Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HellHound5975
Cu Chulainn
Level 97
God Stats
1W - 1L
1,507 SR
Queue Stats
26W - 34L
1,460 Elo+
Party 2
Mulan
Mulan
HomeyD91
Mulan
Level 160
God Stats
0W - 2L
1,631 SR
Queue Stats
150W - 184L
1,421 Elo+
Solo
Tiamat
Tiamat
SUBxXxZ3R0xXx
Tiamat
Level 109
God Stats
5W - 3L
1,541 SR
Queue Stats
37W - 47L
1,448 Elo+
Solo
Team Averages
Level 125
1,545 SR
1,457 Elo+

VS

Team Averages
Level 112
1,503 SR
1,453 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GraveEater
Mulan
Level 110
God Stats
1W - 0L
1,511 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 1
Sol
Sol
Quantuh
Sol
Level 50
God Stats
3W - 0L
1,501 SR
Queue Stats
16W - 20L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 5 / 1
8,312
756
7,106
12,452
4,644
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
HellHound5975
Cu Chulainn
12
1 / 5 / 0
7,827
712
4,263
11,392
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
HomeyD91
Mulan
13
1 / 6 / 1
7,934
721
6,733
11,426
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 1
8,921
811
6,098
5,125
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 0 / 9
10,285
935
5,946
9,571
3,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
 
Atlas
15
3 / 1 / 10
9,341
849
7,053
11,028
9,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
13
1 / 1 / 6
8,396
763
3,271
5,960
3,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
17
10 / 2 / 4
10,771
979
17,482
7,551
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
18
18
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
1
0.3
W
Mercury
 
Mercury
4
0
9
8.5
W
Atlas
 
Atlas
3
1
10
8
W
Mulan
1
1
6
4
L
Cu Chulainn
HellHound5975
Cu Chulainn
1
5
0
0.2
L
Mulan
HomeyD91
Mulan
1
6
1
0.25
W
Sol
10
2
4
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,200
Damage
33,752
40,395
Taken
34,110
27,278
Mitigated
20,255
10,468
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,106
424
489
4,103
12,452
4,644
280
8,551
3,901
29,300
0
W
Mercury
 
Mercury
5,946
2,996
0
1,664
9,571
3,656
660
3,082
6,007
0
47,249
W
Atlas
 
Atlas
7,053
2,605
422
2,810
11,028
9,939
18
3,468
7,083
18,141
0
W
Mulan
3,271
393
198
1,024
5,960
3,843
309
2,768
3,056
0
13,079
L
Cu Chulainn
HellHound5975
Cu Chulainn
4,263
772
0
2,145
11,392
10,334
229
6,928
4,464
0
16,551
L
Mulan
HomeyD91
Mulan
6,733
1,093
0
1,961
11,426
9,289
0
7,270
4,156
0
15,919
W
Sol
17,482
9,446
0
2,995
7,551
2,817
5,434
4,249
3,155
40,648
0
L
6,098
628
0
1,770
5,125
3,011
1,926
2,416
2,709
37,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
38,793
181
Minions Killed
210
7
Camps Cleared
11
700,549
Distance Traveled
858,009
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,312
756
53
5
1
170,502
0
W
Mercury
10,285
935
85
8
8
276,411
3
W
Atlas
9,341
849
27
2
1
214,246
1
W
Mulan
8,396
763
36
3
1
152,972
0
L
Cu Chulainn
7,827
712
30
3
2
176,593
1
L
Mulan
7,934
721
27
2
3
168,746
2
W
Sol
10,771
979
62
6
1
214,380
3
L
Tiamat
8,921
811
71
6
1
184,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role