Player Matchup

Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
i-AlterNate
Fenrir
Level 62
God Stats
2W - 1L
1,617 SR
Queue Stats
168W - 163L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
i_KEATON
Gilgamesh
Level 84
God Stats
19W - 17L
1,442 SR
Queue Stats
377W - 366L
1,488 Elo+
Party 1
Team Averages
Level 79
1,512 SR
1,482 Elo+

VS

Team Averages
Level 68
1,518 SR
1,361 Elo+
Cupid
Cupid
BigRich5297
Cupid
Level 15
God Stats
0W - 2L
1,739 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 2
Khepri
Khepri
GamboChan
Khepri
Level 117
God Stats
2W - 8L
1,463 SR
Queue Stats
42W - 49L
1,347 Elo+
Party 3
Nemesis
Nemesis
PandaTrotsky
Nemesis
Level 86
God Stats
27W - 29L
1,590 SR
Queue Stats
289W - 273L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
StillJennWay
Sun Wukong
Level 106
God Stats
2W - 5L
1,432 SR
Queue Stats
41W - 49L
1,347 Elo+
Party 3
Ra
Ra
The_Bobchize
Ra
Level 15
God Stats
0W - 2L
1,367 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 0 / 4
6,974
581
4,630
7,295
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
 
Ratatoskr
11
3 / 0 / 4
6,958
580
3,817
7,723
2,760
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
 
Hera
10
1 / 2 / 0
6,134
511
2,290
4,276
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
10
2 / 2 / 2
6,607
551
2,882
7,750
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
i_KEATON
Gilgamesh
12
3 / 0 / 1
7,128
594
5,912
5,453
3,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,177
431
3,309
4,935
1,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
GamboChan
Khepri
8
0 / 3 / 1
4,668
389
2,956
5,527
2,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
PandaTrotsky
Nemesis
12
3 / 1 / 0
6,501
542
3,818
6,822
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
StillJennWay
Sun Wukong
9
0 / 3 / 0
4,797
400
2,613
8,681
5,985
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,958
497
741
2,140
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
4
5
W
Ratatoskr
 
Ratatoskr
3
0
4
5
W
Hera
 
Hera
1
2
0
0.5
L
0
4
1
0.13
L
Khepri
GamboChan
Khepri
0
3
1
0.17
L
Nemesis
PandaTrotsky
Nemesis
3
1
0
3
L
Sun Wukong
StillJennWay
Sun Wukong
0
3
0
0
L
0
1
0
0
W
Fenrir
2
2
2
1.5
W
Gilgamesh
i_KEATON
Gilgamesh
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
13,437
32,497
Taken
28,105
11,841
Mitigated
13,149
13,823
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,630
2,716
553
4,799
7,295
2,444
868
804
6,491
46,865
0
W
Ratatoskr
 
Ratatoskr
3,817
862
1,479
2,656
7,723
2,760
0
1,907
5,816
0
28,509
W
Hera
 
Hera
2,290
988
0
568
4,276
946
25
811
3,465
30,815
0
L
3,309
1,676
37
306
4,935
1,223
0
2,645
2,290
0
25,840
L
Khepri
GamboChan
Khepri
2,956
81
0
915
5,527
2,654
0
1,872
3,655
12,599
0
L
Nemesis
PandaTrotsky
Nemesis
3,818
1,617
0
2,618
6,822
2,646
0
1,180
5,642
0
42,332
L
Sun Wukong
StillJennWay
Sun Wukong
2,613
330
0
573
8,681
5,985
0
0
8,681
0
17,215
L
741
0
0
520
2,140
641
287
1,223
917
36,955
0
W
Fenrir
2,882
358
0
3,540
7,750
2,425
0
0
7,750
0
35,953
W
Gilgamesh
i_KEATON
Gilgamesh
5,912
1,817
0
228
5,453
3,266
0
175
5,278
0
35,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
27,101
349
Minions Killed
244
0
Camps Cleared
0
1,152,457
Distance Traveled
1,120,128
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,974
581
91
8
0
181,744
1
W
Ratatoskr
6,958
580
51
4
0
253,088
1
W
Hera
6,134
511
63
5
0
225,134
0
L
Cupid
5,177
431
57
5
0
192,741
0
L
Khepri
4,668
389
16
1
0
225,213
2
L
Nemesis
6,501
542
84
7
0
245,284
7
L
Sun Wukong
4,797
400
24
2
0
229,510
2
L
Ra
5,958
497
63
5
0
227,380
0
W
Fenrir
6,607
551
74
6
0
245,658
0
W
Gilgamesh
7,128
594
70
6
0
246,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role