Player Matchup

Loki
Loki
Gold III
ICON_VI
Loki
Gold III
Level 64
God Stats
31W - 17L
1,736 SR
Queue Stats
75W - 73L
1,466 MMR
Party 2
Scylla
Scylla
Gold IV
SORA_HAWKE
Scylla
Gold IV
Level 140
God Stats
3W - 4L
1,423 SR
Queue Stats
447W - 462L
1,206 MMR
Solo
Heimdallr
Heimdallr
Silver I
Undiez
Heimdallr
Silver I
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
152W - 164L
1,190 MMR
Solo
Odin
Odin
Gold V
nichoji
Odin
Gold V
Level 147
God Stats
3W - 0L
1,463 SR
Queue Stats
169W - 158L
1,167 MMR
Solo
Terra
Terra
Silver II
wayne248
Terra
Silver II
Level 87
God Stats
80W - 88L
1,512 SR
Queue Stats
295W - 299L
999 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,570 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,575 SR
1,270 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
BitterMedal653
Hachiman
Silver I
Level 111
God Stats
3W - 3L
1,473 SR
Queue Stats
192W - 190L
1,217 MMR
Solo
Pele
Pele
Gold III
ManHit6298
Pele
Gold III
Level 124
God Stats
2W - 1L
1,574 SR
Queue Stats
61W - 64L
1,396 MMR
Party 1
Vulcan
Vulcan
Silver II
Noor-Ul
Vulcan
Silver II
Level 129
God Stats
0W - 2L
1,697 SR
Queue Stats
64W - 68L
1,100 MMR
Party 1
Geb
Geb
Silver II
YoshiMain
Geb
Silver II
Level 129
God Stats
143W - 108L
1,631 SR
Queue Stats
418W - 428L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ICON_VI
Loki
6
2 / 0 / 1
3,901
780
1,450
2,247
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
SORA_HAWKE
Scylla
7
1 / 0 / 1
4,004
801
751
1,196
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Undiez
Heimdallr
6
2 / 0 / 0
3,413
683
1,672
2,020
458
Mace

Mace

+10
Physical Power

Odin
nichoji
Odin
7
1 / 0 / 1
3,902
780
1,050
1,755
686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
wayne248
Terra
6
0 / 0 / 2
3,518
704
1,319
2,221
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
Morgan Le FayArachneMedusaAchilles

VS

Bans
CliodhnaBastetArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 2 / 0
3,208
642
613
2,766
818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
4
0 / 2 / 0
3,004
601
1,739
3,034
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,104
621
458
1,982
382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Noor-Ul
Vulcan
5
0 / 2 / 0
3,327
665
447
1,781
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
2,851
570
508
1,854
559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
L
Hachiman
0
2
0
0
W
Loki
ICON_VI
Loki
2
0
1
2.5
L
0
0
0
0
L
Vulcan
Noor-Ul
Vulcan
0
2
0
0
W
Scylla
SORA_HAWKE
Scylla
1
0
1
1.5
W
Heimdallr
Undiez
Heimdallr
2
0
0
2
L
0
0
0
0
W
Odin
nichoji
Odin
1
0
1
1.5
W
Terra
wayne248
Terra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,242
Damage
3,765
9,439
Taken
11,417
2,937
Mitigated
2,668
5,628
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
613
72
0
670
2,766
818
0
0
2,766
11,128
0
L
Hachiman
1,739
803
0
948
3,034
520
0
819
2,215
0
12,791
W
Loki
ICON_VI
Loki
1,450
299
0
1,428
2,247
466
0
72
2,175
0
12,658
L
458
0
0
1,120
1,982
382
0
309
1,655
0
8,763
L
Vulcan
Noor-Ul
Vulcan
447
214
0
422
1,781
389
0
495
1,172
12,723
0
W
Scylla
SORA_HAWKE
Scylla
751
41
0
438
1,196
257
0
375
821
14,787
0
W
Heimdallr
Undiez
Heimdallr
1,672
711
0
639
2,020
458
0
163
1,857
0
13,371
L
508
62
60
465
1,854
559
0
315
1,539
4,295
0
W
Odin
nichoji
Odin
1,050
522
0
842
1,755
686
0
613
1,142
0
15,629
W
Terra
wayne248
Terra
1,319
285
553
1,728
2,221
1,070
0
345
1,876
6,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,738
Gold Earned
15,494
158
Minions Killed
122
0
Camps Cleared
0
449,660
Distance Traveled
478,317
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,208
642
31
6
0
93,477
0
L
Hachiman
3,004
601
31
6
0
79,235
0
W
Loki
3,901
780
31
6
0
97,923
1
L
Pele
3,104
621
23
5
0
139,938
0
L
Vulcan
3,327
665
30
6
0
92,595
4
W
Scylla
4,004
801
40
8
0
82,004
1
W
Heimdallr
3,413
683
28
6
0
85,217
0
L
Geb
2,851
570
7
1
0
73,072
1
W
Odin
3,902
780
42
8
0
93,087
1
W
Terra
3,518
704
17
3
0
91,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role