Player Matchup

Bacchus
Bacchus
CruzeMAF
Bacchus
Level 21
God Stats
8W - 2L
1,575 SR
Queue Stats
17W - 15L
1,562 Elo+
Party 1
Mercury
Mercury
LigmaToes
Mercury
Level 29
God Stats
6W - 1L
1,924 SR
Queue Stats
87W - 74L
1,616 Elo+
Party 1
Poseidon
Poseidon
OBXAJ
Poseidon
Level 120
God Stats
14W - 6L
1,582 SR
Queue Stats
458W - 426L
1,645 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RadSpladle
Cu Chulainn
Level 121
God Stats
6W - 1L
1,676 SR
Queue Stats
187W - 177L
1,617 Elo+
Party 1
Skadi
Skadi
Shmucket
Skadi
Level 107
God Stats
6W - 3L
1,852 SR
Queue Stats
190W - 182L
1,582 Elo+
Party 1
Team Averages
Level 80
1,722 SR
1,605 Elo+

VS

Team Averages
Level 48
1,436 SR
1,420 Elo+
Heimdallr
Heimdallr
Blaze39
Heimdallr
Level 73
God Stats
3W - 6L
1,510 SR
Queue Stats
280W - 299L
1,486 Elo+
Party 3
Ymir
Ymir
Jasopayaso
Ymir
Level 26
God Stats
5W - 6L
1,462 SR
Queue Stats
61W - 63L
1,488 Elo+
Party 3
Mulan
Mulan
Majora258
Mulan
Level 68
God Stats
12W - 12L
1,380 SR
Queue Stats
137W - 157L
1,367 Elo+
Party 2
Thanatos
Thanatos
RisingPhoenix05
Thanatos
Level 25
God Stats
0W - 2L
1,228 SR
Queue Stats
7W - 12L
1,330 Elo+
Party 2
Sol
Sol
bub319
Sol
Level 48
God Stats
3W - 2L
1,598 SR
Queue Stats
107W - 120L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CruzeMAF
Bacchus
8
2 / 3 / 7
5,963
542
2,441
6,115
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
LigmaToes
Mercury
12
8 / 3 / 6
7,535
685
6,551
7,319
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OBXAJ
Poseidon
12
4 / 3 / 3
7,396
672
4,907
4,902
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
RadSpladle
Cu Chulainn
13
8 / 2 / 4
8,130
739
9,018
9,826
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Shmucket
Skadi
12
5 / 1 / 4
7,035
640
7,943
4,904
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blaze39
Heimdallr
9
0 / 5 / 3
5,363
488
3,396
6,386
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 2
5,156
469
1,924
10,974
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Majora258
Mulan
9
1 / 7 / 2
5,771
525
5,602
10,756
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
10
6 / 6 / 6
7,149
650
5,438
8,362
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
bub319
Sol
11
5 / 4 / 2
6,827
621
4,583
7,546
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
27
Kills
12
12
Deaths
27
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blaze39
Heimdallr
0
5
3
0.3
W
Bacchus
CruzeMAF
Bacchus
2
3
7
1.83
L
0
5
2
0.2
W
Mercury
LigmaToes
Mercury
8
3
6
3.67
L
Mulan
Majora258
Mulan
1
7
2
0.29
W
Poseidon
OBXAJ
Poseidon
4
3
3
1.83
W
Cu Chulainn
RadSpladle
Cu Chulainn
8
2
4
5
L
Thanatos
6
6
6
1.5
W
Skadi
Shmucket
Skadi
5
1
4
7
L
Sol
bub319
Sol
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
20,943
33,066
Taken
44,024
14,956
Mitigated
19,485
8,622
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blaze39
Heimdallr
3,396
1,005
0
290
6,386
2,060
691
1,109
5,232
0
28,489
W
Bacchus
CruzeMAF
Bacchus
2,441
311
0
1,375
6,115
4,531
0
1,479
4,636
7,620
0
L
1,924
617
0
1,444
10,974
6,394
147
1,134
9,757
14,776
0
W
Mercury
LigmaToes
Mercury
6,551
2,906
0
404
7,319
2,251
0
1,124
6,087
0
34,681
L
Mulan
Majora258
Mulan
5,602
613
0
1,000
10,756
5,488
0
590
9,650
0
21,080
W
Poseidon
OBXAJ
Poseidon
4,907
1,205
0
1,139
4,902
1,364
0
2,304
2,598
44,637
0
W
Cu Chulainn
RadSpladle
Cu Chulainn
9,018
2,072
0
3,701
9,826
5,590
0
661
8,785
3,105
46,387
L
Thanatos
5,438
1,532
0
3,898
8,362
3,093
0
2,114
6,206
0
23,701
W
Skadi
Shmucket
Skadi
7,943
2,745
0
2,003
4,904
1,220
710
519
4,385
0
46,133
L
Sol
bub319
Sol
4,583
1,350
0
2,690
7,546
2,450
0
3,095
4,451
27,004
4,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
30,266
348
Minions Killed
224
0
Camps Cleared
0
1,220,718
Distance Traveled
1,008,398
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,363
488
62
6
0
198,591
2
W
Bacchus
5,963
542
10
1
0
247,829
0
L
Ymir
5,156
469
15
1
0
201,614
3
W
Mercury
7,535
685
65
6
0
279,393
2
L
Mulan
5,771
525
38
3
0
204,606
2
W
Poseidon
7,396
672
87
8
0
221,209
2
W
Cu Chulainn
8,130
739
94
9
0
253,436
0
L
Thanatos
7,149
650
42
4
0
204,110
1
W
Skadi
7,035
640
92
8
0
218,851
2
L
Sol
6,827
621
67
6
0
199,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role