Player Matchup

King Arthur
King Arthur
DrAgOn6UD
King Arthur
Level 70
God Stats
14W - 4L
1,782 SR
Queue Stats
215W - 69L
1,832 Elo+
Party 2
Thanatos
Thanatos
SimpIy Logic
Thanatos
Level 47
God Stats
0W - 1L
1,216 SR
Queue Stats
9W - 9L
1,477 Elo+
Party 2
Poseidon
Poseidon
Wolf BV
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Team Averages
Level 41
1,499 SR
1,654 Elo+

VS

Team Averages
Level 78
1,640 SR
1,677 Elo+
Geb
Geb
AllGingerNoSnap
Geb
Level 84
God Stats
1W - 0L
1,582 SR
Queue Stats
11W - 17L
1,505 Elo+
Solo
Bastet
Bastet
DezIV
Bastet
Level 123
God Stats
20W - 4L
1,837 SR
Queue Stats
254W - 130L
1,768 Elo+
Party 1
Ao Kuang
Ao Kuang
Spoon Tease
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 38L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrAgOn6UD
King Arthur
11
3 / 2 / 2
7,400
673
9,202
16,942
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SimpIy Logic
Thanatos
10
0 / 7 / 2
6,504
591
3,393
7,495
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Wolf BV
Poseidon
10
2 / 7 / 2
7,309
664
2,365
9,201
3,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 14
8,453
768
4,325
6,232
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
DezIV
Bastet
13
7 / 1 / 9
8,633
785
14,121
6,782
2,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Spoon Tease
Ao Kuang
13
8 / 4 / 7
8,966
815
10,869
9,700
7,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
16
16
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Bastet
DezIV
Bastet
7
1
9
11.5
L
King Arthur
DrAgOn6UD
King Arthur
3
2
2
2
L
Thanatos
SimpIy Logic
Thanatos
0
7
2
0.14
W
Ao Kuang
Spoon Tease
Ao Kuang
8
4
7
2.88
L
Poseidon
Wolf BV
Poseidon
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
29,315
33,638
Taken
22,714
16,811
Mitigated
14,329
9,214
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,325
363
0
2,543
6,232
4,752
0
1,401
4,543
11,588
0
W
Bastet
DezIV
Bastet
14,121
3,372
0
894
6,782
2,479
0
335
6,090
0
24,489
L
King Arthur
DrAgOn6UD
King Arthur
9,202
1,137
0
6,817
16,942
10,614
0
6,549
10,393
0
25,795
L
Thanatos
SimpIy Logic
Thanatos
3,393
425
0
1,649
7,495
3,183
0
3,866
3,629
0
7,453
W
Ao Kuang
Spoon Tease
Ao Kuang
10,869
3,705
0
3,520
9,700
7,098
938
985
8,115
26,883
4,233
L
Poseidon
Wolf BV
Poseidon
2,365
654
0
748
9,201
3,014
0
4,061
5,140
13,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,213
Gold Earned
26,052
89
Minions Killed
84
3
Camps Cleared
6
536,151
Distance Traveled
602,127
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,453
768
13
1
0
193,410
3
W
Bastet
8,633
785
30
3
3
224,802
1
L
King Arthur
7,400
673
38
3
2
213,512
4
L
Thanatos
6,504
591
16
1
1
180,042
4
W
Ao Kuang
8,966
815
41
4
3
183,915
1
L
Poseidon
7,309
664
35
3
0
142,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role