Player Matchup

Chiron
Chiron
CoLdeisha
Chiron
Level 121
God Stats
1W - 1L
1,850 SR
Queue Stats
14W - 5L
1,687 Elo+
Party 1
Khepri
Khepri
Im_Nathan_S
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Pretzel-Company
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,569 Elo+
Party 1
Team Averages
Level 48
1,617 SR
1,608 Elo+

VS

Team Averages
Level 104
1,599 SR
1,792 Elo+
Janus
Janus
Ringssssssss
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 10L
1,821 Elo+
Party 2
Achilles
Achilles
Slycrashboom
Achilles
Level 127
God Stats
3W - 6L
1,502 SR
Queue Stats
102W - 93L
1,556 Elo+
Solo
Medusa
Medusa
Wendy
Medusa
Level 157
God Stats
19W - 7L
1,794 SR
Queue Stats
405W - 125L
1,999 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CoLdeisha
Chiron
13
5 / 6 / 1
9,994
714
11,474
16,227
6,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
13
1 / 4 / 4
9,945
710
5,201
15,310
17,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
12
1 / 10 / 4
8,961
640
6,039
14,765
7,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
10,446
746
13,130
6,826
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Slycrashboom
Achilles
14
3 / 2 / 12
10,204
729
12,140
17,420
21,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Wendy
Medusa
16
14 / 4 / 5
12,044
860
17,567
14,745
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
20
20
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
CoLdeisha
Chiron
5
6
1
0.92
L
Khepri
1
4
4
0.75
L
Kukulkan
1
10
4
0.3
W
3
1
12
9
W
Achilles
Slycrashboom
Achilles
3
2
12
4.5
W
Medusa
Wendy
Medusa
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
42,837
46,302
Taken
38,991
31,262
Mitigated
30,615
5,028
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CoLdeisha
Chiron
11,474
5,979
361
1,517
16,227
6,840
0
5,131
10,416
0
41,517
L
Khepri
5,201
481
792
1,866
15,310
17,196
0
4,883
9,727
19,846
0
L
Kukulkan
6,039
1,463
0
492
14,765
7,226
0
3,615
10,571
21,956
0
W
13,130
452
96
1,324
6,826
2,306
964
2,850
3,976
40,846
0
W
Achilles
Slycrashboom
Achilles
12,140
2,017
269
6,674
17,420
21,187
234
5,221
12,199
485
33,834
W
Medusa
Wendy
Medusa
17,567
8,545
0
4,822
14,745
7,122
1,283
3,921
10,824
0
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
32,694
127
Minions Killed
168
1
Camps Cleared
12
665,952
Distance Traveled
837,187
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,994
714
71
5
0
211,466
1
L
Khepri
9,945
710
12
1
1
256,181
0
L
Kukulkan
8,961
640
44
3
0
198,305
0
W
Janus
10,446
746
66
5
5
269,754
1
W
Achilles
10,204
729
35
3
2
292,610
1
W
Medusa
12,044
860
67
5
5
274,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role