Player Matchup

Ymir
Ymir
BiGJake480
Ymir
Level 14
God Stats
0W - 3L
1,740 SR
Queue Stats
1W - 7L
1,337 Elo+
Party 2
Izanami
Izanami
ISOBICK
Izanami
Level 36
God Stats
1W - 3L
1,668 SR
Queue Stats
9W - 14L
1,449 Elo+
Party 2
Vamana
Vamana
awalleee
Vamana
Level 42
God Stats
1W - 2L
1,660 SR
Queue Stats
17W - 23L
1,446 Elo+
Party 2
Raijin
Raijin
awallle
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
woadierre
Hun Batz
Level 27
God Stats
0W - 1L
1,543 SR
Queue Stats
8W - 12L
1,470 Elo+
Party 2
Team Averages
Level 45
1,622 SR
1,440 Elo+

VS

Team Averages
Level 99
1,540 SR
1,541 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
JM1547
Cliodhna
Level 35
God Stats
4W - 3L
1,550 SR
Queue Stats
72W - 76L
1,523 Elo+
Party 1
Janus
Janus
StalkinsDawkins
Janus
Level 151
God Stats
2W - 2L
1,250 SR
Queue Stats
206W - 232L
1,436 Elo+
Party 3
Awilix
Awilix
T_Layton03
Awilix
Level 140
God Stats
7W - 9L
1,646 SR
Queue Stats
721W - 646L
1,559 Elo+
Party 1
Izanami
Izanami
theobadger
Izanami
Level 12
God Stats
11W - 5L
1,753 SR
Queue Stats
29W - 14L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,607
461
1,615
4,125
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ISOBICK
Izanami
7
1 / 3 / 0
4,688
469
3,985
5,963
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
awalleee
Vamana
6
0 / 4 / 0
4,064
406
942
4,942
1,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
awallle
Raijin
9
2 / 1 / 0
5,038
504
2,947
3,900
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
woadierre
Hun Batz
9
0 / 3 / 1
4,926
493
2,505
7,102
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 3
5,551
555
2,291
5,459
1,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
JM1547
Cliodhna
10
4 / 0 / 1
5,990
599
2,081
5,210
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 1
6,153
615
3,407
3,714
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
T_Layton03
Awilix
12
6 / 0 / 1
7,186
719
8,008
6,950
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
theobadger
Izanami
9
1 / 1 / 3
5,354
535
2,962
3,165
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
3
1.5
L
0
2
0
0
L
Izanami
ISOBICK
Izanami
1
3
0
0.33
W
Cliodhna
JM1547
Cliodhna
4
0
1
4.5
W
2
2
1
1.25
W
Awilix
T_Layton03
Awilix
6
0
1
6.5
L
Vamana
awalleee
Vamana
0
4
0
0
L
Raijin
awallle
Raijin
2
1
0
2
W
Izanami
theobadger
Izanami
1
1
3
2.5
L
Hun Batz
woadierre
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,994
Damage
18,749
26,032
Taken
24,498
7,467
Mitigated
9,444
4,222
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,291
106
1,088
1,799
5,459
1,945
0
649
4,810
16,881
0
L
1,615
65
0
190
4,125
1,091
0
1,719
2,370
12,016
0
L
Izanami
ISOBICK
Izanami
3,985
2,199
0
1,240
5,963
1,246
498
1,245
4,718
0
30,361
W
Cliodhna
JM1547
Cliodhna
2,081
230
0
2,812
5,210
1,489
0
538
4,672
0
34,555
W
3,407
210
0
851
3,714
1,118
602
1,598
2,116
36,755
0
W
Awilix
T_Layton03
Awilix
8,008
3,422
0
2,492
6,950
4,205
0
1,322
5,628
0
37,491
L
Vamana
awalleee
Vamana
942
369
0
179
4,942
1,923
0
0
4,560
0
7,864
L
Raijin
awallle
Raijin
2,947
407
0
1,120
3,900
1,137
205
2,176
1,488
25,070
0
W
Izanami
theobadger
Izanami
2,962
1,816
0
720
3,165
687
0
455
2,710
0
22,796
L
Hun Batz
woadierre
Hun Batz
2,505
1,249
0
1,493
7,102
2,070
0
270
6,541
0
22,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
30,234
191
Minions Killed
281
0
Camps Cleared
0
970,970
Distance Traveled
950,580
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,551
555
11
1
0
189,594
0
L
Ymir
4,607
461
33
3
0
187,316
0
L
Izanami
4,688
469
53
5
0
175,503
1
W
Cliodhna
5,990
599
67
7
0
217,835
0
W
Janus
6,153
615
73
7
0
204,127
4
W
Awilix
7,186
719
76
8
0
211,300
2
L
Vamana
4,064
406
16
2
0
207,760
0
L
Raijin
5,038
504
33
3
0
177,071
0
W
Izanami
5,354
535
54
5
0
127,724
2
L
Hun Batz
4,926
493
56
6
0
223,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role