Player Matchup

Atlas
Atlas
BonjoCharbonier
Atlas
Level 28
God Stats
8W - 10L
1,396 SR
Queue Stats
84W - 67L
1,572 Elo+
Party 1
Merlin
Merlin
El-_-Rayo-_-PR
Merlin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,346 Elo+
Party 1
Awilix
Awilix
ElArto
Awilix
Level 62
God Stats
12W - 6L
1,725 SR
Queue Stats
128W - 111L
1,581 Elo+
Party 1
Camazotz
Camazotz
ElChichaii
Camazotz
Level 98
God Stats
6W - 5L
1,507 SR
Queue Stats
366W - 347L
1,512 Elo+
Party 1
Zeus
Zeus
LasTetasDeTuMai
Zeus
Level 63
God Stats
2W - 0L
1,994 SR
Queue Stats
112W - 86L
1,597 Elo+
Party 1
Team Averages
Level 63
1,625 SR
1,522 Elo+

VS

Team Averages
Level 47
1,597 SR
1,506 Elo+
Ne Zha
Ne Zha
AKBlitz0
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,454 Elo+
Party 2
Ratatoskr
Ratatoskr
EATTHEKRACKER
Ratatoskr
Level 108
God Stats
1W - 1L
1,851 SR
Queue Stats
150W - 138L
1,599 Elo+
Party 3
Sol
Sol
PikaPikaWho
Sol
Level 29
God Stats
3W - 3L
1,312 SR
Queue Stats
48W - 44L
1,460 Elo+
Party 2
Achilles
Achilles
SisTrail
Achilles
Level 48
God Stats
8W - 6L
1,757 SR
Queue Stats
44W - 40L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
shpigga
Kukulkan
Level 26
God Stats
10W - 11L
1,567 SR
Queue Stats
35W - 34L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 13
9,385
552
6,313
13,544
11,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 0 / 10
8,444
497
3,409
5,662
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ElArto
Awilix
17
10 / 0 / 8
10,268
604
12,293
8,744
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Camazotz
ElChichaii
Camazotz
15
5 / 5 / 9
9,464
557
15,060
18,628
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
9 / 1 / 2
10,384
611
14,724
7,440
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AKBlitz0
Ne Zha
13
2 / 8 / 4
8,050
474
8,313
17,033
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
EATTHEKRACKER
Ratatoskr
13
1 / 5 / 1
7,811
459
5,843
15,770
8,873
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 5 / 1
8,284
487
6,399
7,001
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SisTrail
Achilles
13
0 / 5 / 4
7,381
434
6,630
16,269
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
shpigga
Kukulkan
11
0 / 7 / 0
7,284
428
3,146
10,021
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
29
Kills
7
7
Deaths
30
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AKBlitz0
Ne Zha
2
8
4
0.5
W
4
1
13
10.5
L
Ratatoskr
EATTHEKRACKER
Ratatoskr
1
5
1
0.3
W
1
0
10
6
W
Awilix
ElArto
Awilix
10
0
8
14
W
Camazotz
ElChichaii
Camazotz
5
5
9
1.9
W
9
1
2
10
L
4
5
1
0.9
L
Achilles
SisTrail
Achilles
0
5
4
0.4
L
Kukulkan
shpigga
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
30,331
54,018
Taken
66,094
28,522
Mitigated
33,784
27,322
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AKBlitz0
Ne Zha
8,313
3,245
0
5,229
17,033
5,921
0
4,385
12,265
0
54,831
W
6,313
1,948
3,070
4,450
13,544
11,861
108
3,306
10,054
22,127
0
L
Ratatoskr
EATTHEKRACKER
Ratatoskr
5,843
1,380
1,371
2,730
15,770
8,873
0
9,533
6,011
0
34,884
W
3,409
317
185
2,848
5,662
1,894
0
1,921
3,631
39,859
0
W
Awilix
ElArto
Awilix
12,293
5,308
0
4,392
8,744
3,442
816
1,204
7,501
0
75,890
W
Camazotz
ElChichaii
Camazotz
15,060
3,959
0
8,882
18,628
8,667
1,341
2,173
15,850
0
61,080
W
14,724
2,562
0
3,495
7,440
2,658
256
871
6,569
81,716
0
L
6,399
1,336
0
1,372
7,001
2,539
252
4,133
2,756
33,642
3,326
L
Achilles
SisTrail
Achilles
6,630
1,465
0
2,948
16,269
12,926
81
3,768
11,815
2,549
33,652
L
Kukulkan
shpigga
Kukulkan
3,146
518
0
834
10,021
3,525
0
2,179
7,593
39,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
38,810
497
Minions Killed
393
0
Camps Cleared
0
1,717,309
Distance Traveled
1,652,349
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,050
474
92
5
0
325,900
4
W
Atlas
9,385
552
29
2
0
363,606
10
L
Ratatoskr
7,811
459
50
3
0
346,715
3
W
Merlin
8,444
497
94
6
0
328,880
2
W
Awilix
10,268
604
122
7
0
405,064
9
W
Camazotz
9,464
557
105
6
0
311,491
4
W
Zeus
10,384
611
147
9
0
308,268
5
L
Sol
8,284
487
80
5
0
331,865
3
L
Achilles
7,381
434
74
4
0
341,198
8
L
Kukulkan
7,284
428
97
6
0
306,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role