Player Matchup

Xbalanque
Xbalanque
H32S2ASDA21ASFSD
Xbalanque
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,040 Elo+
Party 2
King Arthur
King Arthur
JamHand
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
1,014 Elo+
Party 2
Anubis
Anubis
dumpstrbaby666
Anubis
Level 69
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 26L
1,124 Elo+
Party 2
Team Averages
Level 32
1,431 SR
1,059 Elo+

VS

Team Averages
Level 105
1,559 SR
1,588 Elo+
Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Edwinjbr
Discordia
Level 124
God Stats
7W - 5L
1,676 SR
Queue Stats
208W - 161L
1,672 Elo+
Party 1
Osiris
Osiris
HeinzBakedBeanz
Osiris
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 71L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
5 / 8 / 4
10,742
716
14,677
12,743
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JamHand
King Arthur
12
2 / 8 / 3
9,278
619
6,821
13,019
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
3 / 10 / 3
9,758
651
8,917
14,025
6,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 7 / 14
10,548
703
5,273
22,127
29,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Edwinjbr
Discordia
16
6 / 2 / 14
11,425
762
11,885
9,118
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
15 / 2 / 8
12,279
819
15,777
14,850
10,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
25
26
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
7
14
1.57
W
Discordia
Edwinjbr
Discordia
6
2
14
6.5
L
Xbalanque
5
8
4
0.88
W
15
2
8
9.5
L
King Arthur
JamHand
King Arthur
2
8
3
0.44
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
32,935
39,787
Taken
46,095
15,444
Mitigated
42,848
3,224
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,273
945
0
1,594
22,127
29,135
134
5,460
16,329
16,282
0
W
Discordia
Edwinjbr
Discordia
11,885
1,118
115
2,511
9,118
3,397
1,359
1,880
7,061
57,321
0
L
Xbalanque
14,677
8,892
0
1,277
12,743
3,827
0
5,152
7,087
0
25,893
W
15,777
4,629
573
3,852
14,850
10,316
807
2,255
12,359
0
43,098
L
King Arthur
JamHand
King Arthur
6,821
1,580
138
749
13,019
5,508
192
4,730
7,838
0
15,992
L
8,917
380
0
1,060
14,025
6,109
128
8,355
5,478
37,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
34,252
109
Minions Killed
161
2
Camps Cleared
11
649,642
Distance Traveled
827,945
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,548
703
16
1
0
247,500
4
W
Discordia
11,425
762
101
7
7
285,894
0
L
Xbalanque
10,742
716
36
2
0
212,942
0
W
Osiris
12,279
819
44
3
4
294,551
2
L
King Arthur
9,278
619
20
1
0
228,510
2
L
Anubis
9,758
651
53
4
2
208,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role