Player Matchup

Cerberus
Cerberus
HEROcrafted
Cerberus
Level 63
God Stats
1W - 2L
1,174 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 2
Set
Set
MobBasher7
Set
Level 47
God Stats
2W - 1L
1,541 SR
Queue Stats
6W - 13L
1,328 Elo+
Party 2
Zeus
Zeus
XxK0OPATRO0PAxX
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,401 Elo+
Solo
Chernobog
Chernobog
deadfun52
Chernobog
Level 65
God Stats
1W - 2L
1,502 SR
Queue Stats
23W - 35L
1,341 Elo+
Party 2
Guan Yu
Guan Yu
zamabam
Guan Yu
Level 104
God Stats
0W - 2L
1,269 SR
Queue Stats
90W - 93L
1,450 Elo+
Solo
Team Averages
Level 76
1,397 SR
1,374 Elo+

VS

Team Averages
Level 86
1,554 SR
1,484 Elo+
Tiamat
Tiamat
Dspray
Tiamat
Level 85
God Stats
1W - 0L
1,810 SR
Queue Stats
17W - 22L
1,367 Elo+
Party 1
Neith
Neith
JerseyNutz21
Neith
Level 61
God Stats
13W - 20L
1,420 SR
Queue Stats
32W - 50L
1,316 Elo+
Party 1
Geb
Geb
Louisi318Animal
Geb
Level 121
God Stats
9W - 2L
1,673 SR
Queue Stats
278W - 270L
1,502 Elo+
Solo
Thanatos
Thanatos
Lowkey Gunmann
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Medusa
Medusa
YeshuaIs
Medusa
Level 143
God Stats
1W - 0L
1,366 SR
Queue Stats
3W - 0L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HEROcrafted
Cerberus
17
5 / 2 / 11
12,188
871
12,435
21,699
24,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 8 / 8
9,709
694
8,129
22,535
22,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 6 / 3
8,922
637
5,979
11,129
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
deadfun52
Chernobog
15
3 / 8 / 7
9,062
647
9,120
16,397
4,979
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
zamabam
Guan Yu
17
5 / 4 / 10
11,578
827
10,284
18,061
16,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dspray
Tiamat
14
1 / 6 / 8
9,141
653
5,320
11,454
5,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 4 / 5
10,134
724
11,823
10,418
3,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 2 / 10
10,141
724
7,878
11,417
12,295
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
20
20 / 2 / 6
14,469
1,034
43,064
20,363
8,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Medusa
YeshuaIs
Medusa
16
4 / 4 / 5
10,467
748
9,861
11,916
5,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
62
17
Kills
28
28
Deaths
18
39
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dspray
Tiamat
1
6
8
0.83
L
Cerberus
HEROcrafted
Cerberus
5
2
11
5.25
W
1
4
5
0.88
W
2
2
10
3.5
W
Thanatos
20
2
6
11.5
L
2
8
8
0.75
L
2
6
3
0.58
W
Medusa
YeshuaIs
Medusa
4
4
5
1.63
L
Chernobog
deadfun52
Chernobog
3
8
7
0.81
L
Guan Yu
zamabam
Guan Yu
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,947
Damage
77,946
89,821
Taken
65,568
70,573
Mitigated
35,902
16,124
Healing
26,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dspray
Tiamat
5,320
1,593
284
1,708
11,454
5,713
561
2,712
8,601
18,338
0
L
Cerberus
HEROcrafted
Cerberus
12,435
1,409
199
6,732
21,699
24,458
14
4,638
17,061
26,981
0
W
11,823
5,774
274
1,410
10,418
3,867
3,584
2,623
7,786
0
42,760
W
7,878
800
536
1,969
11,417
12,295
259
3,886
7,531
24,320
0
W
Thanatos
43,064
21,271
0
19,661
20,363
8,835
684
7,586
12,718
0
75,447
L
8,129
4,343
384
1,370
22,535
22,401
0
2,700
19,835
0
24,973
L
5,979
794
0
0
11,129
2,223
296
723
10,406
17,221
0
W
Medusa
YeshuaIs
Medusa
9,861
3,939
0
733
11,916
5,192
1,258
2,377
9,376
0
38,403
L
Chernobog
deadfun52
Chernobog
9,120
4,124
0
0
16,397
4,979
120
988
15,409
0
25,425
L
Guan Yu
zamabam
Guan Yu
10,284
2,425
2,671
4,768
18,061
16,512
0
4,149
13,912
158
24,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
54,352
175
Minions Killed
295
1
Camps Cleared
16
1,239,592
Distance Traveled
1,149,693
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,141
653
20
1
1
180,676
6
L
Cerberus
12,188
871
39
3
0
270,394
0
W
Neith
10,134
724
92
7
4
200,490
1
W
Geb
10,141
724
39
3
0
277,463
3
W
Thanatos
14,469
1,034
80
6
4
275,892
0
L
Set
9,709
694
32
2
1
246,004
0
L
Zeus
8,922
637
31
2
0
213,242
3
W
Medusa
10,467
748
64
5
7
215,172
1
L
Chernobog
9,062
647
38
3
0
241,287
2
L
Guan Yu
11,578
827
35
3
0
268,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role