Player Matchup

Osiris
Osiris
Adameau
Osiris
Level 11
God Stats
6W - 3L
1,659 SR
Queue Stats
12W - 7L
1,394 Elo+
Party 2
Sobek
Sobek
CFEyeCare
Sobek
Level 88
God Stats
21W - 10L
1,730 SR
Queue Stats
200W - 186L
1,535 Elo+
Party 3
Charybdis
Charybdis
JustZane20
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,568 Elo+
Party 3
Awilix
Awilix
MagIcs FalCoNz
Awilix
Level 84
God Stats
3W - 4L
1,398 SR
Queue Stats
12W - 12L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZoraTheMaster
Morgan Le Fay
Level 67
God Stats
3W - 2L
1,534 SR
Queue Stats
100W - 96L
1,506 Elo+
Party 3
Team Averages
Level 62
1,564 SR
1,478 Elo+

VS

Team Averages
Level 84
1,558 SR
1,404 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dee Random
Kukulkan
Level 80
God Stats
16W - 18L
1,520 SR
Queue Stats
57W - 71L
1,364 Elo+
Party 1
Cliodhna
Cliodhna
SharKKHD
Cliodhna
Level 100
God Stats
9W - 6L
1,605 SR
Queue Stats
89W - 101L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
WhiteWolf301272
Cernunnos
Level 87
God Stats
3W - 2L
1,653 SR
Queue Stats
73W - 91L
1,408 Elo+
Party 1
Cerberus
Cerberus
elgallopocoloco
Cerberus
Level 26
God Stats
17W - 14L
1,513 SR
Queue Stats
26W - 34L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adameau
Osiris
13
2 / 0 / 0
7,391
616
5,672
7,538
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
CFEyeCare
Sobek
9
1 / 0 / 6
5,989
499
2,492
8,546
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
JustZane20
Charybdis
13
8 / 1 / 2
7,711
643
10,950
6,787
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 3
6,317
526
3,858
7,605
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ZoraTheMaster
Morgan Le Fay
10
1 / 2 / 1
6,082
507
1,570
4,824
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 2
5,786
482
4,193
7,570
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Dee Random
Kukulkan
12
3 / 0 / 1
6,976
581
4,764
2,416
858
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SharKKHD
Cliodhna
10
4 / 5 / 2
6,378
532
8,065
10,756
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
WhiteWolf301272
Cernunnos
8
0 / 5 / 1
5,297
441
2,903
6,447
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
8
0 / 4 / 0
5,163
430
1,374
9,681
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
7
7
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
2
1
W
Osiris
Adameau
Osiris
2
0
0
2
W
Sobek
CFEyeCare
Sobek
1
0
6
4
L
Kukulkan
Dee Random
Kukulkan
3
0
1
3.5
W
Charybdis
JustZane20
Charybdis
8
1
2
9
W
2
4
3
0.88
L
Cliodhna
SharKKHD
Cliodhna
4
5
2
1
L
Cernunnos
WhiteWolf301272
Cernunnos
0
5
1
0.1
W
Morgan Le Fay
ZoraTheMaster
Morgan Le Fay
1
2
1
0.75
L
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
21,299
35,300
Taken
36,870
14,991
Mitigated
13,678
13,557
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,193
846
30
3,817
7,570
5,806
0
648
6,922
0
27,928
W
Osiris
Adameau
Osiris
5,672
2,326
0
4,569
7,538
4,564
0
589
6,552
0
45,821
W
Sobek
CFEyeCare
Sobek
2,492
291
0
2,507
8,546
5,068
0
2,332
6,180
12,110
0
L
Kukulkan
Dee Random
Kukulkan
4,764
301
0
573
2,416
858
330
645
1,771
40,612
0
W
Charybdis
JustZane20
Charybdis
10,950
5,851
0
3,493
6,787
1,854
148
715
6,072
0
50,415
W
3,858
1,612
0
2,084
7,605
2,127
0
1,698
5,841
0
31,023
L
Cliodhna
SharKKHD
Cliodhna
8,065
2,167
305
2,948
10,756
2,660
0
1,338
9,418
0
35,713
L
Cernunnos
WhiteWolf301272
Cernunnos
2,903
1,298
331
848
6,447
1,346
0
376
6,071
0
27,917
W
Morgan Le Fay
ZoraTheMaster
Morgan Le Fay
1,570
294
0
904
4,824
1,378
108
804
3,987
25,971
0
L
Cerberus
1,374
54
0
1,762
9,681
3,008
0
1,055
8,626
17,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
29,600
322
Minions Killed
310
0
Camps Cleared
0
1,160,707
Distance Traveled
1,111,207
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,786
482
68
6
0
236,494
0
W
Osiris
7,391
616
98
8
0
227,868
2
W
Sobek
5,989
499
14
1
0
253,259
6
L
Kukulkan
6,976
581
76
6
0
211,234
0
W
Charybdis
7,711
643
89
7
0
211,424
1
W
Awilix
6,317
526
64
5
0
253,842
0
L
Cliodhna
6,378
532
62
5
0
239,192
4
L
Cernunnos
5,297
441
71
6
0
208,471
1
W
Morgan Le Fay
6,082
507
57
5
0
214,314
6
L
Cerberus
5,163
430
33
3
0
215,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role