
324,895
0
L
Ganesha
5,419
361
4
0
0
213,226
3
W
Atlas
7,812
521
33
2
0
298,409
1
W
Tsukuyomi
8,945
596
108
7
0
315,407
1
L
Gilgamesh
8,239
549
60
4
0
293,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role