Player Matchup

Sobek
Sobek
DR Monzter F
Sobek
Level 83
God Stats
1W - 3L
1,375 SR
Queue Stats
619W - 679L
1,352 Elo+
Party 2
Raijin
Raijin
Debonair DrA
Raijin
Level 88
God Stats
0W - 3L
1,228 SR
Queue Stats
614W - 662L
1,358 Elo+
Party 2
Neith
Neith
J U L I N K S O
Neith
Level 41
God Stats
13W - 13L
1,527 SR
Queue Stats
175W - 190L
1,315 Elo+
Party 2
Team Averages
Level 71
1,377 SR
1,342 Elo+

VS

Team Averages
Level 83
1,504 SR
1,435 Elo+
Baron Samedi
Baron Samedi
Clayako
Baron Samedi
Level 109
God Stats
9W - 3L
1,583 SR
Queue Stats
56W - 60L
1,466 Elo+
Party 1
Chaac
Chaac
DarthVxper
Chaac
Level 79
God Stats
13W - 8L
1,429 SR
Queue Stats
42W - 40L
1,456 Elo+
Party 1
Khepri
Khepri
NeekNill
Khepri
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
11,421
571
8,841
30,583
39,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
17
5 / 8 / 2
13,558
678
17,607
19,860
6,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 10 / 1
10,582
529
10,011
18,315
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clayako
Baron Samedi
17
6 / 5 / 14
12,837
642
19,832
17,041
7,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
19 / 1 / 8
15,284
764
31,756
17,272
22,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
NeekNill
Khepri
16
3 / 2 / 20
12,511
626
6,743
20,706
28,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
7
Kills
28
28
Deaths
8
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Clayako
Baron Samedi
6
5
14
2.6
L
1
10
3
0.25
W
Chaac
19
1
8
23
L
Raijin
5
8
2
0.75
L
1
10
1
0.15
W
Khepri
NeekNill
Khepri
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
58,331
68,758
Taken
55,019
50,404
Mitigated
58,897
9,915
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Clayako
Baron Samedi
19,832
1,437
3,793
6,361
17,041
7,689
1,189
11,440
5,323
74,894
0
L
8,841
1,413
345
5,322
30,583
39,485
99
13,361
17,222
20,342
0
W
Chaac
31,756
5,846
0
6,823
17,272
22,760
290
7,978
8,636
0
82,086
L
Raijin
17,607
2,106
0
1,371
19,860
6,084
406
7,987
11,873
51,300
0
L
10,011
6,443
236
2,641
18,315
4,835
887
5,497
12,818
0
35,767
W
Khepri
NeekNill
Khepri
6,743
897
700
3,412
20,706
28,448
126
6,788
11,653
11,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
40,632
142
Minions Killed
212
3
Camps Cleared
12
845,947
Distance Traveled
1,020,564
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,837
642
107
5
6
300,673
4
L
Sobek
11,421
571
23
1
0
294,481
1
W
Chaac
15,284
764
99
5
6
378,504
0
L
Raijin
13,558
678
64
3
2
276,632
3
L
Neith
10,582
529
55
3
1
274,834
0
W
Khepri
12,511
626
6
0
0
341,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role