Player Matchup

Osiris
Osiris
Doodoocrack
Osiris
Level 13
God Stats
7W - 3L
1,500 SR
Queue Stats
13W - 9L
1,424 Elo+
Party 1
Thanatos
Thanatos
ELoCttv
Thanatos
Level 49
God Stats
2W - 7L
1,280 SR
Queue Stats
85W - 120L
1,326 Elo+
Party 3
Artemis
Artemis
EXUL
Artemis
Level 78
God Stats
3W - 2L
1,322 SR
Queue Stats
19W - 14L
1,397 Elo+
Party 1
Artio
Artio
xTempter
Artio
Level 64
God Stats
4W - 3L
1,546 SR
Queue Stats
114W - 163L
1,330 Elo+
Party 3
Tiamat
Tiamat
yureiichan
Tiamat
Level 28
God Stats
1W - 4L
1,128 SR
Queue Stats
51W - 84L
1,315 Elo+
Party 3
Team Averages
Level 46
1,355 SR
1,358 Elo+

VS

Team Averages
Level 54
1,405 SR
1,317 Elo+
Pele
Pele
OhLuth
Pele
Level 56
God Stats
0W - 1L
1,304 SR
Queue Stats
41W - 81L
1,307 Elo+
Party 4
Cthulhu
Cthulhu
SharpenedRed
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
Z3r0EloH3ro
Sun Wukong
Level 85
God Stats
2W - 4L
1,431 SR
Queue Stats
59W - 70L
1,337 Elo+
Party 2
Izanami
Izanami
Zonkachu
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,325 Elo+
Party 2
Merlin
Merlin
djibouski
Merlin
Level 29
God Stats
2W - 7L
1,290 SR
Queue Stats
50W - 97L
1,284 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
6 / 1 / 9
12,139
528
9,505
17,873
19,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
ELoCttv
Thanatos
18
20 / 5 / 6
12,852
559
17,531
22,849
9,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
EXUL
Artemis
20
11 / 2 / 12
12,430
540
30,070
20,614
7,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
xTempter
Artio
15
2 / 2 / 18
10,357
450
5,668
18,057
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
yureiichan
Tiamat
15
2 / 3 / 18
10,147
441
6,547
12,213
7,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
OhLuth
Pele
15
4 / 11 / 5
11,746
511
11,868
22,197
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SharpenedRed
Cthulhu
13
1 / 6 / 4
9,707
422
9,278
21,229
21,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Z3r0EloH3ro
Sun Wukong
16
0 / 5 / 3
10,929
475
5,393
12,557
11,969
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Zonkachu
Izanami
15
2 / 8 / 1
10,478
456
9,186
15,081
4,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
djibouski
Merlin
15
4 / 11 / 3
11,005
478
15,481
14,801
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
41
Kills
11
13
Deaths
41
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
1
9
10.5
W
Thanatos
ELoCttv
Thanatos
20
5
6
4.6
W
Artemis
EXUL
Artemis
11
2
12
8.5
L
Pele
OhLuth
Pele
4
11
5
0.59
L
Cthulhu
SharpenedRed
Cthulhu
1
6
4
0.5
L
Sun Wukong
Z3r0EloH3ro
Sun Wukong
0
5
3
0.3
L
Izanami
Zonkachu
Izanami
2
8
1
0.31
L
Merlin
djibouski
Merlin
4
11
3
0.5
W
Artio
xTempter
Artio
2
2
18
5.5
W
Tiamat
yureiichan
Tiamat
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,321
Damage
51,206
91,606
Taken
85,865
62,716
Mitigated
48,643
38,643
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,505
4,478
0
375
17,873
19,855
3,610
3,443
14,430
1,701
66,708
W
Thanatos
ELoCttv
Thanatos
17,531
5,502
0
17,869
22,849
9,351
1,456
4,609
18,240
0
79,104
W
Artemis
EXUL
Artemis
30,070
21,121
0
11,715
20,614
7,723
1,243
6,121
14,493
0
122,163
L
Pele
OhLuth
Pele
11,868
2,239
0
4,773
22,197
6,511
0
2,916
19,149
0
53,152
L
Cthulhu
SharpenedRed
Cthulhu
9,278
859
73
1,736
21,229
21,926
725
2,787
18,238
19,542
0
L
Sun Wukong
Z3r0EloH3ro
Sun Wukong
5,393
798
0
1,293
12,557
11,969
3,206
1,504
10,923
0
53,586
L
Izanami
Zonkachu
Izanami
9,186
4,264
0
2,282
15,081
4,067
5,855
2,154
12,861
0
75,376
L
Merlin
djibouski
Merlin
15,481
762
0
1,250
14,801
4,170
123
2,417
12,210
47,880
0
W
Artio
xTempter
Artio
5,668
694
766
6,003
18,057
18,190
586
6,392
11,665
24,074
0
W
Tiamat
yureiichan
Tiamat
6,547
425
0
1,915
12,213
7,597
310
4,194
8,019
41,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,925
Gold Earned
53,865
485
Minions Killed
433
0
Camps Cleared
0
2,307,665
Distance Traveled
1,981,495
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,139
528
149
6
0
462,192
0
W
Thanatos
12,852
559
89
4
0
479,974
1
W
Artemis
12,430
540
154
7
0
402,741
3
L
Pele
11,746
511
80
3
0
401,137
3
L
Cthulhu
9,707
422
28
1
0
414,870
3
L
Sun Wukong
10,929
475
121
5
0
420,812
0
L
Izanami
10,478
456
121
5
0
365,269
2
L
Merlin
11,005
478
83
4
0
379,407
3
W
Artio
10,357
450
29
1
0
502,746
3
W
Tiamat
10,147
441
64
3
0
460,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role