Player Matchup

Merlin
Merlin
ZXilater
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,721 Elo+
Party 2
Nike
Nike
jermrtnz30
Nike
Level 28
God Stats
0W - 2L
1,248 SR
Queue Stats
74W - 92L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
mikshak
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 2
Rama
Rama
perfectionery
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,621 Elo+
Party 2
Persephone
Persephone
sunlightblunt
Persephone
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 2
Team Averages
Level 60
1,450 SR
1,591 Elo+

VS

Team Averages
Level 75
1,561 SR
1,566 Elo+
Kukulkan
Kukulkan
ApeLifeTreBo
Kukulkan
Level 26
God Stats
4W - 0L
1,593 SR
Queue Stats
38W - 27L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
BLKLeatherGloves
Gilgamesh
Level 67
God Stats
5W - 3L
1,674 SR
Queue Stats
203W - 162L
1,563 Elo+
Party 1
Hachiman
Hachiman
CosmicFrostfire
Hachiman
Level 160
God Stats
9W - 6L
1,538 SR
Queue Stats
333W - 253L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
MekKaiser
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,595 Elo+
Solo
Neith
Neith
bigmoobs1619
Neith
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 161L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ZXilater
Merlin
19
3 / 4 / 9
11,454
674
15,949
12,170
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 9
10,982
646
8,862
16,947
18,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
mikshak
Gilgamesh
20
8 / 3 / 8
12,482
734
14,240
15,459
14,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 6 / 4
10,362
610
6,333
12,419
4,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
sunlightblunt
Persephone
19
3 / 4 / 9
12,712
748
13,218
12,151
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ApeLifeTreBo
Kukulkan
20
0 / 3 / 8
12,156
715
16,685
9,525
4,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
17
3 / 8 / 11
12,027
707
8,497
30,064
20,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
20
15 / 4 / 4
14,380
846
24,770
16,162
6,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
MekKaiser
Cabrakan
2
0 / 0 / 0
4,870
286
0
0
0
20
3 / 3 / 7
12,399
729
9,794
13,068
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
18
Kills
21
22
Deaths
18
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ApeLifeTreBo
Kukulkan
0
3
8
1.33
W
Gilgamesh
3
8
11
1.06
W
Hachiman
15
4
4
4.25
W
Cabrakan
MekKaiser
Cabrakan
0
0
0
0
L
Merlin
ZXilater
Merlin
3
4
9
1.88
W
3
3
7
2.17
L
2
5
9
1.3
L
Gilgamesh
mikshak
Gilgamesh
8
3
8
4
L
2
6
4
0.67
L
Persephone
sunlightblunt
Persephone
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,602
Damage
59,746
69,146
Taken
68,819
46,081
Mitigated
37,709
22,744
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ApeLifeTreBo
Kukulkan
16,685
347
1,214
1,790
9,525
4,371
717
4,766
4,643
57,735
0
W
Gilgamesh
8,497
605
2,878
8,007
30,064
20,718
439
10,968
18,480
4,978
13,198
W
Hachiman
24,770
13,555
407
5,644
16,162
6,838
3,069
8,481
7,603
0
42,720
W
Cabrakan
MekKaiser
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
ZXilater
Merlin
15,949
619
2,025
1,918
12,170
4,630
1,047
1,875
10,295
42,238
0
W
9,794
2,631
616
4,266
13,068
5,782
1,233
7,461
5,338
0
32,233
L
8,862
624
1,842
3,277
16,947
18,518
766
6,668
10,279
624
17,669
L
Gilgamesh
mikshak
Gilgamesh
14,240
3,558
2,817
3,102
15,459
14,516
207
4,768
10,691
5,218
17,338
L
6,333
3,971
17
1,109
12,419
4,139
1,183
3,407
9,012
0
8,991
L
Persephone
sunlightblunt
Persephone
13,218
658
2,695
3,942
12,151
4,278
1,508
1,868
10,279
42,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,992
Gold Earned
55,832
169
Minions Killed
177
0
Camps Cleared
0
1,417,922
Distance Traveled
1,122,522
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,156
715
85
5
0
317,979
0
W
Gilgamesh
12,027
707
15
1
0
230,732
0
W
Hachiman
14,380
846
39
2
0
289,412
0
W
Cabrakan
4,870
286
0
0
0
0
0
L
Merlin
11,454
674
52
3
0
252,224
0
W
Neith
12,399
729
38
2
0
284,399
0
L
Nike
10,982
646
21
1
0
287,556
2
L
Gilgamesh
12,482
734
18
1
0
322,020
0
L
Rama
10,362
610
7
0
0
230,997
2
L
Persephone
12,712
748
71
4
0
325,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role