Player Matchup

Chaac
Chaac
ChampagnePP
Chaac
Level 93
God Stats
14W - 13L
1,548 SR
Queue Stats
35W - 25L
1,485 Elo+
Party 2
Neith
Neith
KingPotato5386
Neith
Level 4
God Stats
1W - 2L
1,451 SR
Queue Stats
13W - 13L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
Tweaknelius
Baron Samedi
Level 28
God Stats
37W - 34L
1,539 SR
Queue Stats
59W - 55L
1,420 Elo+
Party 2
Team Averages
Level 42
1,513 SR
1,519 Elo+

VS

Team Averages
Level 58
1,466 SR
1,345 Elo+
Gilgamesh
Gilgamesh
AshenUno
Gilgamesh
Level 61
God Stats
11W - 11L
1,396 SR
Queue Stats
178W - 207L
1,381 Elo+
Party 1
Loki
Loki
XXXMASTERHATER
Loki
Level 45
God Stats
16W - 14L
1,438 SR
Queue Stats
43W - 51L
1,331 Elo+
Party 1
Hera
Hera
looneyman123
Hera
Level 69
God Stats
10W - 5L
1,565 SR
Queue Stats
21W - 29L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 6
11,700
650
14,540
20,834
23,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 8 / 8
12,956
720
17,710
16,643
5,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tweaknelius
Baron Samedi
14
5 / 9 / 7
11,650
647
8,108
14,488
9,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshenUno
Gilgamesh
16
8 / 5 / 15
12,356
686
15,423
25,553
13,114
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 6 / 17
11,983
666
9,154
11,800
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 5 / 11
14,179
788
23,237
13,225
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
16
Kills
25
25
Deaths
16
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AshenUno
Gilgamesh
8
5
15
3.1
L
4
8
6
0.88
L
7
8
8
1.38
L
Baron Samedi
Tweaknelius
Baron Samedi
5
9
7
0.94
W
5
6
17
2.25
W
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
47,814
51,965
Taken
50,578
39,154
Mitigated
21,305
13,677
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AshenUno
Gilgamesh
15,423
4,983
482
7,613
25,553
13,114
432
3,432
21,510
1,191
34,119
L
14,540
2,905
104
6,410
20,834
23,577
213
7,961
12,095
0
41,301
L
17,710
10,449
458
4,555
16,643
5,917
558
7,849
8,048
0
47,885
L
Baron Samedi
Tweaknelius
Baron Samedi
8,108
1,637
719
1,431
14,488
9,660
0
7,455
6,641
29,198
0
W
9,154
2,157
48
1,690
11,800
4,974
1,612
2,875
8,779
0
26,256
W
23,237
7,059
573
2,045
13,225
3,217
1,593
2,124
10,913
72,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
38,518
180
Minions Killed
177
4
Camps Cleared
10
842,682
Distance Traveled
947,028
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,356
686
26
1
3
344,199
1
L
Chaac
11,700
650
50
3
0
318,129
2
L
Neith
12,956
720
73
4
0
272,718
3
L
Baron Samedi
11,650
647
57
3
4
251,835
2
W
Loki
11,983
666
29
2
2
292,064
1
W
Hera
14,179
788
122
7
5
310,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role