Player Matchup

Tyr
Tyr
CAPITAN RAAM553
Tyr
Level 126
God Stats
2W - 1L
1,475 SR
Queue Stats
9W - 12L
1,368 Elo+
Party 1
Ullr
Ullr
El Dios Goku 1
Ullr
Level 148
God Stats
3W - 0L
1,535 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 1
Geb
Geb
Reaper King8080
Geb
Level 96
God Stats
1W - 1L
1,527 SR
Queue Stats
7W - 10L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
ShooshiMoshi
Nu Wa
Level 88
God Stats
2W - 0L
1,499 SR
Queue Stats
7W - 3L
1,657 Elo+
Party 1
Team Averages
Level 115
1,509 SR
1,465 Elo+

VS

Team Averages
Level 142
1,478 SR
1,445 Elo+
Skadi
Skadi
Abnerkun
Skadi
Level 156
God Stats
6W - 10L
1,473 SR
Queue Stats
153W - 182L
1,494 Elo+
Solo
Tiamat
Tiamat
FRS Bvfii
Tiamat
Level 149
God Stats
1W - 2L
1,390 SR
Queue Stats
12W - 26L
1,420 Elo+
Solo
Mulan
Mulan
MechedReality
Mulan
Level 115
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 4L
1,394 Elo+
Party 2
Poseidon
Poseidon
Moeite
Poseidon
Level 146
God Stats
0W - 1L
1,596 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 4
12,801
853
10,985
17,900
16,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 4 / 8
11,547
770
13,076
9,473
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 2
10,910
727
2,215
7,018
8,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 5 / 7
10,798
720
11,505
8,807
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abnerkun
Skadi
17
3 / 1 / 1
11,229
749
6,721
6,457
2,882
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
FRS Bvfii
Tiamat
17
3 / 6 / 3
11,001
733
8,182
14,172
8,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 2
10,398
693
7,247
15,746
6,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Moeite
Poseidon
15
2 / 3 / 3
10,645
710
6,415
10,122
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
10
10
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Abnerkun
Skadi
3
1
1
3.5
W
7
0
4
9
W
2
4
8
1.5
L
Tiamat
FRS Bvfii
Tiamat
3
6
3
0.75
L
2
3
2
1
L
Poseidon
Moeite
Poseidon
2
3
3
1.17
W
3
1
2
4
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
28,565
43,198
Taken
46,497
31,298
Mitigated
20,703
9,046
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Abnerkun
Skadi
6,721
2,313
0
1,690
6,457
2,882
759
1,886
4,367
0
39,938
W
10,985
545
0
6,613
17,900
16,810
776
4,941
12,721
0
56,771
W
13,076
5,907
371
1,682
9,473
3,696
2,534
3,617
5,652
0
48,247
L
Tiamat
FRS Bvfii
Tiamat
8,182
748
31
2,871
14,172
8,115
326
4,470
9,457
34,098
0
L
7,247
925
0
2,570
15,746
6,941
234
4,398
11,166
0
19,776
L
Poseidon
Moeite
Poseidon
6,415
580
862
2,417
10,122
2,765
973
2,646
7,284
35,351
0
W
2,215
177
60
30
7,018
8,031
124
1,738
5,095
14,268
0
W
11,505
1,558
0
290
8,807
2,761
2,450
3,941
4,768
30,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
43,273
234
Minions Killed
225
11
Camps Cleared
12
1,079,915
Distance Traveled
957,112
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,229
749
91
6
2
249,414
2
W
Tyr
12,801
853
104
7
5
328,204
0
W
Ullr
11,547
770
73
5
2
269,846
0
L
Tiamat
11,001
733
51
3
4
224,573
0
L
Mulan
10,398
693
22
1
3
249,076
4
L
Poseidon
10,645
710
61
4
3
234,049
2
W
Geb
10,910
727
19
1
2
210,168
0
W
Nu Wa
10,798
720
38
3
2
271,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role