Player Matchup

Skadi
Skadi
Frosterrs
Skadi
Level 15
God Stats
9W - 21L
1,399 SR
Queue Stats
13W - 35L
1,369 Elo+
Party 3
Ra
Ra
QueenVK
Ra
Level 56
God Stats
4W - 11L
1,285 SR
Queue Stats
200W - 205L
1,426 Elo+
Party 3
Tyr
Tyr
Xtarkz
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,426 Elo+
Party 2
Nox
Nox
Ztryfe
Nox
Level 40
God Stats
1W - 1L
1,701 SR
Queue Stats
95W - 93L
1,521 Elo+
Party 2
Apollo
Apollo
primortomus
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,496 Elo+
Party 3
Team Averages
Level 31
1,477 SR
1,448 Elo+

VS

Team Averages
Level 39
1,534 SR
1,402 Elo+
Ah Puch
Ah Puch
GenSSLV
Ah Puch
Level 66
God Stats
20W - 23L
1,766 SR
Queue Stats
245W - 347L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
NitroTaker
Xing Tian
Level 29
God Stats
6W - 4L
1,603 SR
Queue Stats
23W - 48L
1,299 Elo+
Party 1
Xbalanque
Xbalanque
Pyrell
Xbalanque
Level 43
God Stats
11W - 5L
1,305 SR
Queue Stats
242W - 218L
1,553 Elo+
Solo
Fenrir
Fenrir
TigerDriver98
Fenrir
Level 28
God Stats
12W - 22L
1,323 SR
Queue Stats
58W - 89L
1,330 Elo+
Party 1
Hel
Hel
chegedus
Hel
Level 29
God Stats
6W - 8L
1,675 SR
Queue Stats
8W - 21L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Frosterrs
Skadi
15
2 / 4 / 0
9,273
927
11,047
13,467
3,929
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 3
8,978
898
8,131
10,919
2,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Xtarkz
Tyr
15
0 / 5 / 3
8,642
864
7,899
20,254
19,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
Ztryfe
Nox
15
1 / 6 / 2
9,678
968
8,774
13,441
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
15
1 / 9 / 1
8,805
881
4,291
12,681
4,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

130

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GenSSLV
Ah Puch
17
5 / 0 / 18
10,507
1,051
18,272
8,486
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NitroTaker
Xing Tian
17
0 / 0 / 23
10,443
1,044
6,226
9,286
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Pyrell
Xbalanque
17
11 / 3 / 15
11,774
1,177
22,368
11,467
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 12
10,541
1,054
9,118
7,130
3,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 1 / 18
10,647
1,065
12,156
11,162
5,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
115
4
Kills
29
29
Deaths
4
9
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Skadi
Frosterrs
Skadi
2
4
0
0.5
W
Ah Puch
GenSSLV
Ah Puch
5
0
18
14
W
Xing Tian
NitroTaker
Xing Tian
0
0
23
11.5
W
Xbalanque
Pyrell
Xbalanque
11
3
15
6.17
L
0
5
3
0.3
W
8
0
12
14
L
Tyr
Xtarkz
Tyr
0
5
3
0.3
L
Nox
Ztryfe
Nox
1
6
2
0.33
W
5
1
18
14
L
Apollo
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,142
Damage
68,140
70,762
Taken
47,531
36,153
Mitigated
30,033
2,206
Healing
20,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Frosterrs
Skadi
11,047
3,208
0
20
13,467
3,929
0
7,342
6,125
0
23,552
W
Ah Puch
GenSSLV
Ah Puch
18,272
1,194
0
1,936
8,486
3,661
0
3,838
4,648
39,346
0
W
Xing Tian
NitroTaker
Xing Tian
6,226
397
0
763
9,286
12,344
0
3,425
5,603
12,866
0
W
Xbalanque
Pyrell
Xbalanque
22,368
12,922
0
3,230
11,467
5,050
0
4,249
7,103
0
51,180
L
8,131
330
332
222
10,919
2,920
0
4,429
6,490
39,336
0
W
9,118
1,717
0
631
7,130
3,236
0
2,602
4,320
0
14,897
L
Tyr
Xtarkz
Tyr
7,899
997
0
1,218
20,254
19,440
0
10,764
9,490
3,142
11,758
L
Nox
Ztryfe
Nox
8,774
546
0
325
13,441
5,768
0
5,977
7,464
21,637
0
W
12,156
492
7,535
6,725
11,162
5,742
0
4,339
6,692
23,047
0
L
Apollo
4,291
1,071
0
89
12,681
4,096
0
8,142
4,539
0
14,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
53,912
183
Minions Killed
185
5
Camps Cleared
7
929,267
Distance Traveled
943,413
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,273
927
25
3
3
199,666
1
W
Ah Puch
10,507
1,051
65
7
0
173,099
1
W
Xing Tian
10,443
1,044
13
1
1
208,374
0
W
Xbalanque
11,774
1,177
68
7
1
153,060
1
L
Ra
8,978
898
82
8
0
184,932
0
W
Fenrir
10,541
1,054
9
1
4
204,199
0
L
Tyr
8,642
864
19
2
0
203,167
0
L
Nox
9,678
968
23
2
2
169,411
1
W
Hel
10,647
1,065
30
3
1
204,681
0
L
Apollo
8,805
881
34
3
0
172,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role