Player Matchup

Zhong Kui
Zhong Kui
Draygo
Zhong Kui
Level 106
God Stats
1W - 1L
1,339 SR
Queue Stats
32W - 21L
1,625 Elo+
Solo
Awilix
Awilix
RagTagMcFab
Awilix
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
238W - 226L
1,558 Elo+
Solo
Hachiman
Hachiman
THE GREAT ROOK
Hachiman
Level 121
God Stats
20W - 15L
1,652 SR
Queue Stats
207W - 175L
1,529 Elo+
Solo
Geb
Geb
TMO6
Geb
Level 68
God Stats
5W - 4L
1,550 SR
Queue Stats
381W - 330L
1,587 Elo+
Party 3
Horus
Horus
What Ugh Bob
Horus
Level 145
God Stats
14W - 18L
1,531 SR
Queue Stats
758W - 723L
1,575 Elo+
Party 3
Team Averages
Level 113
1,515 SR
1,575 Elo+

VS

Team Averages
Level 120
1,611 SR
1,598 Elo+
Hachiman
Hachiman
Alesmo
Hachiman
Level 127
God Stats
2W - 3L
1,463 SR
Queue Stats
353W - 327L
1,609 Elo+
Party 2
Scylla
Scylla
Artorrias
Scylla
Level 158
God Stats
7W - 10L
1,443 SR
Queue Stats
495W - 492L
1,551 Elo+
Party 2
Chaac
Chaac
HeadMatt
Chaac
Level 110
God Stats
2W - 3L
1,502 SR
Queue Stats
120W - 99L
1,589 Elo+
Party 1
Susano
Susano
MemorialCoin
Susano
Level 123
God Stats
7W - 5L
1,675 SR
Queue Stats
248W - 218L
1,625 Elo+
Party 1
Yemoja
Yemoja
SirPandaMoanium
Yemoja
Level 84
God Stats
4W - 1L
1,971 SR
Queue Stats
144W - 110L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Draygo
Zhong Kui
17
4 / 3 / 4
10,462
551
8,647
12,630
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
18
8 / 1 / 4
11,048
581
8,270
12,245
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
17
2 / 2 / 5
10,553
555
9,564
10,532
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
TMO6
Geb
14
0 / 2 / 7
8,780
462
5,542
14,736
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 1 / 4
10,223
538
11,656
20,487
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alesmo
Hachiman
15
3 / 5 / 0
9,207
485
6,967
13,382
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Artorrias
Scylla
14
3 / 4 / 3
9,398
495
8,077
10,883
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
HeadMatt
Chaac
16
1 / 2 / 0
9,683
510
10,028
17,320
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
16
2 / 1 / 2
9,435
497
6,489
9,701
4,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 3
8,756
461
8,706
15,322
11,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
9
9
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alesmo
Hachiman
3
5
0
0.6
L
Scylla
Artorrias
Scylla
3
4
3
1.13
W
Zhong Kui
Draygo
Zhong Kui
4
3
4
2
L
Chaac
HeadMatt
Chaac
1
2
0
0.5
L
Susano
2
1
2
3
W
Awilix
8
1
4
10
L
0
3
3
0.5
W
Hachiman
2
2
5
2.25
W
Geb
TMO6
Geb
0
2
7
1.75
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,679
Damage
40,267
70,630
Taken
66,608
39,970
Mitigated
33,990
38,490
Healing
23,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alesmo
Hachiman
6,967
3,254
0
2,731
13,382
3,093
0
1,997
11,385
0
62,766
L
Scylla
Artorrias
Scylla
8,077
1,056
0
1,000
10,883
3,306
0
3,466
7,417
58,166
0
W
Zhong Kui
Draygo
Zhong Kui
8,647
1,603
0
7,468
12,630
8,745
0
6,158
6,186
74,528
8,861
L
Chaac
HeadMatt
Chaac
10,028
2,678
0
9,953
17,320
12,259
0
474
15,862
4,691
72,926
L
Susano
6,489
1,568
0
2,793
9,701
4,070
0
2,322
7,333
0
82,359
W
Awilix
8,270
2,765
0
7,011
12,245
4,314
0
3,417
8,732
0
72,511
L
8,706
2,224
3,684
3,298
15,322
11,262
0
6,170
9,055
37,029
0
W
Hachiman
9,564
5,457
0
4,607
10,532
2,844
1,098
1,597
8,895
0
91,845
W
Geb
TMO6
Geb
5,542
417
1,608
5,459
14,736
10,107
0
6,956
7,562
22,075
0
W
11,656
5,859
1,326
11,011
20,487
13,960
0
3,905
15,630
6,313
58,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
46,479
559
Minions Killed
563
0
Camps Cleared
0
1,972,059
Distance Traveled
1,868,930
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,207
485
120
6
0
342,834
5
L
Scylla
9,398
495
120
6
0
324,926
2
W
Zhong Kui
10,462
551
145
8
0
378,118
5
L
Chaac
9,683
510
142
7
0
385,417
2
L
Susano
9,435
497
127
7
0
459,019
6
W
Awilix
11,048
581
119
6
0
438,421
4
L
Yemoja
8,756
461
54
3
0
356,734
7
W
Hachiman
10,553
555
153
8
0
360,587
9
W
Geb
8,780
462
39
2
0
398,397
8
W
Horus
10,223
538
103
5
0
396,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role