Player Matchup

Poseidon
Poseidon
BeverlyHillsKlop
Poseidon
Level 27
God Stats
7W - 7L
1,562 SR
Queue Stats
68W - 73L
1,374 Elo+
Party 1
Chang'e
Chang'e
Vinskoth
Chang'e
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 24L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
Z_NYX_
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,201 Elo+
Party 3
Gilgamesh
Gilgamesh
Zaulroth
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,288 Elo+
Party 1
Charybdis
Charybdis
iatethecake
Charybdis
Level 45
God Stats
1W - 6L
1,080 SR
Queue Stats
134W - 150L
1,325 Elo+
Party 1
Team Averages
Level 31
1,428 SR
1,339 Elo+

VS

Team Averages
Level 98
1,509 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
FadingKami
Tsukuyomi
Level 124
God Stats
3W - 6L
1,394 SR
Queue Stats
68W - 89L
1,434 Elo+
Party 2
Ymir
Ymir
KingChunk247
Ymir
Level 29
God Stats
28W - 18L
1,599 SR
Queue Stats
29W - 19L
1,560 Elo+
Party 2
Achilles
Achilles
Naptown Burn1
Achilles
Level 127
God Stats
51W - 50L
1,506 SR
Queue Stats
62W - 65L
1,453 Elo+
Party 2
Artemis
Artemis
SHADOWPANDA 1
Artemis
Level 55
God Stats
21W - 12L
1,553 SR
Queue Stats
30W - 23L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
Xcalibur0
Ah Puch
Level 156
God Stats
66W - 74L
1,492 SR
Queue Stats
735W - 794L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
11,784
982
17,926
15,812
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Vinskoth
Chang'e
17
1 / 5 / 6
10,777
898
8,794
22,130
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Z_NYX_
Cthulhu
17
1 / 7 / 4
10,245
854
8,092
30,194
21,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Zaulroth
Gilgamesh
17
2 / 16 / 7
11,014
918
15,294
33,285
13,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
iatethecake
Charybdis
17
1 / 6 / 7
10,515
876
12,287
29,942
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FadingKami
Tsukuyomi
19
10 / 4 / 20
13,116
1,093
30,007
13,708
6,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 1 / 27
12,570
1,048
12,053
19,145
24,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Naptown Burn1
Achilles
19
9 / 2 / 18
12,550
1,046
13,944
18,836
18,809
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
19
7 / 2 / 17
12,165
1,014
24,430
9,968
4,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Xcalibur0
Ah Puch
20
13 / 0 / 23
14,604
1,217
42,785
7,377
3,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
145
9
Kills
40
40
Deaths
9
28
Assists
105
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Tsukuyomi
FadingKami
Tsukuyomi
10
4
20
5
W
1
1
27
14.5
W
Achilles
Naptown Burn1
Achilles
9
2
18
9
W
Artemis
7
2
17
7.75
L
Chang'e
Vinskoth
Chang'e
1
5
6
0.8
W
Ah Puch
Xcalibur0
Ah Puch
13
0
23
24.5
L
Cthulhu
Z_NYX_
Cthulhu
1
7
4
0.43
L
Gilgamesh
Zaulroth
Gilgamesh
2
16
7
0.34
L
Charybdis
iatethecake
Charybdis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,393
Damage
123,219
131,363
Taken
69,034
55,242
Mitigated
56,886
20,743
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,926
1,719
527
1,059
15,812
4,756
0
7,059
8,753
51,674
0
W
Tsukuyomi
FadingKami
Tsukuyomi
30,007
7,936
1,304
737
13,708
6,052
0
7,894
5,520
0
52,189
W
12,053
293
0
1,562
19,145
24,494
0
10,305
7,952
26,254
0
W
Achilles
Naptown Burn1
Achilles
13,944
2,522
0
6,221
18,836
18,809
0
7,180
11,110
178
19,073
W
Artemis
24,430
12,345
1,017
408
9,968
4,067
0
4,727
4,986
0
57,631
L
Chang'e
Vinskoth
Chang'e
8,794
572
7,694
6,082
22,130
6,675
0
6,899
15,231
24,398
0
W
Ah Puch
Xcalibur0
Ah Puch
42,785
2,851
0
3,433
7,377
3,464
0
2,619
4,654
69,734
0
L
Cthulhu
Z_NYX_
Cthulhu
8,092
219
0
2,110
30,194
21,399
0
12,538
17,656
15,685
0
L
Gilgamesh
Zaulroth
Gilgamesh
15,294
2,380
0
197
33,285
13,501
0
14,608
18,677
0
36,986
L
Charybdis
iatethecake
Charybdis
12,287
7,271
178
2,896
29,942
8,911
0
13,912
16,030
0
25,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,335
Gold Earned
65,005
222
Minions Killed
234
3
Camps Cleared
11
1,028,712
Distance Traveled
1,170,811
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,784
982
88
7
0
215,903
0
W
Tsukuyomi
13,116
1,093
45
4
1
247,823
0
W
Ymir
12,570
1,048
38
3
0
243,197
0
W
Achilles
12,550
1,046
6
1
1
250,530
0
W
Artemis
12,165
1,014
76
6
7
202,150
2
L
Chang'e
10,777
898
42
4
0
213,288
0
W
Ah Puch
14,604
1,217
69
6
2
227,111
1
L
Cthulhu
10,245
854
23
2
0
183,092
1
L
Gilgamesh
11,014
918
42
4
0
209,124
0
L
Charybdis
10,515
876
27
2
3
207,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role