Player Matchup

Zeus
Zeus
Platinum III
DracoSZN
Zeus
Platinum III
Level 117
God Stats
1W - 0L
1,663 SR
Queue Stats
229W - 225L
1,822 MMR
Solo
Odin
Odin
Gold IV
Flatearther69
Odin
Gold IV
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,600 MMR
Party 1
Sobek
Sobek
Platinum V
GlaserIsBigTex
Sobek
Platinum V
Level 138
God Stats
6W - 2L
1,560 SR
Queue Stats
75W - 76L
1,622 MMR
Solo
Cliodhna
Cliodhna
Platinum II
XaviSN
Cliodhna
Platinum II
Level 128
God Stats
5W - 3L
1,679 SR
Queue Stats
200W - 193L
1,780 MMR
Solo
Hou Yi
Hou Yi
Gold V
x69XFLUFFYX69x
Hou Yi
Gold V
Level 160
God Stats
4W - 3L
1,625 SR
Queue Stats
32W - 19L
1,553 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,605 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,569 SR
1,599 MMR
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum II
Backshots
Eset
Platinum II
Level 160
God Stats
8W - 9L
1,608 SR
Queue Stats
332W - 321L
1,808 MMR
Solo
Bellona
Bellona
Gold II
Durnick
Bellona
Gold II
Level 134
God Stats
5W - 7L
1,549 SR
Queue Stats
185W - 188L
1,626 MMR
Solo
Kali
Kali
Silver I
Sysnickle
Kali
Silver I
Level 49
God Stats
0W - 1L
1,689 SR
Queue Stats
20W - 19L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 2 / 5
6,206
621
3,568
4,514
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 2
6,184
618
2,974
6,620
2,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 1
5,197
520
1,189
4,922
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
XaviSN
Cliodhna
9
5 / 3 / 5
6,175
618
6,586
6,116
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 2 / 1
6,053
605
4,326
6,247
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SolCamazotzGeb

VS

Bans
GilgameshBastetChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 5 / 0
5,632
563
4,447
8,895
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
1
0 / 2 / 0
3,493
349
0
1,059
60
Eset
10
0 / 3 / 3
5,782
578
3,266
5,320
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Durnick
Bellona
11
5 / 2 / 1
6,638
664
6,372
6,999
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
9
3 / 2 / 0
5,515
552
1,272
7,044
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
10
10
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
0
0.4
L
Artemis
 
Artemis
0
2
0
0
L
Eset
0
3
3
0.5
W
Zeus
2
2
5
2.25
L
Bellona
Durnick
Bellona
5
2
1
2.75
W
3
3
2
1.33
W
1
0
1
1.5
L
Kali
3
2
0
1.5
W
Cliodhna
XaviSN
Cliodhna
5
3
5
2.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,643
Damage
15,357
28,419
Taken
29,317
9,606
Mitigated
9,748
8,548
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,447
3,721
0
1,740
8,895
1,510
0
1,101
7,794
0
31,921
L
Artemis
 
Artemis
0
0
0
0
1,059
60
0
0
1,059
0
0
L
Eset
3,266
332
109
1,753
5,320
1,531
0
1,999
3,284
30,133
0
W
Zeus
3,568
576
0
559
4,514
1,175
0
1,191
3,245
37,792
0
L
Bellona
Durnick
Bellona
6,372
2,573
0
2,360
6,999
4,696
0
305
6,407
0
31,445
W
2,974
1,126
0
1,844
6,620
2,734
0
0
6,620
0
24,575
W
1,189
166
130
1,809
4,922
2,459
0
1,107
3,713
9,813
0
L
Kali
1,272
806
0
1,201
7,044
1,951
0
1,352
5,523
0
28,426
W
Cliodhna
XaviSN
Cliodhna
6,586
2,137
0
1,916
6,116
1,777
0
597
5,505
0
28,121
W
4,326
2,296
0
2,290
6,247
1,461
384
165
6,070
0
38,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
27,060
275
Minions Killed
265
0
Camps Cleared
0
1,016,868
Distance Traveled
819,810
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,632
563
63
6
0
180,970
4
L
Artemis
3,493
349
0
0
0
20,997
0
L
Eset
5,782
578
73
7
0
203,610
2
W
Zeus
6,206
621
87
9
0
189,547
5
L
Bellona
6,638
664
68
7
0
209,693
0
W
Odin
6,184
618
53
5
0
223,824
4
W
Sobek
5,197
520
7
1
0
199,087
3
L
Kali
5,515
552
61
6
0
204,540
3
W
Cliodhna
6,175
618
59
6
0
227,820
2
W
Hou Yi
6,053
605
69
7
0
176,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role