Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
WIIINNISMmokEUr
Zhong Kui
Level 160
God Stats
11W - 13L
1,568 SR
Queue Stats
483W - 495L
1,439 Elo+
Solo
Chronos
Chronos
Yinka_Dares_Hoe
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
godowar98
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Anhur
Anhur
xAbsturzx
Anhur
Level 146
God Stats
11W - 14L
1,441 SR
Queue Stats
1,517W - 1,460L
1,538 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,442 Elo+

VS

Team Averages
Level 123
1,589 SR
1,525 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Atackaktotak
Jing Wei
Level 128
God Stats
9W - 8L
1,469 SR
Queue Stats
986W - 990L
1,525 Elo+
Party 3
Chiron
Chiron
Bxsfahrer_Nico
Chiron
Level 93
God Stats
1W - 1L
1,691 SR
Queue Stats
50W - 31L
1,577 Elo+
Party 1
Neith
Neith
ToHigh0
Neith
Level 108
God Stats
1W - 0L
1,787 SR
Queue Stats
46W - 33L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 4 / 6
7,885
789
8,484
10,073
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
WIIINNISMmokEUr
Zhong Kui
13
3 / 4 / 1
7,653
765
11,031
9,823
10,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 4
8,058
806
2,780
10,476
3,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
13
1 / 5 / 3
7,290
729
5,665
8,062
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
xAbsturzx
Anhur
13
1 / 3 / 3
7,035
704
4,390
9,292
4,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
6 / 3 / 10
9,540
954
8,384
13,466
15,438
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
 
Bastet
13
2 / 3 / 10
7,947
795
7,905
9,606
4,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Atackaktotak
Jing Wei
15
6 / 2 / 11
9,010
901
9,624
9,433
4,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 11
8,749
875
7,921
6,095
2,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ToHigh0
Neith
15
2 / 1 / 9
8,631
863
8,665
6,130
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
9
Kills
19
20
Deaths
10
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
6
1.25
W
Ares
 
Ares
6
3
10
3.67
W
Bastet
 
Bastet
2
3
10
2.33
W
Jing Wei
Atackaktotak
Jing Wei
6
2
11
5.75
W
3
1
11
8.5
W
Neith
ToHigh0
Neith
2
1
9
6.5
L
Zhong Kui
WIIINNISMmokEUr
Zhong Kui
3
4
1
0.88
L
2
4
4
1
L
Eset
1
5
3
0.5
L
Anhur
xAbsturzx
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
42,499
47,726
Taken
44,730
23,264
Mitigated
30,314
14,675
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,484
3,387
1,161
2,164
10,073
2,936
591
1,643
8,288
0
20,183
W
Ares
 
Ares
8,384
296
226
1,884
13,466
15,438
230
4,624
8,842
12,403
0
W
Bastet
 
Bastet
7,905
899
2,105
2,320
9,606
4,888
701
3,941
5,665
0
11,919
W
Jing Wei
Atackaktotak
Jing Wei
9,624
4,639
1,567
762
9,433
4,249
897
4,565
4,868
0
25,892
W
7,921
3,381
2,170
1,390
6,095
2,820
1,148
2,508
3,587
0
27,730
W
Neith
ToHigh0
Neith
8,665
2,452
612
1,932
6,130
2,919
2,109
3,838
2,292
0
17,417
L
Zhong Kui
WIIINNISMmokEUr
Zhong Kui
11,031
781
0
3,463
9,823
10,341
0
2,181
7,422
19,961
0
L
2,780
1,232
1,074
1,739
10,476
3,064
184
1,429
8,931
6,160
0
L
Eset
5,665
281
706
1,526
8,062
2,773
0
1,411
6,617
14,403
0
L
Anhur
xAbsturzx
Anhur
4,390
1,554
960
1,882
9,292
4,150
702
1,720
7,377
0
8,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,921
Gold Earned
43,877
84
Minions Killed
109
0
Camps Cleared
0
844,364
Distance Traveled
974,695
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,885
789
27
3
0
168,950
4
W
Ares
9,540
954
11
1
0
197,920
1
W
Bastet
7,947
795
8
1
0
209,007
2
W
Jing Wei
9,010
901
29
3
0
200,450
2
W
Chiron
8,749
875
42
4
0
177,579
0
W
Neith
8,631
863
19
2
0
189,739
1
L
Zhong Kui
7,653
765
22
2
0
142,847
3
L
Chronos
8,058
806
9
1
0
175,717
1
L
Eset
7,290
729
15
2
0
174,506
0
L
Anhur
7,035
704
11
1
0
182,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role