Player Matchup

Fafnir
Fafnir
Fat Steak24
Fafnir
Level 46
God Stats
5W - 1L
1,713 SR
Queue Stats
34W - 13L
1,766 Elo+
Party 3
Kali
Kali
KrollBar
Kali
Level 109
God Stats
9W - 5L
1,706 SR
Queue Stats
83W - 53L
1,622 Elo+
Party 3
Ah Puch
Ah Puch
RevolutionRecon
Ah Puch
Level 124
God Stats
1W - 0L
1,657 SR
Queue Stats
37W - 17L
1,665 Elo+
Party 3
Hercules
Hercules
SWAGWAGEN69
Hercules
Level 87
God Stats
4W - 1L
1,493 SR
Queue Stats
86W - 50L
1,628 Elo+
Party 3
Sol
Sol
XAsianHeadshotX
Sol
Level 127
God Stats
10W - 0L
2,098 SR
Queue Stats
73W - 43L
1,670 Elo+
Party 3
Team Averages
Level 99
1,734 SR
1,670 Elo+

VS

Team Averages
Level 63
1,476 SR
1,572 Elo+
Neith
Neith
Codigotiti
Neith
Level 23
God Stats
0W - 2L
1,349 SR
Queue Stats
30W - 33L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
DvrkBlux
Kukulkan
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 48L
1,553 Elo+
Party 2
Pele
Pele
Silence_Kellnatx
Pele
Level 107
God Stats
7W - 9L
1,457 SR
Queue Stats
139W - 130L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
Supreme_Jaco_X
Erlang Shen
Level 25
God Stats
1W - 1L
1,737 SR
Queue Stats
52W - 34L
1,610 Elo+
Party 1
Ares
Ares
Zenith-Flamingo
Ares
Level 121
God Stats
0W - 2L
1,339 SR
Queue Stats
554W - 480L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 0 / 3
5,958
542
3,225
4,460
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
12
5 / 0 / 3
7,360
669
5,477
7,979
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 4
6,584
599
4,228
3,040
1,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
SWAGWAGEN69
Hercules
10
2 / 0 / 0
5,960
542
2,123
5,767
4,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 1
6,303
573
8,842
8,818
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 3 / 0
5,322
484
3,553
7,316
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DvrkBlux
Kukulkan
9
0 / 4 / 0
5,620
511
2,338
4,205
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,982
544
2,300
6,125
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Supreme_Jaco_X
Erlang Shen
9
0 / 3 / 0
5,340
485
4,177
6,034
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
5,028
457
2,928
10,032
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
0
0
L
Kukulkan
DvrkBlux
Kukulkan
0
4
0
0
W
Fafnir
2
0
3
3.5
W
Kali
5
0
3
6.5
W
1
0
4
3
W
Hercules
SWAGWAGEN69
Hercules
2
0
0
2
L
1
2
0
0.5
L
Erlang Shen
Supreme_Jaco_X
Erlang Shen
0
3
0
0
W
4
1
1
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
15,296
30,064
Taken
33,712
14,476
Mitigated
13,930
14,656
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,553
1,740
0
2,680
7,316
2,165
0
5,346
1,970
0
32,490
L
Kukulkan
DvrkBlux
Kukulkan
2,338
322
0
250
4,205
1,283
0
1,303
2,902
33,338
0
W
Fafnir
3,225
1,019
0
941
4,460
3,154
50
964
3,496
12,812
1,789
W
Kali
5,477
2,541
0
5,234
7,979
3,403
0
1,333
6,646
0
45,722
W
4,228
115
0
1,659
3,040
1,110
0
911
2,129
42,859
0
W
Hercules
SWAGWAGEN69
Hercules
2,123
569
8
2,465
5,767
4,003
112
0
5,767
5,085
26,102
L
2,300
368
0
2,595
6,125
1,547
0
1,529
4,596
0
32,998
L
Erlang Shen
Supreme_Jaco_X
Erlang Shen
4,177
2,415
0
638
6,034
3,891
0
1,404
4,630
0
19,242
W
8,842
2,993
0
4,349
8,818
2,806
0
2,243
6,575
37,254
6,332
L
2,928
122
163
2,045
10,032
5,044
0
6,056
3,976
10,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
27,292
349
Minions Killed
273
0
Camps Cleared
0
1,112,296
Distance Traveled
1,026,928
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,322
484
59
5
0
193,727
1
L
Kukulkan
5,620
511
70
6
0
158,193
2
W
Fafnir
5,958
542
25
2
0
219,455
2
W
Kali
7,360
669
87
8
0
244,914
5
W
Ah Puch
6,584
599
93
8
0
218,027
2
W
Hercules
5,960
542
70
6
0
219,379
5
L
Pele
5,982
544
72
7
0
235,706
2
L
Erlang Shen
5,340
485
54
5
0
228,572
3
W
Sol
6,303
573
74
7
0
210,521
2
L
Ares
5,028
457
18
2
0
210,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role