Player Matchup

Bellona
Bellona
BeansBeGreen
Bellona
Level 42
God Stats
14W - 14L
1,497 SR
Queue Stats
85W - 106L
1,338 Elo+
Party 1
Medusa
Medusa
Mr Shorti
Medusa
Level 47
God Stats
22W - 16L
1,442 SR
Queue Stats
62W - 63L
1,298 Elo+
Party 1
Scylla
Scylla
Zlatans goocchh
Scylla
Level 43
God Stats
0W - 1L
1,634 SR
Queue Stats
23W - 21L
1,410 Elo+
Party 1
Team Averages
Level 44
1,524 SR
1,349 Elo+

VS

Team Averages
Level 85
1,446 SR
1,121 Elo+
Zhong Kui
Zhong Kui
APRIL_SHARP
Zhong Kui
Level 107
God Stats
1W - 0L
1,382 SR
Queue Stats
9W - 23L
1,152 Elo+
Party 2
Hades
Hades
Avery_SHARP
Hades
Level 40
God Stats
4W - 3L
1,571 SR
Queue Stats
8W - 14L
1,217 Elo+
Party 2
Baron Samedi
Baron Samedi
BasicallyGrim
Baron Samedi
Level 109
God Stats
1W - 0L
1,384 SR
Queue Stats
1W - 3L
995 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeansBeGreen
Bellona
10
2 / 5 / 5
6,877
688
5,861
10,463
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Mr Shorti
Medusa
10
3 / 5 / 4
6,971
697
6,340
8,315
3,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 4
7,254
725
5,498
6,038
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
APRIL_SHARP
Zhong Kui
12
3 / 3 / 10
7,777
778
7,065
6,223
5,299
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 4 / 6
7,607
761
6,753
9,670
4,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
BasicallyGrim
Baron Samedi
13
6 / 1 / 6
8,131
813
6,293
7,620
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
13
13
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
APRIL_SHARP
Zhong Kui
3
3
10
2.67
W
4
4
6
1.75
W
Baron Samedi
BasicallyGrim
Baron Samedi
6
1
6
9
L
Bellona
BeansBeGreen
Bellona
2
5
5
0.9
L
Medusa
Mr Shorti
Medusa
3
5
4
1
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
20,111
24,816
Taken
23,513
11,023
Mitigated
12,825
4,297
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
APRIL_SHARP
Zhong Kui
7,065
372
271
1,084
6,223
5,299
646
1,515
4,211
12,790
0
W
6,753
375
96
620
9,670
4,453
132
2,637
6,479
18,297
0
W
Baron Samedi
BasicallyGrim
Baron Samedi
6,293
389
1,086
2,746
7,620
3,073
234
1,234
5,969
23,561
0
L
Bellona
BeansBeGreen
Bellona
5,861
720
0
2,629
10,463
5,903
20
8,053
2,410
512
10,968
L
Medusa
Mr Shorti
Medusa
6,340
2,070
0
751
8,315
3,114
0
6,980
1,335
0
21,989
L
5,498
260
0
917
6,038
2,006
0
5,106
932
13,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,102
Gold Earned
23,515
83
Minions Killed
81
3
Camps Cleared
3
550,804
Distance Traveled
502,861
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,777
778
18
2
1
159,501
0
W
Hades
7,607
761
30
3
1
167,853
4
W
Baron Samedi
8,131
813
33
3
1
175,507
2
L
Bellona
6,877
688
13
1
1
187,657
4
L
Medusa
6,971
697
42
4
2
190,450
1
L
Scylla
7,254
725
28
3
0
172,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role