Player Matchup

Neith
Neith
I07131
Neith
Level 17
God Stats
8W - 3L
1,699 SR
Queue Stats
20W - 19L
1,468 Elo+
Party 2
Mulan
Mulan
JackalSama
Mulan
Level 54
God Stats
13W - 6L
1,672 SR
Queue Stats
131W - 95L
1,654 Elo+
Party 2
Zeus
Zeus
Tessanator
Zeus
Level 93
God Stats
1W - 1L
1,719 SR
Queue Stats
184W - 132L
1,612 Elo+
Party 2
Team Averages
Level 55
1,697 SR
1,578 Elo+

VS

Team Averages
Level 75
1,636 SR
1,410 Elo+
Cernunnos
Cernunnos
CharxAR
Cernunnos
Level 38
God Stats
2W - 2L
1,523 SR
Queue Stats
36W - 71L
1,286 Elo+
Solo
Nu Wa
Nu Wa
Vampire-_-Bats
Nu Wa
Level 159
God Stats
8W - 8L
1,662 SR
Queue Stats
808W - 819L
1,485 Elo+
Party 1
Sobek
Sobek
ukiyo-reo
Sobek
Level 29
God Stats
2W - 2L
1,722 SR
Queue Stats
90W - 70L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I07131
Neith
11
3 / 1 / 8
7,261
726
3,700
5,040
1,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
5 / 1 / 6
7,563
756
5,042
7,150
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 8
7,272
727
7,595
4,478
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CharxAR
Cernunnos
11
1 / 4 / 1
6,373
637
3,324
5,766
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 2
6,149
615
4,991
4,945
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ukiyo-reo
Sobek
10
1 / 3 / 1
6,819
682
2,053
8,543
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CharxAR
Cernunnos
1
4
1
0.38
W
Neith
I07131
Neith
3
1
8
7
W
Mulan
5
1
6
8
W
3
0
8
7
L
0
4
2
0.25
L
Sobek
ukiyo-reo
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
10,368
16,668
Taken
19,254
7,088
Mitigated
11,114
6,636
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CharxAR
Cernunnos
3,324
1,388
0
193
5,766
2,145
0
2,360
3,003
0
14,734
W
Neith
I07131
Neith
3,700
1,202
0
2,200
5,040
1,601
1,147
2,354
2,442
0
23,321
W
Mulan
5,042
898
428
3,479
7,150
4,112
576
2,439
4,531
0
15,116
W
7,595
548
0
529
4,478
1,375
846
1,969
2,319
27,665
0
L
4,991
524
0
590
4,945
1,542
8
1,716
2,896
27,951
0
L
Sobek
ukiyo-reo
Sobek
2,053
118
0
813
8,543
7,427
0
3,160
5,069
8,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
19,341
133
Minions Killed
109
4
Camps Cleared
5
520,945
Distance Traveled
485,002
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,373
637
26
3
4
156,366
3
W
Neith
7,261
726
58
6
0
165,113
2
W
Mulan
7,563
756
21
2
2
182,398
4
W
Zeus
7,272
727
54
5
2
173,434
3
L
Nu Wa
6,149
615
70
7
0
163,076
1
L
Sobek
6,819
682
13
1
1
165,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role