Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Animeking 5879
Hades
Level 18
God Stats
0W - 1L
1,237 SR
Queue Stats
25W - 23L
1,539 Elo+
Party 1
Achilles
Achilles
Kakashisenpai35
Achilles
Level 49
God Stats
13W - 13L
1,440 SR
Queue Stats
70W - 63L
1,422 Elo+
Party 1
Team Averages
Level 62
1,392 SR
1,487 Elo+

VS

Team Averages
Level 81
1,432 SR
1,380 Elo+
Mercury
Mercury
RockChalk724
Mercury
Level 68
God Stats
36W - 25L
1,562 SR
Queue Stats
100W - 123L
1,367 Elo+
Party 2
Zeus
Zeus
X-VongolaDecimo_
Zeus
Level 106
God Stats
16W - 13L
1,449 SR
Queue Stats
59W - 76L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
kkelite10
Sun Wukong
Level 68
God Stats
6W - 11L
1,285 SR
Queue Stats
69W - 89L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 8 / 0
6,780
616
3,198
11,275
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 7 / 0
6,152
559
1,266
13,426
4,369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
10
1 / 5 / 1
7,291
663
7,004
18,868
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RockChalk724
Mercury
13
6 / 2 / 12
9,019
820
6,394
5,737
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 0 / 8
9,603
873
22,834
5,171
1,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
kkelite10
Sun Wukong
12
4 / 0 / 11
8,468
770
7,813
8,774
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
20
20
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
8
0
0.13
L
0
7
0
0
L
Achilles
1
5
1
0.3
W
Mercury
RockChalk724
Mercury
6
2
12
6
W
10
0
8
14
W
Sun Wukong
kkelite10
Sun Wukong
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,468
Damage
37,041
43,569
Taken
19,682
17,048
Mitigated
10,899
5,714
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,198
1,077
135
1,285
11,275
4,052
0
5,093
5,794
0
22,889
L
1,266
150
101
845
13,426
4,369
0
6,281
6,951
6,689
0
L
Achilles
7,004
1,118
0
3,348
18,868
8,627
0
11,506
7,062
152
11,574
W
Mercury
RockChalk724
Mercury
6,394
1,494
119
997
5,737
2,255
561
823
4,706
0
19,492
W
22,834
1,153
590
1,664
5,171
1,349
876
0
4,964
37,244
0
W
Sun Wukong
kkelite10
Sun Wukong
7,813
1,371
0
1,805
8,774
7,295
593
855
7,526
0
26,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,223
Gold Earned
27,090
63
Minions Killed
99
2
Camps Cleared
4
552,660
Distance Traveled
685,530
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,780
616
44
4
1
171,561
3
L
Hades
6,152
559
10
1
1
162,904
0
L
Achilles
7,291
663
9
1
0
218,195
1
W
Mercury
9,019
820
20
2
2
246,287
1
W
Zeus
9,603
873
39
4
1
201,375
1
W
Sun Wukong
8,468
770
40
4
1
237,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role