Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Chøxper29
Mercury
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,613 Elo+
Solo
Bacchus
Bacchus
KingTrickster
Bacchus
Level 80
God Stats
7W - 14L
1,444 SR
Queue Stats
334W - 355L
1,520 Elo+
Solo
Kukulkan
Kukulkan
MrDoubtfully
Kukulkan
Level 89
God Stats
17W - 16L
1,532 SR
Queue Stats
116W - 116L
1,533 Elo+
Solo
Team Averages
Level 96
1,495 SR
1,533 Elo+

VS

Team Averages
Level 122
1,469 SR
1,530 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ferchux
Rama
Level 61
God Stats
2W - 1L
1,531 SR
Queue Stats
262W - 275L
1,529 Elo+
Solo
Sobek
Sobek
Maniac
Sobek
Level 158
God Stats
5W - 2L
1,553 SR
Queue Stats
379W - 405L
1,559 Elo+
Solo
He Bo
He Bo
Oparuz
He Bo
Level 145
God Stats
1W - 0L
1,263 SR
Queue Stats
287W - 313L
1,500 Elo+
Solo
Loki
Loki
SleezySkeez
Loki
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 2
9,090
1,010
6,667
6,971
7,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
14
1 / 1 / 3
8,413
935
6,544
5,059
1,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Chøxper29
Mercury
14
2 / 7 / 5
8,706
967
6,018
12,350
4,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
13
1 / 2 / 2
7,675
853
925
2,683
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MrDoubtfully
Kukulkan
14
1 / 2 / 2
8,706
967
7,545
6,240
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

242

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 7
9,153
1,017
7,657
6,580
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Ferchux
Rama
15
2 / 0 / 6
8,593
955
5,405
4,349
1,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Maniac
Sobek
15
1 / 1 / 10
9,302
1,034
6,140
10,420
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Oparuz
He Bo
15
4 / 1 / 5
9,246
1,027
4,371
4,428
1,376
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 6
9,098
1,011
5,605
5,725
2,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
12
12
Deaths
7
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
2
3
L
Chiron
 
Chiron
1
1
3
2.5
W
Nu Wa
 
Nu Wa
3
4
7
1.63
L
Mercury
Chøxper29
Mercury
2
7
5
0.64
W
Rama
Ferchux
Rama
2
0
6
5
L
Bacchus
1
2
2
1
W
Sobek
Maniac
Sobek
1
1
10
6
L
Kukulkan
MrDoubtfully
Kukulkan
1
2
2
1
W
He Bo
Oparuz
He Bo
4
1
5
6.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
29,178
33,303
Taken
31,502
16,813
Mitigated
21,999
4,964
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,667
860
0
2,446
6,971
7,122
0
5,472
1,499
0
29,217
L
Chiron
 
Chiron
6,544
1,807
364
680
5,059
1,976
0
2,308
2,751
0
19,012
W
Nu Wa
 
Nu Wa
7,657
2,121
0
0
6,580
2,315
0
684
5,870
21,854
0
L
Mercury
Chøxper29
Mercury
6,018
2,064
0
1,072
12,350
4,557
0
5,753
6,597
0
14,973
W
Rama
Ferchux
Rama
5,405
3,493
0
335
4,349
1,735
0
1,787
2,562
0
19,091
L
Bacchus
925
100
0
180
2,683
1,273
0
758
1,925
2,360
0
W
Sobek
Maniac
Sobek
6,140
454
0
2,986
10,420
14,382
0
3,578
6,832
21,779
0
L
Kukulkan
MrDoubtfully
Kukulkan
7,545
277
0
222
6,240
1,885
0
3,877
2,363
42,601
0
W
He Bo
Oparuz
He Bo
4,371
0
0
36
4,428
1,376
0
547
3,835
13,809
0
W
5,605
1,074
0
1,050
5,725
2,191
0
1,766
3,832
0
24,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
45,392
184
Minions Killed
178
5
Camps Cleared
7
773,780
Distance Traveled
877,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,090
1,010
49
5
2
210,660
3
L
Chiron
8,413
935
23
3
0
184,644
0
W
Nu Wa
9,153
1,017
33
4
4
156,268
0
L
Mercury
8,706
967
18
2
1
158,830
0
W
Rama
8,593
955
48
5
0
155,112
0
L
Bacchus
7,675
853
1
0
1
44,265
0
W
Sobek
9,302
1,034
19
2
1
189,657
0
L
Kukulkan
8,706
967
93
10
1
175,381
1
W
He Bo
9,246
1,027
28
3
1
158,326
0
W
Loki
9,098
1,011
50
6
1
218,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role