Player Matchup

Fafnir
Fafnir
CaptainDabs
Fafnir
Level 25
God Stats
0W - 2L
1,286 SR
Queue Stats
69W - 44L
1,666 Elo+
Solo
Nike
Nike
DamnaSean
Nike
Level 139
God Stats
8W - 7L
1,628 SR
Queue Stats
403W - 436L
1,504 Elo+
Party 1
Horus
Horus
DaveMate1999
Horus
Level 64
God Stats
1W - 2L
1,763 SR
Queue Stats
134W - 175L
1,429 Elo+
Party 2
Osiris
Osiris
Rockystone311
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,383 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The Love Jones
Ah Muzen Cab
Level 157
God Stats
6W - 7L
1,556 SR
Queue Stats
504W - 530L
1,537 Elo+
Party 1
Team Averages
Level 82
1,547 SR
1,504 Elo+

VS

Team Averages
Level 112
1,650 SR
1,508 Elo+
Ah Puch
Ah Puch
HauNteDreaM
Ah Puch
Level 160
God Stats
3W - 0L
1,707 SR
Queue Stats
141W - 166L
1,480 Elo+
Solo
Artemis
Artemis
ItzDaWhitey
Artemis
Level 132
God Stats
7W - 5L
1,627 SR
Queue Stats
271W - 234L
1,527 Elo+
Solo
Serqet
Serqet
MagicCubed
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,454 Elo+
Solo
Bastet
Bastet
Uhhhhh myth
Bastet
Level 104
God Stats
5W - 1L
1,654 SR
Queue Stats
248W - 187L
1,543 Elo+
Solo
Horus
Horus
WendyWhaleiams7
Horus
Level 138
God Stats
1W - 0L
1,763 SR
Queue Stats
152W - 174L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
3 / 7 / 4
9,732
749
7,589
25,074
22,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nike
16
4 / 7 / 4
9,113
701
11,255
17,087
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 11 / 4
9,018
694
5,171
22,725
18,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 9 / 6
9,570
736
7,296
18,532
16,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
The Love Jones
Ah Muzen Cab
15
2 / 6 / 7
8,592
661
16,569
14,238
4,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HauNteDreaM
Ah Puch
20
9 / 2 / 25
11,714
901
24,346
10,269
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ItzDaWhitey
Artemis
19
16 / 2 / 16
12,114
932
30,260
13,177
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
MagicCubed
Serqet
16
4 / 2 / 22
10,150
781
3,193
12,594
11,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Bastet
18
8 / 4 / 21
10,973
844
20,907
20,915
12,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 29
10,812
832
10,721
15,363
19,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
153
13
Kills
40
40
Deaths
14
25
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
7
4
0.71
L
Nike
4
7
4
0.86
L
2
11
4
0.36
W
Ah Puch
HauNteDreaM
Ah Puch
9
2
25
10.75
W
Artemis
ItzDaWhitey
Artemis
16
2
16
12
W
Serqet
MagicCubed
Serqet
4
2
22
7.5
L
2
9
6
0.56
L
Ah Muzen Cab
The Love Jones
Ah Muzen Cab
2
6
7
0.92
W
Bastet
8
4
21
4.63
W
3
4
29
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
89,427
97,656
Taken
72,318
78,092
Mitigated
56,759
24,999
Healing
29,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,589
1,677
199
7,777
25,074
22,255
0
6,188
17,940
21,116
0
L
Nike
11,255
758
1,143
3,888
17,087
16,043
0
5,661
11,063
0
22,296
L
5,171
1,641
2,698
1,932
22,725
18,403
0
6,950
15,384
423
9,430
W
Ah Puch
HauNteDreaM
Ah Puch
24,346
1,301
1,048
2,251
10,269
5,577
637
1,757
8,221
52,024
0
W
Artemis
ItzDaWhitey
Artemis
30,260
17,926
7
4,814
13,177
7,243
3,364
1,561
11,173
0
47,566
W
Serqet
MagicCubed
Serqet
3,193
556
1,348
1,212
12,594
11,908
637
1,494
10,782
0
5,987
L
7,296
3,303
530
2,073
18,532
16,814
0
5,772
12,074
0
10,749
L
Ah Muzen Cab
The Love Jones
Ah Muzen Cab
16,569
5,208
557
4,202
14,238
4,577
0
3,526
10,529
0
38,669
W
Bastet
20,907
3,632
755
8,369
20,915
12,047
262
2,693
17,424
0
32,391
W
10,721
2,368
5,133
4,704
15,363
19,984
379
489
14,117
7,973
10,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
55,763
133
Minions Killed
155
0
Camps Cleared
0
932,142
Distance Traveled
1,275,272
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,732
749
30
2
0
231,974
5
L
Nike
9,113
701
30
2
0
188,014
0
L
Horus
9,018
694
10
1
0
164,985
0
W
Ah Puch
11,714
901
61
5
0
246,830
0
W
Artemis
12,114
932
36
3
0
228,874
1
W
Serqet
10,150
781
12
1
0
280,488
0
L
Osiris
9,570
736
14
1
0
180,522
0
L
Ah Muzen Cab
8,592
661
49
4
0
166,647
0
W
Bastet
10,973
844
25
2
0
282,154
0
W
Horus
10,812
832
21
2
0
236,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role