Player Matchup

Sobek
Sobek
Ares316
Sobek
Level 103
God Stats
11W - 3L
1,685 SR
Queue Stats
221W - 239L
1,515 Elo+
Party 1
Hachiman
Hachiman
Hot Boi Cab
Hachiman
Level 121
God Stats
6W - 3L
1,480 SR
Queue Stats
191W - 191L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Hyrathor
Ah Puch
Level 147
God Stats
13W - 5L
1,734 SR
Queue Stats
257W - 276L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
Maxel-The-God
Hou Yi
Level 124
God Stats
2W - 5L
1,277 SR
Queue Stats
300W - 271L
1,516 Elo+
Party 3
Eset
Eset
will_is_nice
Eset
Level 125
God Stats
20W - 11L
1,682 SR
Queue Stats
351W - 318L
1,596 Elo+
Party 3
Team Averages
Level 124
1,572 SR
1,528 Elo+

VS

Team Averages
Level 100
1,544 SR
1,507 Elo+
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GlueGunStanlee
Freya
Level 126
God Stats
3W - 10L
1,340 SR
Queue Stats
251W - 244L
1,506 Elo+
Party 2
Arachne
Arachne
Phantom_Menace51
Arachne
Level 109
God Stats
4W - 2L
1,726 SR
Queue Stats
214W - 186L
1,522 Elo+
Solo
Camazotz
Camazotz
VanDnK
Camazotz
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 96L
1,492 Elo+
Party 2
Raijin
Raijin
bmix1017
Raijin
Level 109
God Stats
9W - 5L
1,654 SR
Queue Stats
458W - 449L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ares316
Sobek
17
6 / 4 / 15
10,936
911
9,398
23,219
28,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Hot Boi Cab
Hachiman
16
7 / 2 / 12
9,641
803
11,544
7,173
2,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Hyrathor
Ah Puch
15
3 / 1 / 11
9,359
780
11,083
6,703
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
7 / 4 / 14
10,393
866
12,152
13,438
6,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 16
9,705
809
11,852
10,506
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 6 / 6
7,898
658
9,105
11,198
4,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 4
7,806
651
7,111
13,837
6,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 6
8,687
724
4,995
10,978
7,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
VanDnK
Camazotz
15
5 / 5 / 5
8,777
731
14,443
14,623
11,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Raijin
bmix1017
Raijin
15
2 / 5 / 3
8,330
694
8,430
8,979
3,363
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
26
Kills
12
13
Deaths
26
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
6
0.67
W
Sobek
Ares316
Sobek
6
4
15
3.38
L
2
5
4
0.8
W
Hachiman
Hot Boi Cab
Hachiman
7
2
12
6.5
W
Ah Puch
Hyrathor
Ah Puch
3
1
11
8.5
W
7
4
14
3.5
L
2
5
6
1
L
Camazotz
VanDnK
Camazotz
5
5
5
1.5
L
Raijin
bmix1017
Raijin
2
5
3
0.7
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,029
Damage
44,084
61,039
Taken
59,615
45,624
Mitigated
32,434
25,041
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,105
362
532
1,138
11,198
4,207
0
5,335
5,715
29,771
0
W
Sobek
Ares316
Sobek
9,398
524
682
5,904
23,219
28,897
0
8,196
14,454
17,367
0
L
7,111
2,253
995
4,127
13,837
6,125
0
7,910
5,738
14,941
0
W
Hachiman
Hot Boi Cab
Hachiman
11,544
5,622
1,218
1,647
7,173
2,894
675
2,180
4,706
0
20,309
W
Ah Puch
Hyrathor
Ah Puch
11,083
262
1,606
2,360
6,703
2,674
726
2,821
3,808
23,090
0
W
12,152
4,117
1,364
2,436
13,438
6,705
2,986
6,028
7,224
0
36,440
L
4,995
2,291
918
2,138
10,978
7,695
0
6,001
4,847
0
6,482
L
Camazotz
VanDnK
Camazotz
14,443
2,530
677
4,979
14,623
11,044
0
7,484
7,064
0
14,369
L
Raijin
bmix1017
Raijin
8,430
822
1,588
1,104
8,979
3,363
195
4,935
3,918
24,542
0
W
11,852
501
3,825
3,999
10,506
4,454
959
5,421
4,847
25,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
41,498
173
Minions Killed
106
0
Camps Cleared
0
1,074,755
Distance Traveled
1,086,795
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,898
658
28
2
0
207,754
4
W
Sobek
10,936
911
28
2
0
234,857
0
L
Freya
7,806
651
22
2
0
200,516
0
W
Hachiman
9,641
803
18
2
0
226,919
1
W
Ah Puch
9,359
780
31
3
0
174,768
0
W
Hou Yi
10,393
866
55
5
0
194,733
0
L
Arachne
8,687
724
4
0
0
241,490
0
L
Camazotz
8,777
731
5
0
0
224,056
2
L
Raijin
8,330
694
47
4
0
212,979
0
W
Eset
9,705
809
41
3
0
243,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role