Player Matchup

Nu Wa
Nu Wa
AwooDxD
Nu Wa
Level 120
God Stats
5W - 2L
1,528 SR
Queue Stats
311W - 336L
1,541 Elo+
Solo
Sobek
Sobek
Hydra_Yato
Sobek
Level 105
God Stats
9W - 5L
1,599 SR
Queue Stats
331W - 328L
1,519 Elo+
Solo
Thanatos
Thanatos
SwolNeonCat69
Thanatos
Level 88
God Stats
4W - 1L
1,718 SR
Queue Stats
100W - 103L
1,558 Elo+
Solo
King Arthur
King Arthur
UG Kelso
King Arthur
Level 146
God Stats
1W - 1L
1,705 SR
Queue Stats
98W - 104L
1,555 Elo+
Party 3
Skadi
Skadi
superslink6
Skadi
Level 129
God Stats
5W - 0L
1,969 SR
Queue Stats
83W - 84L
1,536 Elo+
Party 3
Team Averages
Level 118
1,704 SR
1,542 Elo+

VS

Team Averages
Level 138
1,434 SR
1,531 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Agundezzz
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,587 Elo+
Party 1
Ares
Ares
Gat0Azteca
Ares
Level 149
God Stats
0W - 4L
1,241 SR
Queue Stats
116W - 126L
1,495 Elo+
Party 1
Ganesha
Ganesha
mononokebandit
Ganesha
Level 154
God Stats
3W - 6L
1,492 SR
Queue Stats
207W - 184L
1,521 Elo+
Party 2
Scylla
Scylla
vMushu
Scylla
Level 85
God Stats
3W - 5L
1,436 SR
Queue Stats
197W - 197L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AwooDxD
Nu Wa
17
4 / 2 / 15
10,020
835
12,714
5,877
2,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
15
1 / 4 / 20
10,075
840
9,092
16,381
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
SwolNeonCat69
Thanatos
18
12 / 3 / 8
11,200
933
16,389
17,114
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
UG Kelso
King Arthur
16
3 / 3 / 16
9,562
797
11,955
12,488
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 3 / 15
10,610
884
19,470
9,733
3,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 6 / 7
8,879
740
12,439
14,188
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Agundezzz
Tiamat
16
4 / 5 / 9
9,449
787
12,167
14,169
12,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 8
8,443
704
8,262
17,854
18,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 11
7,898
658
6,566
20,880
23,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
vMushu
Scylla
17
4 / 3 / 10
9,692
808
10,709
12,219
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
26
Kills
15
15
Deaths
26
74
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
6
7
1.25
L
Tiamat
Agundezzz
Tiamat
4
5
9
1.7
W
Nu Wa
AwooDxD
Nu Wa
4
2
15
5.75
L
3
5
8
1.4
W
Sobek
1
4
20
2.75
W
Thanatos
SwolNeonCat69
Thanatos
12
3
8
5.33
W
King Arthur
UG Kelso
King Arthur
3
3
16
3.67
L
0
7
11
0.79
W
6
3
15
4.5
L
Scylla
vMushu
Scylla
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,620
Damage
50,143
61,593
Taken
79,310
42,657
Mitigated
72,732
33,189
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,439
2,577
1,438
2,466
14,188
12,629
340
4,685
9,175
0
17,248
L
Tiamat
Agundezzz
Tiamat
12,167
1,701
2,557
3,543
14,169
12,109
300
3,830
9,991
31,050
0
W
Nu Wa
AwooDxD
Nu Wa
12,714
4,202
2,060
1,670
5,877
2,017
1,563
4,090
1,636
32,156
0
L
8,262
298
149
255
17,854
18,737
49
3,283
14,075
11,017
0
W
Sobek
9,092
908
1,642
5,280
16,381
17,146
485
6,290
9,364
15,247
0
W
Thanatos
SwolNeonCat69
Thanatos
16,389
3,896
489
14,613
17,114
11,422
293
11,173
5,528
0
20,358
W
King Arthur
UG Kelso
King Arthur
11,955
1,060
1,738
2,290
12,488
8,422
534
7,923
4,324
0
17,874
L
6,566
522
1,648
925
20,880
23,990
106
7,340
12,907
15,500
0
W
19,470
7,292
1,156
2,251
9,733
3,650
2,354
7,551
2,040
0
47,075
L
Scylla
vMushu
Scylla
10,709
190
1,914
2,918
12,219
5,267
711
2,668
9,087
28,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,467
Gold Earned
44,361
132
Minions Killed
112
0
Camps Cleared
0
1,181,255
Distance Traveled
1,077,503
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,879
740
22
2
0
228,041
1
L
Tiamat
9,449
787
43
4
0
217,864
1
W
Nu Wa
10,020
835
41
3
0
228,278
0
L
Ares
8,443
704
1
0
0
230,664
4
W
Sobek
10,075
840
14
1
0
248,275
1
W
Thanatos
11,200
933
9
1
0
262,766
2
W
King Arthur
9,562
797
9
1
0
218,101
4
L
Ganesha
7,898
658
0
0
0
183,883
0
W
Skadi
10,610
884
59
5
0
223,835
3
L
Scylla
9,692
808
46
4
0
217,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role