Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CA90404
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,538 Elo+
Party 3
King Arthur
King Arthur
Nocłis
King Arthur
Level 49
God Stats
1W - 2L
1,516 SR
Queue Stats
21W - 26L
1,378 Elo+
Party 2
Ares
Ares
Rogergame507
Ares
Level 157
God Stats
1W - 1L
1,552 SR
Queue Stats
48W - 50L
1,464 Elo+
Party 2
Poseidon
Poseidon
Spagoodagoo
Poseidon
Level 142
God Stats
44W - 65L
1,387 SR
Queue Stats
520W - 559L
1,424 Elo+
Party 3
Team Averages
Level 88
1,491 SR
1,461 Elo+

VS

Team Averages
Level 71
1,499 SR
1,478 Elo+
Artemis
Artemis
Ellyjay05
Artemis
Level 41
God Stats
8W - 9L
1,748 SR
Queue Stats
42W - 38L
1,528 Elo+
Party 1
Ganesha
Ganesha
Mantis sorrow
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,361 Elo+
Solo
Eset
Eset
SaucyVerse24
Eset
Level 66
God Stats
1W - 1L
1,307 SR
Queue Stats
124W - 105L
1,520 Elo+
Party 1
Pele
Pele
SkillsBoii1
Pele
Level 82
God Stats
20W - 22L
1,425 SR
Queue Stats
161W - 144L
1,470 Elo+
Party 1
King Arthur
King Arthur
squishyparadox
King Arthur
Level 63
God Stats
8W - 9L
1,516 SR
Queue Stats
125W - 115L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 3 / 2
5,908
537
2,607
6,885
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
CA90404
Loki
9
1 / 4 / 1
5,436
494
1,933
6,061
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Nocłis
King Arthur
10
1 / 2 / 0
5,893
536
3,860
7,034
4,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 2
5,788
526
3,416
9,656
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
Spagoodagoo
Poseidon
11
2 / 2 / 1
6,817
620
2,761
4,316
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ellyjay05
Artemis
10
2 / 1 / 5
5,622
511
6,352
4,567
1,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
9
0 / 0 / 8
5,101
464
1,791
4,647
1,526
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 1
6,451
586
1,905
3,707
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 5
6,788
617
4,757
5,938
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
squishyparadox
King Arthur
11
5 / 1 / 0
6,841
622
7,117
6,615
4,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
14
14
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
2
0.33
L
Loki
CA90404
Loki
1
4
1
0.38
W
Artemis
Ellyjay05
Artemis
2
1
5
4.5
W
Ganesha
0
0
8
4
L
King Arthur
Nocłis
King Arthur
1
2
0
0.5
L
0
3
2
0.33
W
2
1
1
2.5
W
5
1
5
7.5
L
Poseidon
Spagoodagoo
Poseidon
2
2
1
1.25
W
King Arthur
squishyparadox
King Arthur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,577
Damage
21,922
33,952
Taken
25,474
13,985
Mitigated
10,754
7,752
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,607
946
164
1,080
6,885
1,540
950
643
6,198
0
31,341
L
Loki
CA90404
Loki
1,933
718
0
1,451
6,061
1,500
0
896
5,125
0
20,780
W
Artemis
Ellyjay05
Artemis
6,352
3,498
0
1,375
4,567
1,095
0
1,008
3,559
0
30,395
W
Ganesha
1,791
248
91
1,207
4,647
1,526
0
778
3,869
15,342
0
L
King Arthur
Nocłis
King Arthur
3,860
434
0
980
7,034
4,116
0
1,027
6,007
4,598
21,786
L
3,416
224
863
2,040
9,656
5,665
0
1,715
7,927
25,585
0
W
1,905
441
0
946
3,707
1,389
0
1,781
1,926
38,172
0
W
4,757
979
0
2,363
5,938
1,968
0
2,176
3,762
0
38,211
L
Poseidon
Spagoodagoo
Poseidon
2,761
246
29
1,145
4,316
1,164
268
911
3,365
41,063
0
W
King Arthur
squishyparadox
King Arthur
7,117
882
0
480
6,615
4,776
29
1,111
5,504
7,182
28,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
30,803
338
Minions Killed
324
0
Camps Cleared
0
1,004,133
Distance Traveled
1,034,011
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,908
537
80
7
0
192,523
1
L
Loki
5,436
494
46
4
0
204,083
3
W
Artemis
5,622
511
62
6
0
191,988
5
W
Ganesha
5,101
464
15
1
0
172,804
4
L
King Arthur
5,893
536
66
6
0
203,460
3
L
Ares
5,788
526
41
4
0
189,112
2
W
Eset
6,451
586
84
8
0
211,740
4
W
Pele
6,788
617
85
8
0
249,868
5
L
Poseidon
6,817
620
105
10
0
214,955
5
W
King Arthur
6,841
622
78
7
0
207,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role