Player Matchup

Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Czhy
Guan Yu
Level 7
God Stats
2W - 5L
1,149 SR
Queue Stats
3W - 9L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
killthehunt
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 89L
1,383 Elo+
Party 2
Team Averages
Level 52
1,383 SR
1,407 Elo+

VS

Team Averages
Level 103
1,613 SR
1,704 Elo+
Tyr
Tyr
PvtSlayer
Tyr
Level 115
God Stats
5W - 0L
1,852 SR
Queue Stats
127W - 38L
1,797 Elo+
Party 1
Discordia
Discordia
TheHamstah
Discordia
Level 128
God Stats
4W - 1L
1,426 SR
Queue Stats
227W - 81L
1,738 Elo+
Party 1
Horus
Horus
xXMikeOxlargeXx
Horus
Level 66
God Stats
1W - 1L
1,562 SR
Queue Stats
39W - 24L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 5 / 1
7,115
547
7,916
14,469
9,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Czhy
Guan Yu
10
1 / 6 / 0
7,285
560
7,047
13,585
10,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
killthehunt
Baron Samedi
9
0 / 8 / 1
7,262
559
6,941
9,212
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 14
9,381
722
8,338
16,069
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
TheHamstah
Discordia
15
8 / 0 / 10
10,290
792
18,625
6,086
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 11
10,775
829
7,079
13,540
15,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
19
19
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
1
0.1
L
Guan Yu
Czhy
Guan Yu
1
6
0
0.17
W
4
1
14
11
W
Discordia
TheHamstah
Discordia
8
0
10
13
L
Baron Samedi
killthehunt
Baron Samedi
0
8
1
0.06
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
34,042
37,266
Taken
35,695
22,053
Mitigated
31,700
6,986
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,916
393
0
2,128
14,469
9,212
0
6,111
7,957
3,832
16,932
L
Guan Yu
Czhy
Guan Yu
7,047
879
788
2,050
13,585
10,131
0
6,757
6,445
3,051
11,554
W
8,338
1,841
1,087
5,568
16,069
14,209
756
5,449
10,360
0
28,332
W
Discordia
TheHamstah
Discordia
18,625
1,480
105
1,463
6,086
2,442
1,308
1,200
4,886
60,222
0
L
Baron Samedi
killthehunt
Baron Samedi
6,941
310
1,138
882
9,212
2,710
0
5,757
3,377
22,636
0
W
7,079
2,738
4,281
7,996
13,540
15,049
571
4,917
8,623
0
22,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,662
Gold Earned
30,446
92
Minions Killed
149
0
Camps Cleared
11
728,816
Distance Traveled
837,472
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,115
547
22
2
0
263,240
6
L
Guan Yu
7,285
560
25
2
0
253,774
4
W
Tyr
9,381
722
45
3
3
278,206
5
W
Discordia
10,290
792
86
7
8
276,383
3
L
Baron Samedi
7,262
559
45
3
0
211,802
1
W
Horus
10,775
829
18
1
0
282,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role