Player Matchup

Terra
Terra
Calibubbles
Terra
Level 133
God Stats
1W - 3L
1,094 SR
Queue Stats
91W - 80L
1,542 Elo+
Party 1
Ymir
Ymir
Chilean408
Ymir
Level 122
God Stats
7W - 3L
1,655 SR
Queue Stats
90W - 78L
1,530 Elo+
Party 1
Ares
Ares
El Shoooki
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,521 Elo+
Party 1
Khepri
Khepri
FreakinTryIt
Khepri
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
78W - 101L
1,447 Elo+
Party 1
Thanatos
Thanatos
RaGeR408
Thanatos
Level 141
God Stats
5W - 3L
1,706 SR
Queue Stats
345W - 331L
1,510 Elo+
Party 1
Team Averages
Level 101
1,533 SR
1,510 Elo+

VS

Team Averages
Level 97
1,401 SR
1,553 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Namidae
Anubis
Level 86
God Stats
3W - 5L
1,461 SR
Queue Stats
158W - 113L
1,581 Elo+
Party 2
Nemesis
Nemesis
SERIYUU
Nemesis
Level 118
God Stats
2W - 5L
1,288 SR
Queue Stats
683W - 586L
1,498 Elo+
Party 2
Vulcan
Vulcan
TheTrueTravisty
Vulcan
Level 25
God Stats
0W - 2L
1,258 SR
Queue Stats
84W - 46L
1,601 Elo+
Party 2
Bastet
Bastet
lostmage5
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 49L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 16
10,769
718
6,057
10,883
9,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 3 / 14
11,305
754
15,123
17,427
13,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 4 / 11
10,214
681
11,110
14,179
13,868
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
18
1 / 1 / 18
10,695
713
5,893
11,548
10,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
RaGeR408
Thanatos
19
8 / 3 / 10
11,848
790
18,166
16,970
9,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 4 / 8
9,820
655
7,687
18,843
21,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Namidae
Anubis
18
3 / 3 / 6
10,257
684
18,098
8,417
5,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SERIYUU
Nemesis
19
4 / 2 / 7
10,218
681
10,693
17,402
14,215
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 6
8,635
576
10,797
8,485
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
lostmage5
Bastet
16
4 / 4 / 2
9,345
623
11,082
10,970
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
19
Kills
12
12
Deaths
19
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
8
1.25
W
2
1
16
10
W
4
3
14
3.67
W
4
4
11
2.38
W
Khepri
1
1
18
10
L
Anubis
Namidae
Anubis
3
3
6
2
W
Thanatos
RaGeR408
Thanatos
8
3
10
4.33
L
Nemesis
SERIYUU
Nemesis
4
2
7
3.75
L
0
6
6
0.5
L
Bastet
lostmage5
Bastet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,349
Damage
58,357
71,007
Taken
64,117
57,817
Mitigated
50,458
41,904
Healing
31,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,687
1,525
10,125
8,472
18,843
21,889
205
10,465
8,378
0
17,214
W
6,057
515
15,677
4,611
10,883
9,329
1,643
4,688
6,062
16,935
0
W
15,123
899
2,553
1,268
17,427
13,862
111
8,628
8,334
39,361
0
W
11,110
313
0
940
14,179
13,868
315
4,255
9,596
14,313
0
W
Khepri
5,893
205
2,249
1,617
11,548
10,821
1,097
5,464
5,823
31,307
0
L
Anubis
Namidae
Anubis
18,098
1,277
1,083
1,805
8,417
5,041
559
6,310
2,107
40,813
0
W
Thanatos
RaGeR408
Thanatos
18,166
3,697
1,265
11,724
16,970
9,937
1,236
5,860
10,744
0
32,264
L
Nemesis
SERIYUU
Nemesis
10,693
2,594
1,932
5,623
17,402
14,215
184
8,289
9,113
0
18,839
L
10,797
5,533
395
125
8,485
3,964
364
5,198
3,287
24,140
0
L
Bastet
lostmage5
Bastet
11,082
2,309
586
1,591
10,970
5,349
0
7,921
3,049
0
15,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
48,275
177
Minions Killed
138
0
Camps Cleared
0
1,365,157
Distance Traveled
1,364,260
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,820
655
19
1
0
270,612
0
W
Terra
10,769
718
27
2
0
245,254
0
W
Ymir
11,305
754
61
4
0
250,511
2
W
Ares
10,214
681
11
1
0
249,514
2
W
Khepri
10,695
713
32
2
0
315,109
3
L
Anubis
10,257
684
55
4
0
269,475
0
W
Thanatos
11,848
790
46
3
0
304,769
1
L
Nemesis
10,218
681
21
1
0
311,118
0
L
Vulcan
8,635
576
31
2
0
242,624
0
L
Bastet
9,345
623
12
1
0
270,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role