Player Matchup

Artio
Artio
Platinum I
DoItForKasumi
Artio
Platinum I
Level 138
God Stats
4W - 6L
1,565 SR
Queue Stats
201W - 193L
2,067 MMR
Party 1
Thor
Thor
Masters
ElWally
Thor
Masters
Level 160
God Stats
33W - 34L
1,623 SR
Queue Stats
497W - 504L
2,265 MMR
Party 2
Cupid
Cupid
Masters
MitchLuc
Cupid
Masters
Level 128
God Stats
2W - 4L
1,618 SR
Queue Stats
178W - 154L
2,201 MMR
Solo
Janus
Janus
Diamond IV
StDk
Janus
Diamond IV
Level 160
God Stats
28W - 24L
1,637 SR
Queue Stats
171W - 166L
2,173 MMR
Party 1
Hercules
Hercules
Diamond IV
chikizR
Hercules
Diamond IV
Level 153
God Stats
64W - 49L
1,616 SR
Queue Stats
360W - 338L
2,238 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,612 SR
2,189 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,685 SR
2,189 MMR
Charybdis
Charybdis
Masters
Akira
Charybdis
Masters
Level 160
God Stats
3W - 4L
1,717 SR
Queue Stats
414W - 402L
2,179 MMR
Party 3
Khepri
Khepri
Diamond IV
DYNMcBATMAN
Khepri
Diamond IV
Level 160
God Stats
4W - 3L
1,651 SR
Queue Stats
306W - 306L
2,084 MMR
Party 3
Fenrir
Fenrir
Diamond IV
FarmBoyBarry
Fenrir
Diamond IV
Level 69
God Stats
2W - 1L
1,694 SR
Queue Stats
56W - 28L
2,248 MMR
Solo
Agni
Agni
Masters
LeReaperTM27
Agni
Masters
Level 160
God Stats
8W - 5L
1,700 SR
Queue Stats
413W - 389L
2,411 MMR
Solo
Guan Yu
Guan Yu
Platinum I
chiefstoner
Guan Yu
Platinum I
Level 55
God Stats
4W - 2L
1,661 SR
Queue Stats
86W - 64L
2,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,322
407
4,216
19,468
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
ElWally
Thor
14
2 / 7 / 3
8,586
477
10,393
15,867
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
MitchLuc
Cupid
17
3 / 3 / 0
9,999
556
8,437
13,306
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
StDk
Janus
13
1 / 5 / 2
8,303
461
7,540
10,869
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
chikizR
Hercules
16
2 / 2 / 0
9,297
517
6,909
14,365
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ah Muzen CabGebCliodhnaBastet

VS

Bans
AchillesZeusCamazotzOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akira
Charybdis
17
1 / 2 / 3
10,174
565
10,590
11,602
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
15
2 / 1 / 8
9,598
533
5,118
12,479
11,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
18
11 / 1 / 4
11,289
627
14,642
18,477
11,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 2 / 1
10,676
593
17,463
8,221
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
chiefstoner
Guan Yu
16
1 / 2 / 7
9,925
551
12,629
15,675
16,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
20
20
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Akira
Charybdis
1
2
3
1.25
W
Khepri
2
1
8
6
L
0
3
2
0.33
L
Thor
ElWally
Thor
2
7
3
0.5
W
Fenrir
11
1
4
13
W
5
2
1
2.75
L
Cupid
MitchLuc
Cupid
3
3
0
1
L
Janus
StDk
Janus
1
5
2
0.4
W
Guan Yu
chiefstoner
Guan Yu
1
2
7
2.25
L
Hercules
chikizR
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,495
Damage
60,442
73,875
Taken
66,454
35,552
Mitigated
46,363
26,227
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Akira
Charybdis
10,590
5,476
0
5,048
11,602
3,884
832
1,666
9,936
0
97,829
W
Khepri
5,118
706
3,493
3,463
12,479
11,150
0
2,851
9,580
26,905
0
L
4,216
440
2,757
7,868
19,468
12,784
224
7,712
11,580
17,820
0
L
Thor
ElWally
Thor
10,393
3,057
0
2,742
15,867
5,004
783
4,989
10,662
0
60,738
W
Fenrir
14,642
5,488
0
4,492
18,477
11,614
676
4,510
13,807
0
82,702
W
17,463
1,080
0
440
8,221
2,883
260
2,046
6,175
92,936
0
L
Cupid
MitchLuc
Cupid
8,437
4,942
105
5,265
13,306
3,723
0
1,845
11,368
0
91,673
L
Janus
StDk
Janus
7,540
488
180
1,117
10,869
3,147
0
3,445
7,379
59,208
0
W
Guan Yu
chiefstoner
Guan Yu
12,629
2,330
2,046
9,053
15,675
16,832
0
831
14,215
0
68,576
L
Hercules
chikizR
Hercules
6,909
1,856
0
6,193
14,365
10,894
94
4,657
9,012
0
59,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
51,662
559
Minions Killed
645
0
Camps Cleared
0
1,772,138
Distance Traveled
1,881,338
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,174
565
172
10
0
340,935
11
W
Khepri
9,598
533
36
2
0
398,554
9
L
Artio
7,322
407
18
1
0
379,220
4
L
Thor
8,586
477
96
5
0
345,692
8
W
Fenrir
11,289
627
134
7
0
420,847
3
W
Agni
10,676
593
164
9
0
334,539
5
L
Cupid
9,999
556
162
9
0
324,611
7
L
Janus
8,303
461
138
8
0
360,135
4
W
Guan Yu
9,925
551
139
8
0
386,463
3
L
Hercules
9,297
517
145
8
0
362,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role